Player Matchup

Baba Yaga
Baba Yaga
Blazerxz
Baba Yaga
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 94L
1,622 Elo+
Solo
Hel
Hel
GodlyViagra
Hel
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 72L
1,500 Elo+
Solo
Martichoras
Martichoras
TheXenaru
Martichoras
Level 127
God Stats
2W - 2L
1,732 SR
Queue Stats
17W - 21L
1,553 Elo+
Party 1
Fenrir
Fenrir
rudedog789
Fenrir
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,346 Elo+
Party 1
Cerberus
Cerberus
xDatWavySoljax
Cerberus
Level 149
God Stats
2W - 0L
1,715 SR
Queue Stats
50W - 48L
1,518 Elo+
Solo
Team Averages
Level 132
1,590 SR
1,508 Elo+

VS

Team Averages
Level 140
1,447 SR
1,507 Elo+
Yemoja
Yemoja
 
Yemoja
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
CryptoHypno0
Lancelot
Level 129
God Stats
1W - 2L
1,233 SR
Queue Stats
184W - 192L
1,542 Elo+
Party 2
Maui
Maui
ShadowSushiman
Maui
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
399W - 422L
1,568 Elo+
Party 2
Chernobog
Chernobog
kthammett98
Chernobog
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Blazerxz
Baba Yaga
18
3 / 0 / 17
11,013
734
14,811
10,222
6,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 0 / 13
11,237
749
8,684
11,248
7,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
TheXenaru
Martichoras
19
7 / 1 / 10
11,500
767
16,031
11,671
8,203
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
rudedog789
Fenrir
17
4 / 2 / 13
10,763
718
17,063
21,407
24,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
18
1 / 0 / 18
11,742
783
13,599
29,969
35,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
0 / 2 / 2
10,002
667
9,762
15,743
14,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Gilgamesh
 
Gilgamesh
15
1 / 7 / 2
9,078
605
16,497
22,255
23,143
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
CryptoHypno0
Lancelot
12
0 / 4 / 1
7,941
529
6,768
9,327
4,909
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 3 / 0
8,830
589
8,185
12,649
14,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
kthammett98
Chernobog
19
1 / 4 / 2
10,530
702
17,595
16,855
9,177
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
10
20
Kills
3
3
Deaths
20
71
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
2
0.5
L
Gilgamesh
 
Gilgamesh
1
7
2
0.29
W
Baba Yaga
Blazerxz
Baba Yaga
3
0
17
11.5
L
Lancelot
CryptoHypno0
Lancelot
0
4
1
0.13
W
5
0
13
11.5
L
1
3
0
0.33
W
Martichoras
TheXenaru
Martichoras
7
1
10
12
L
Chernobog
kthammett98
Chernobog
1
4
2
0.5
W
Fenrir
rudedog789
Fenrir
4
2
13
5.25
W
Cerberus
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,188
Damage
58,807
84,517
Taken
76,829
82,774
Mitigated
66,388
59,651
Healing
22,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
9,762
1,997
9,399
4,343
15,743
14,233
0
9,378
6,365
17,244
0
L
Gilgamesh
 
Gilgamesh
16,497
2,148
1,126
1,418
22,255
23,143
0
5,364
16,891
0
29,304
W
Baba Yaga
Blazerxz
Baba Yaga
14,811
599
1,942
2,897
10,222
6,798
2,221
1,619
8,603
37,147
0
L
Lancelot
CryptoHypno0
Lancelot
6,768
558
1,394
957
9,327
4,909
0
4,894
4,433
0
13,015
W
8,684
705
27,453
9,270
11,248
7,618
1,438
2,852
8,396
23,095
504
L
8,185
1,235
331
1,872
12,649
14,926
0
7,134
5,515
12,171
3,247
W
Martichoras
TheXenaru
Martichoras
16,031
5,240
1,174
831
11,671
8,203
2,889
2,662
9,009
0
40,265
L
Chernobog
kthammett98
Chernobog
17,595
10,824
0
1,680
16,855
9,177
0
9,331
7,524
0
47,311
W
Fenrir
rudedog789
Fenrir
17,063
4,740
2,485
3,560
21,407
24,450
899
4,243
17,164
0
25,034
W
Cerberus
13,599
562
1,578
8,461
29,969
35,705
1,313
5,084
24,885
27,423
1,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,255
Gold Earned
46,381
179
Minions Killed
142
0
Camps Cleared
0
1,518,705
Distance Traveled
1,257,859
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,002
667
22
1
0
287,616
1
L
Gilgamesh
9,078
605
15
1
0
239,242
0
W
Baba Yaga
11,013
734
35
2
0
292,938
0
L
Lancelot
7,941
529
14
1
0
271,332
0
W
Hel
11,237
749
30
2
0
309,249
0
L
Maui
8,830
589
14
1
0
194,313
0
W
Martichoras
11,500
767
56
4
0
263,807
0
L
Chernobog
10,530
702
77
5
0
265,356
0
W
Fenrir
10,763
718
16
1
0
333,707
0
W
Cerberus
11,742
783
42
3
0
319,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role