Player Matchup

Jing Wei
Jing Wei
Ivanzicho
Jing Wei
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 31L
1,610 Elo+
Solo
Nu Wa
Nu Wa
Phill mcball
Nu Wa
Level 128
God Stats
2W - 5L
1,291 SR
Queue Stats
42W - 39L
1,594 Elo+
Solo
Thor
Thor
SilentAngel00
Thor
Level 119
God Stats
0W - 4L
1,500 SR
Queue Stats
161W - 148L
1,682 Elo+
Solo
Cerberus
Cerberus
Tw33dyy
Cerberus
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 129L
1,495 Elo+
Solo
Atlas
Atlas
thatxguy21
Atlas
Level 129
God Stats
1W - 1L
1,727 SR
Queue Stats
40W - 31L
1,533 Elo+
Solo
Team Averages
Level 137
1,504 SR
1,583 Elo+

VS

Team Averages
Level 142
1,477 SR
1,326 Elo+
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
B0ustt
Ah Puch
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,327 Elo+
Party 1
Yu Huang
Yu Huang
FreakyDeakyMayo
Yu Huang
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,327 Elo+
Party 1
Rama
Rama
Jperk5975
Rama
Level 139
God Stats
1W - 0L
1,383 SR
Queue Stats
1W - 3L
1,146 Elo+
Solo
Bakasura
Bakasura
Wumbles
Bakasura
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ivanzicho
Jing Wei
16
1 / 0 / 1
9,390
587
6,854
8,309
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 3 / 4
7,775
486
12,692
8,016
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 1
6,593
412
3,643
11,365
4,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Tw33dyy
Cerberus
13
2 / 5 / 0
8,065
504
6,722
15,801
13,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
11
1 / 2 / 2
7,353
460
8,258
16,247
14,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 5 / 6
7,007
438
6,138
14,406
11,201
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ah Puch
B0ustt
Ah Puch
15
3 / 1 / 4
8,907
557
10,422
11,931
6,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yu Huang
13
1 / 2 / 2
7,351
459
5,482
8,618
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
16
4 / 0 / 1
9,202
575
6,540
8,686
3,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Wumbles
Bakasura
16
5 / 2 / 2
8,766
548
11,875
20,249
10,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
9
Kills
14
14
Deaths
10
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
5
6
0.8
W
Ah Puch
B0ustt
Ah Puch
3
1
4
5
W
Yu Huang
1
2
2
1
L
Jing Wei
Ivanzicho
Jing Wei
1
0
1
1.5
W
Rama
4
0
1
4.5
L
3
3
4
1.67
L
2
4
1
0.63
L
Cerberus
Tw33dyy
Cerberus
2
5
0
0.4
W
Bakasura
Wumbles
Bakasura
5
2
2
3
L
Atlas
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,169
Damage
40,457
59,738
Taken
63,890
38,315
Mitigated
35,832
9,388
Healing
22,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,138
2,274
1,400
3,955
14,406
11,201
0
8,218
6,188
0
17,440
W
Ah Puch
B0ustt
Ah Puch
10,422
1,073
0
5,374
11,931
6,756
0
6,665
5,266
59,994
4,796
W
Yu Huang
5,482
643
0
0
8,618
3,700
0
4,049
4,569
63,722
0
L
Jing Wei
Ivanzicho
Jing Wei
6,854
4,591
0
3,506
8,309
3,228
599
272
7,582
0
92,129
W
Rama
6,540
4,881
0
3,750
8,686
3,695
0
1,650
7,036
0
82,259
L
12,692
2,362
0
500
8,016
2,499
60
1,347
5,637
62,177
0
L
3,643
378
0
617
11,365
4,681
0
1,454
8,947
0
40,158
L
Cerberus
Tw33dyy
Cerberus
6,722
137
0
2,359
15,801
13,776
0
7,858
6,152
56,419
0
W
Bakasura
Wumbles
Bakasura
11,875
7,918
0
7,688
20,249
10,480
0
6,481
13,768
0
81,605
L
Atlas
8,258
2,453
0
2,406
16,247
14,131
0
3,276
12,670
25,477
2,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,176
Gold Earned
41,233
513
Minions Killed
516
0
Camps Cleared
0
1,448,587
Distance Traveled
1,576,850
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,007
438
19
1
0
313,814
9
W
Ah Puch
8,907
557
109
7
0
269,719
0
W
Yu Huang
7,351
459
106
7
0
312,343
0
L
Jing Wei
9,390
587
176
11
0
323,585
2
W
Rama
9,202
575
141
9
0
289,400
0
L
Nu Wa
7,775
486
99
6
0
299,479
0
L
Thor
6,593
412
59
4
0
239,229
1
L
Cerberus
8,065
504
154
10
0
290,701
1
W
Bakasura
8,766
548
141
9
0
391,574
0
L
Atlas
7,353
460
25
2
0
295,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role