Player Matchup

Izanami
Izanami
Bunnyqt
Izanami
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,399 Elo+
Party 1
Sobek
Sobek
DrChoccyMilk
Sobek
Level 54
God Stats
6W - 8L
1,476 SR
Queue Stats
211W - 204L
1,537 Elo+
Party 2
Thor
Thor
ElMegas
Thor
Level 206
God Stats
6W - 9L
1,908 SR
Queue Stats
18W - 25L
1,384 Elo+
Solo
Tyr
Tyr
Mutualsx
Tyr
Level 97
God Stats
0W - 1L
1,824 SR
Queue Stats
1W - 1L
1,756 Elo+
Party 1
Discordia
Discordia
Slayergreg
Discordia
Level 123
God Stats
10W - 11L
1,669 SR
Queue Stats
167W - 139L
1,591 Elo+
Party 2
Team Averages
Level 106
1,675 SR
1,533 Elo+

VS

Team Averages
Level 133
1,505 SR
1,484 Elo+
Nemesis
Nemesis
Alan81G_
Nemesis
Level 147
God Stats
21W - 27L
1,425 SR
Queue Stats
537W - 501L
1,463 Elo+
Solo
Medusa
Medusa
Mmata47
Medusa
Level 126
God Stats
4W - 0L
1,703 SR
Queue Stats
67W - 77L
1,512 Elo+
Solo
Hercules
Hercules
Nightevilwolf57
Hercules
Level 158
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 10L
1,408 Elo+
Solo
Merlin
Merlin
ObiWan_KaTobi
Merlin
Level 59
God Stats
5W - 3L
1,498 SR
Queue Stats
107W - 103L
1,490 Elo+
Solo
Agni
Agni
XDWALLY
Agni
Level 177
God Stats
23W - 17L
1,617 SR
Queue Stats
148W - 163L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bunnyqt
Izanami
12
0 / 2 / 0
7,119
1,017
2,900
7,447
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 1
7,474
1,068
1,705
11,879
11,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
ElMegas
Thor
12
2 / 3 / 0
7,461
1,066
6,447
9,178
3,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 0 / 0
6,275
896
0
0
0
Discordia
Slayergreg
Discordia
12
0 / 1 / 0
7,130
1,019
12,602
6,834
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

305

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alan81G_
Nemesis
13
2 / 1 / 5
7,778
1,111
7,160
7,079
2,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Mmata47
Medusa
13
2 / 0 / 5
7,863
1,123
8,560
5,154
1,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
13
0 / 1 / 5
7,193
1,028
4,086
8,386
6,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 0 / 4
7,812
1,116
4,903
2,688
891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
XDWALLY
Agni
13
1 / 0 / 5
7,919
1,131
7,452
3,868
1,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
8
8
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alan81G_
Nemesis
2
1
5
4.5
L
Izanami
Bunnyqt
Izanami
0
2
0
0
L
0
2
1
0.25
L
Thor
ElMegas
Thor
2
3
0
0.67
W
Medusa
Mmata47
Medusa
2
0
5
4.5
L
0
0
0
0
W
Hercules
0
1
5
2.5
W
3
0
4
5
L
Discordia
Slayergreg
Discordia
0
1
0
0
W
Agni
XDWALLY
Agni
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,654
Damage
32,161
35,338
Taken
27,175
20,272
Mitigated
13,829
1,657
Healing
5,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alan81G_
Nemesis
7,160
1,120
0
1,944
7,079
2,800
0
3,472
3,607
0
19,040
L
Izanami
Bunnyqt
Izanami
2,900
1,585
0
1,046
7,447
2,817
0
3,355
4,044
0
25,259
L
1,705
35
0
561
11,879
11,322
0
4,380
7,333
2,295
0
L
Thor
ElMegas
Thor
6,447
821
0
50
9,178
3,696
0
2,781
6,187
0
17,525
W
Medusa
Mmata47
Medusa
8,560
3,254
0
0
5,154
1,810
0
2,944
2,210
0
23,881
L
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
4,086
963
0
3,142
8,386
6,991
0
3,829
4,557
0
8,955
W
4,903
249
0
0
2,688
891
0
2,125
563
11,067
483
L
Discordia
Slayergreg
Discordia
12,602
188
0
0
6,834
2,437
0
1,737
5,053
30,286
0
W
Agni
XDWALLY
Agni
7,452
282
0
0
3,868
1,337
0
1,937
1,931
28,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,459
Gold Earned
38,565
132
Minions Killed
140
3
Camps Cleared
9
549,147
Distance Traveled
711,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,778
1,111
22
3
1
164,171
0
L
Izanami
7,119
1,017
58
8
1
121,830
0
L
Sobek
7,474
1,068
5
1
0
150,971
0
L
Thor
7,461
1,066
18
3
1
131,058
0
W
Medusa
7,863
1,123
29
4
2
129,427
0
L
Tyr
6,275
896
0
0
0
0
0
W
Hercules
7,193
1,028
11
2
3
144,542
0
W
Merlin
7,812
1,116
16
2
0
129,697
0
L
Discordia
7,130
1,019
51
7
1
145,288
0
W
Agni
7,919
1,131
62
9
3
144,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role