Player Matchup

Geb
Geb
 
Geb
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
PKASО
Kali
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 48L
1,598 Elo+
Party 2
Chang'e
Chang'e
gσσdgirl
Chang'e
Level 209
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 48L
1,543 Elo+
Party 3
Achilles
Achilles
jangles
Achilles
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,537 Elo+
Party 2
Hou Yi
Hou Yi
zazuke651
Hou Yi
Level 145
God Stats
1W - 1L
1,289 SR
Queue Stats
17W - 21L
1,507 Elo+
Solo
Team Averages
Level 136
1,458 SR
1,537 Elo+

VS

Team Averages
Level 158
1,571 SR
1,541 Elo+
Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 306
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DanielBarber
Janus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 189L
1,538 Elo+
Solo
Arachne
Arachne
IAmSchmooovin
Arachne
Level 29
God Stats
7W - 5L
1,631 SR
Queue Stats
21W - 14L
1,634 Elo+
Party 1
Cu Chulainn
Cu Chulainn
h00krnd
Cu Chulainn
Level 151
God Stats
5W - 5L
1,726 SR
Queue Stats
43W - 45L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
3 / 2 / 1
6,918
532
2,392
10,770
8,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
PKASО
Kali
14
1 / 0 / 2
7,097
546
6,127
14,571
8,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
gσσdgirl
Chang'e
11
1 / 3 / 2
6,401
492
7,279
10,849
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
jangles
Achilles
14
5 / 0 / 1
8,543
657
10,171
10,884
10,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
zazuke651
Hou Yi
12
1 / 1 / 0
6,720
517
5,446
7,742
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 0 / 2
6,938
534
4,082
6,612
3,049
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
 
Bacchus
10
1 / 2 / 2
6,650
512
7,078
11,660
10,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 2
6,758
520
6,980
7,287
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
15
4 / 0 / 1
7,929
610
8,349
14,713
7,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
h00krnd
Cu Chulainn
11
0 / 6 / 0
6,626
510
3,193
13,532
8,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
11
Kills
6
6
Deaths
11
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
1
1.75
L
Artemis
 
Artemis
0
0
2
1
L
Bacchus
 
Bacchus
1
2
2
1
L
1
3
2
0.67
L
Arachne
4
0
1
4.5
W
Kali
PKASО
Kali
1
0
2
2
W
Chang'e
gσσdgirl
Chang'e
1
3
2
0.67
L
Cu Chulainn
h00krnd
Cu Chulainn
0
6
0
0
W
Achilles
jangles
Achilles
5
0
1
5.5
W
Hou Yi
zazuke651
Hou Yi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,415
Damage
29,682
54,816
Taken
53,804
35,211
Mitigated
32,446
15,681
Healing
15,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,392
286
0
2,361
10,770
8,511
0
4,195
6,427
11,160
0
L
Artemis
 
Artemis
4,082
1,315
0
2,324
6,612
3,049
775
422
6,190
0
55,522
L
Bacchus
 
Bacchus
7,078
730
1,366
2,519
11,660
10,756
28
3,401
8,213
18,209
2,557
L
6,980
965
0
760
7,287
3,115
0
4,292
2,995
53,967
1,563
L
Arachne
8,349
6,020
0
5,112
14,713
7,337
33
1,556
12,978
0
74,666
W
Kali
PKASО
Kali
6,127
3,814
0
5,678
14,571
8,316
0
1,736
12,799
0
72,064
W
Chang'e
gσσdgirl
Chang'e
7,279
671
718
3,237
10,849
4,274
0
5,608
4,987
45,483
0
L
Cu Chulainn
h00krnd
Cu Chulainn
3,193
598
0
2,922
13,532
8,189
0
0
12,868
0
48,893
W
Achilles
jangles
Achilles
10,171
3,433
0
2,114
10,884
10,971
0
174
10,710
0
61,950
W
Hou Yi
zazuke651
Hou Yi
5,446
2,750
0
1,573
7,742
3,139
0
1,462
6,254
0
49,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,679
Gold Earned
34,901
394
Minions Killed
413
0
Camps Cleared
0
1,299,074
Distance Traveled
1,331,354
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,918
532
10
1
0
220,460
5
L
Artemis
6,938
534
89
7
0
234,838
0
L
Bacchus
6,650
512
29
2
0
283,442
2
L
Janus
6,758
520
93
7
0
257,402
2
L
Arachne
7,929
610
124
10
0
336,777
0
W
Kali
7,097
546
106
8
0
342,949
0
W
Chang'e
6,401
492
83
6
0
242,007
2
L
Cu Chulainn
6,626
510
78
6
0
218,895
4
W
Achilles
8,543
657
108
8
0
249,586
0
W
Hou Yi
6,720
517
87
7
0
244,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role