Player Matchup

Erlang Shen
Erlang Shen
ANDRES_BC97
Erlang Shen
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,320 Elo+
Solo
Janus
Janus
CarthageOrc
Janus
Level 61
God Stats
1W - 1L
1,599 SR
Queue Stats
36W - 45L
1,448 Elo+
Solo
Bellona
Bellona
O321verlucky
Bellona
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
147W - 138L
1,257 Elo+
Party 2
Xbalanque
Xbalanque
Phantom_Aspect00
Xbalanque
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,196 Elo+
Party 2
Ares
Ares
liam_ald
Ares
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 55L
1,196 Elo+
Party 2
Team Averages
Level 61
1,520 SR
1,284 Elo+

VS

Team Averages
Level 114
1,536 SR
1,444 Elo+
King Arthur
King Arthur
Eistee_Mosee
King Arthur
Level 86
God Stats
5W - 1L
1,567 SR
Queue Stats
234W - 210L
1,404 Elo+
Party 1
Olorun
Olorun
Exdrended905
Olorun
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 128L
1,447 Elo+
Party 1
Anubis
Anubis
OmegaVIPER_
Anubis
Level 158
God Stats
13W - 10L
1,582 SR
Queue Stats
499W - 444L
1,540 Elo+
Solo
Danzaburou
Danzaburou
PolusRPK
Danzaburou
Level 159
God Stats
16W - 12L
1,458 SR
Queue Stats
37W - 33L
1,379 Elo+
Solo
Ao Kuang
Ao Kuang
Seppelrinho
Ao Kuang
Level 87
God Stats
7W - 1L
1,571 SR
Queue Stats
218W - 190L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ANDRES_BC97
Erlang Shen
13
5 / 3 / 0
8,144
543
10,038
16,582
10,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 5 / 3
7,865
524
11,009
11,245
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
O321verlucky
Bellona
11
0 / 5 / 0
6,587
439
5,563
12,036
9,093
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
11
0 / 8 / 1
6,611
441
2,486
14,065
4,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
9
0 / 7 / 0
6,093
406
2,692
14,316
11,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eistee_Mosee
King Arthur
14
1 / 0 / 5
8,384
559
9,546
13,340
13,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
13
1 / 3 / 4
8,190
546
7,077
11,206
3,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
16
8 / 2 / 5
9,566
638
10,836
10,105
4,960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PolusRPK
Danzaburou
17
11 / 2 / 4
10,437
696
19,062
14,827
6,854
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Seppelrinho
Ao Kuang
16
7 / 2 / 2
9,046
603
7,264
15,779
7,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
7
Kills
28
28
Deaths
9
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ANDRES_BC97
Erlang Shen
5
3
0
1.67
L
2
5
3
0.7
W
King Arthur
Eistee_Mosee
King Arthur
1
0
5
3.5
W
Olorun
1
3
4
1
L
Bellona
O321verlucky
Bellona
0
5
0
0
W
Anubis
8
2
5
5.25
L
Xbalanque
0
8
1
0.06
W
Danzaburou
PolusRPK
Danzaburou
11
2
4
6.5
W
Ao Kuang
Seppelrinho
Ao Kuang
7
2
2
4
L
Ares
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,788
Damage
53,785
68,244
Taken
65,257
38,343
Mitigated
36,679
12,363
Healing
17,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ANDRES_BC97
Erlang Shen
10,038
5,910
0
4,609
16,582
10,017
0
5,709
10,873
0
40,999
L
11,009
559
0
1,291
11,245
3,827
0
8,578
2,667
60,056
526
W
King Arthur
Eistee_Mosee
King Arthur
9,546
1,582
0
2,604
13,340
13,429
0
0
13,340
0
47,409
W
Olorun
7,077
2,367
122
2,879
11,206
3,986
1,248
6,887
3,903
45,084
1,365
L
Bellona
O321verlucky
Bellona
5,563
2,226
0
2,363
12,036
9,093
0
1,195
10,841
0
37,905
W
Anubis
10,836
287
0
3,792
10,105
4,960
750
1,491
8,556
77,013
2,128
L
Xbalanque
2,486
1,011
0
3,101
14,065
4,295
0
4,350
9,715
0
47,873
W
Danzaburou
PolusRPK
Danzaburou
19,062
12,130
0
3,817
14,827
6,854
2,912
2,742
12,019
0
84,225
W
Ao Kuang
Seppelrinho
Ao Kuang
7,264
2,362
0
4,225
15,779
7,450
0
1,857
13,768
67,484
5,411
L
Ares
2,692
703
0
999
14,316
11,111
87
4,794
9,522
14,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,300
Gold Earned
45,623
307
Minions Killed
466
0
Camps Cleared
0
1,360,340
Distance Traveled
1,332,362
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,144
543
56
4
0
309,786
0
L
Janus
7,865
524
97
6
0
293,608
0
W
King Arthur
8,384
559
75
5
0
257,709
0
W
Olorun
8,190
546
67
4
0
255,506
0
L
Bellona
6,587
439
54
4
0
286,498
0
W
Anubis
9,566
638
115
8
0
277,986
2
L
Xbalanque
6,611
441
76
5
0
230,641
0
W
Danzaburou
10,437
696
110
7
0
270,037
0
W
Ao Kuang
9,046
603
99
7
0
271,124
0
L
Ares
6,093
406
24
2
0
239,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role