Player Matchup

Anhur
Anhur
Gold III
Noo0ne
Anhur
Gold III
Level 55
God Stats
7W - 1L
1,500 SR
Queue Stats
23W - 4L
1,868 MMR
Party 2
Sobek
Sobek
Gold V
SkínWalker
Sobek
Gold V
Level 158
God Stats
4W - 2L
1,591 SR
Queue Stats
10W - 3L
1,729 MMR
Party 2
Bellona
Bellona
Gold III
StructureDmgBot
Bellona
Gold III
Level 54
God Stats
2W - 0L
1,719 SR
Queue Stats
23W - 9L
1,723 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 89
1,603 SR
1,774 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,533 SR
1,785 MMR
Rama
Rama
Gold III
Jegwarr
Rama
Gold III
Level 143
God Stats
1W - 1L
1,779 SR
Queue Stats
23W - 7L
1,793 MMR
Party 1
Kukulkan
Kukulkan
Platinum V
Kucareachy
Kukulkan
Platinum V
Level 155
God Stats
43W - 42L
1,352 SR
Queue Stats
381W - 394L
1,769 MMR
Solo
Vamana
Vamana
Gold III
vJoki
Vamana
Gold III
Level 155
God Stats
0W - 1L
1,468 SR
Queue Stats
23W - 7L
1,793 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Noo0ne
Anhur
16
5 / 0 / 5
10,423
802
13,323
3,779
1,915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 7
9,482
729
7,042
15,641
20,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 0 / 8
9,919
763
8,527
15,203
17,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Bake KujiraThothKuzenboNe ZhaCharon

VS

Bans
AchillesAtlasPersephoneBacchusRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Jegwarr
Rama
13
0 / 2 / 1
7,923
609
8,964
8,629
2,899
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Kucareachy
Kukulkan
14
1 / 3 / 0
8,671
667
5,372
9,541
3,084
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
vJoki
Vamana
13
0 / 5 / 1
7,876
606
5,521
13,913
10,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
10
Kills
1
1
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
Jegwarr
Rama
0
2
1
0.25
L
Kukulkan
Kucareachy
Kukulkan
1
3
0
0.33
W
Anhur
Noo0ne
Anhur
5
0
5
7.5
W
3
1
7
6.5
W
2
0
8
6
L
Vamana
vJoki
Vamana
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,892
Damage
19,857
34,623
Taken
32,083
40,406
Mitigated
16,421
11,212
Healing
4,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Jegwarr
Rama
8,964
6,754
0
1,234
8,629
2,899
0
1,560
6,665
0
30,857
L
Kukulkan
Kucareachy
Kukulkan
5,372
745
0
1,027
9,541
3,084
0
1,349
7,791
37,002
0
W
Anhur
Noo0ne
Anhur
13,323
8,443
0
1,752
3,779
1,915
2,097
1,212
2,567
0
57,222
W
7,042
167
0
4,523
15,641
20,836
0
2,904
12,737
19,203
4,888
W
8,527
1,600
0
4,937
15,203
17,655
431
1,344
13,859
0
51,663
L
Vamana
vJoki
Vamana
5,521
2,530
0
2,307
13,913
10,438
0
2,143
10,600
0
26,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,824
Gold Earned
24,470
196
Minions Killed
153
0
Camps Cleared
0
802,764
Distance Traveled
740,393
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,923
609
55
4
0
238,552
0
L
Kukulkan
8,671
667
71
5
0
246,106
2
W
Anhur
10,423
802
105
8
0
252,944
0
W
Sobek
9,482
729
19
1
0
263,550
1
W
Bellona
9,919
763
72
6
0
286,270
0
L
Vamana
7,876
606
27
2
0
255,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role