Player Matchup

Janus
Janus
Gold V
HarryPotter3107
Janus
Gold V
Level 159
God Stats
8W - 5L
1,703 SR
Queue Stats
502W - 513L
1,394 MMR
Solo
Izanami
Izanami
Bronze III
PRO KILLER124
Izanami
Bronze III
Level 157
God Stats
4W - 3L
1,377 SR
Queue Stats
43W - 38L
1,401 MMR
Party 2
Bellona
Bellona
Bronze III
Pathto3xile
Bellona
Bronze III
Level 179
God Stats
9W - 3L
1,500 SR
Queue Stats
26W - 22L
1,401 MMR
Party 2
Athena
Athena
Gold III
Playtex Sport
Athena
Gold III
Level 167
God Stats
26W - 25L
1,336 SR
Queue Stats
154W - 143L
1,505 MMR
Party 1
Surtr
Surtr
Silver I
xKiRBYS 4 5Hotx
Surtr
Silver I
Level 166
God Stats
23W - 24L
1,507 SR
Queue Stats
118W - 124L
1,281 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 166
1,485 SR
1,396 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,562 SR
1,396 MMR
Bacchus
Bacchus
Silver I
Hol4Perr4s
Bacchus
Silver I
Level 158
God Stats
0W - 2L
1,308 SR
Queue Stats
70W - 80L
1,391 MMR
Solo
Apollo
Apollo
Silver IV
IceIceBergy7
Apollo
Silver IV
Level 138
God Stats
2W - 5L
1,517 SR
Queue Stats
11W - 16L
1,406 MMR
Solo
Kukulkan
Kukulkan
Silver I
Ruiniz
Kukulkan
Silver I
Level 129
God Stats
12W - 5L
1,655 SR
Queue Stats
39W - 40L
1,386 MMR
Solo
Nike
Nike
Gold V
Vexhaven
Nike
Gold V
Level 116
God Stats
3W - 2L
1,832 SR
Queue Stats
99W - 123L
1,396 MMR
Solo
Thor
Thor
Bronze III
lifenavy7
Thor
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
5,994
599
3,775
4,666
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
12
3 / 0 / 1
6,752
675
4,779
5,155
1,905
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Pathto3xile
Bellona
10
3 / 1 / 3
6,268
627
4,260
10,243
9,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 6
5,889
589
3,325
8,972
5,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 0 / 4
6,019
602
3,352
7,282
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
JormungandrKuzenboAchillesHera

VS

Bans
Ao KuangTsukuyomiChernobogThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hol4Perr4s
Bacchus
8
0 / 1 / 0
4,709
471
1,973
6,603
5,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
9
0 / 3 / 2
5,116
512
3,932
6,962
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Ruiniz
Kukulkan
10
0 / 3 / 0
5,505
551
1,882
4,129
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nike
9
2 / 4 / 0
5,737
574
7,649
8,486
6,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
7
1 / 3 / 0
4,592
459
1,736
6,435
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
3
3
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Bacchus
Hol4Perr4s
Bacchus
0
1
0
0
L
Apollo
0
3
2
0.33
W
Izanami
3
0
1
3.5
W
Bellona
Pathto3xile
Bellona
3
1
3
4.5
W
2
1
6
5
L
Kukulkan
Ruiniz
Kukulkan
0
3
0
0
L
Nike
2
4
0
0.5
L
Thor
1
3
0
0.33
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,491
Damage
17,172
36,318
Taken
32,615
22,382
Mitigated
19,020
11,382
Healing
7,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,775
482
0
935
4,666
1,586
0
1,319
3,261
40,867
0
L
Bacchus
Hol4Perr4s
Bacchus
1,973
492
0
2,165
6,603
5,872
0
684
5,919
18,191
0
L
Apollo
3,932
2,301
0
2,310
6,962
2,378
0
1,391
5,531
0
33,099
W
Izanami
4,779
3,107
0
2,055
5,155
1,905
382
1,324
3,831
0
63,308
W
Bellona
Pathto3xile
Bellona
4,260
2,187
0
3,524
10,243
9,414
0
69
9,345
0
32,958
W
3,325
973
1,217
1,913
8,972
5,866
18
1,023
7,823
16,341
0
L
Kukulkan
Ruiniz
Kukulkan
1,882
366
0
275
4,129
1,450
0
1,754
2,311
33,863
1,747
L
Nike
7,649
1,675
0
2,448
8,486
6,845
0
1,138
7,308
0
37,825
L
Thor
1,736
454
0
500
6,435
2,475
0
2,086
4,225
0
17,063
W
3,352
1,562
0
1,738
7,282
3,611
140
302
6,980
896
46,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,922
Gold Earned
25,659
333
Minions Killed
249
0
Camps Cleared
0
1,021,489
Distance Traveled
893,343
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,994
599
78
8
0
191,047
3
L
Bacchus
4,709
471
27
3
0
233,278
7
L
Apollo
5,116
512
53
5
0
189,293
0
W
Izanami
6,752
675
101
10
0
179,748
1
W
Bellona
6,268
627
66
7
0
191,405
0
W
Athena
5,889
589
17
2
0
231,522
6
L
Kukulkan
5,505
551
75
8
0
154,975
0
L
Nike
5,737
574
67
7
0
170,113
1
L
Thor
4,592
459
27
3
0
145,684
0
W
Surtr
6,019
602
71
7
0
227,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role