Player Matchup

Ao Kuang
Ao Kuang
BaraFCSB2000
Ao Kuang
Level 113
God Stats
6W - 3L
1,500 SR
Queue Stats
185W - 195L
1,501 Elo+
Party 1
Tyr
Tyr
CoffeeWhiskey
Tyr
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 47L
1,518 Elo+
Solo
Khepri
Khepri
ItzTrixxTTV
Khepri
Level 28
God Stats
0W - 2L
1,277 SR
Queue Stats
4W - 7L
1,327 Elo+
Party 1
Hachiman
Hachiman
Spooky mixer
Hachiman
Level 27
God Stats
3W - 4L
1,494 SR
Queue Stats
4W - 7L
1,327 Elo+
Party 1
Hades
Hades
herbal_heart
Hades
Level 45
God Stats
1W - 1L
1,751 SR
Queue Stats
13W - 8L
1,522 Elo+
Solo
Team Averages
Level 57
1,505 SR
1,439 Elo+

VS

Team Averages
Level 113
1,573 SR
1,509 Elo+
Skadi
Skadi
DaddyDraz
Skadi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 45L
1,500 Elo+
Party 2
Poseidon
Poseidon
Glauden
Poseidon
Level 113
God Stats
27W - 20L
1,552 SR
Queue Stats
288W - 279L
1,509 Elo+
Party 2
Hel
Hel
Incogneatus
Hel
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 64L
1,559 Elo+
Party 3
Achilles
Achilles
Whitecholo78
Achilles
Level 72
God Stats
31W - 30L
1,599 SR
Queue Stats
307W - 283L
1,471 Elo+
Solo
Cthulhu
Cthulhu
tiddecidde
Cthulhu
Level 154
God Stats
3W - 3L
1,716 SR
Queue Stats
245W - 213L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BaraFCSB2000
Ao Kuang
13
1 / 5 / 2
7,375
434
6,622
19,551
8,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 1 / 1
8,685
511
10,214
17,973
15,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
10
1 / 3 / 1
7,170
422
3,655
13,957
11,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Spooky mixer
Hachiman
12
1 / 4 / 0
7,302
430
5,974
12,686
4,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 1 / 1
10,013
589
16,659
11,887
6,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DaddyDraz
Skadi
16
6 / 2 / 2
9,829
578
13,838
12,448
5,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
Glauden
Poseidon
14
2 / 2 / 5
8,592
505
7,399
9,839
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 0
8,077
475
6,322
12,601
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Whitecholo78
Achilles
15
4 / 2 / 0
9,057
533
11,182
14,346
12,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
tiddecidde
Cthulhu
13
1 / 1 / 5
8,496
500
8,425
17,017
14,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
12
Kills
14
14
Deaths
12
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BaraFCSB2000
Ao Kuang
1
5
2
0.4
L
2
1
1
2.5
W
Skadi
DaddyDraz
Skadi
6
2
2
3.5
W
Poseidon
Glauden
Poseidon
2
2
5
2.25
W
1
5
0
0.2
L
Khepri
1
3
1
0.5
L
Hachiman
Spooky mixer
Hachiman
1
4
0
0.25
W
Achilles
Whitecholo78
Achilles
4
2
0
2
L
7
1
1
7.5
W
Cthulhu
tiddecidde
Cthulhu
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,124
Damage
47,166
76,054
Taken
66,251
46,060
Mitigated
41,105
19,718
Healing
19,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BaraFCSB2000
Ao Kuang
6,622
2,116
0
3,246
19,551
8,459
0
3,981
15,415
61,449
0
L
10,214
1,275
0
6,726
17,973
15,717
0
5,328
11,785
414
67,128
W
Skadi
DaddyDraz
Skadi
13,838
6,492
0
1,286
12,448
5,407
299
4,387
8,061
0
94,212
W
Poseidon
Glauden
Poseidon
7,399
1,993
0
400
9,839
4,059
0
2,860
6,979
57,370
1,314
W
6,322
295
1,876
3,810
12,601
5,274
902
8,849
3,752
53,732
956
L
Khepri
3,655
199
1,707
981
13,957
11,399
0
6,365
7,548
14,609
845
L
Hachiman
Spooky mixer
Hachiman
5,974
4,087
0
1,499
12,686
4,174
0
2,472
10,214
0
41,109
W
Achilles
Whitecholo78
Achilles
11,182
2,801
0
5,422
14,346
12,059
301
2,099
12,247
0
56,047
L
16,659
1,434
220
5,339
11,887
6,311
171
4,353
7,534
71,384
2,089
W
Cthulhu
tiddecidde
Cthulhu
8,425
1,270
2,135
4,385
17,017
14,306
281
8,562
8,455
46,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,545
Gold Earned
44,051
386
Minions Killed
469
0
Camps Cleared
0
1,563,131
Distance Traveled
1,646,453
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,375
434
85
5
0
308,257
0
L
Tyr
8,685
511
116
7
0
328,289
0
W
Skadi
9,829
578
145
9
0
317,645
0
W
Poseidon
8,592
505
86
5
0
371,444
2
W
Hel
8,077
475
91
5
0
299,080
0
L
Khepri
7,170
422
18
1
0
328,351
0
L
Hachiman
7,302
430
56
3
0
280,849
0
W
Achilles
9,057
533
89
5
0
319,310
4
L
Hades
10,013
589
111
7
0
317,385
0
W
Cthulhu
8,496
500
58
3
0
338,974
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role