Player Matchup

Bakasura
Bakasura
Ghost Rider5538
Bakasura
Level 116
God Stats
5W - 2L
1,822 SR
Queue Stats
11W - 9L
1,787 Elo+
Solo
Chaac
Chaac
PANDA MAN5001
Chaac
Level 70
God Stats
45W - 28L
1,940 SR
Queue Stats
325W - 394L
1,575 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PrimalSun
Tsukuyomi
Level 89
God Stats
23W - 17L
1,492 SR
Queue Stats
64W - 48L
1,603 Elo+
Solo
Horus
Horus
miyyura
Horus
Level 83
God Stats
17W - 26L
1,355 SR
Queue Stats
293W - 347L
1,572 Elo+
Party 2
Poseidon
Poseidon
spacepanda23
Poseidon
Level 185
God Stats
1W - 2L
1,500 SR
Queue Stats
579W - 580L
1,460 Elo+
Solo
Team Averages
Level 109
1,622 SR
1,600 Elo+

VS

Team Averages
Level 110
1,711 SR
1,572 Elo+
Guan Yu
Guan Yu
ColumnedNine
Guan Yu
Level 106
God Stats
5W - 2L
1,870 SR
Queue Stats
213W - 195L
1,521 Elo+
Solo
Ullr
Ullr
Deiimol97
Ullr
Level 159
God Stats
23W - 17L
1,874 SR
Queue Stats
174W - 147L
1,359 Elo+
Solo
Hun Batz
Hun Batz
Exe-elmos
Hun Batz
Level 79
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 69L
1,603 Elo+
Solo
Bacchus
Bacchus
FLORIDAMAN91
Bacchus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 24L
1,688 Elo+
Party 1
Nu Wa
Nu Wa
WoodlandWoods
Nu Wa
Level 101
God Stats
3W - 0L
1,810 SR
Queue Stats
13W - 8L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
3 / 5 / 2
9,374
521
7,844
18,270
8,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 2 / 1
9,197
511
14,585
20,176
21,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
PrimalSun
Tsukuyomi
15
1 / 2 / 3
8,408
467
6,996
15,512
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Horus
miyyura
Horus
12
0 / 4 / 0
7,255
403
5,667
17,292
19,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
spacepanda23
Poseidon
12
0 / 4 / 1
7,371
410
5,740
12,688
4,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ColumnedNine
Guan Yu
15
0 / 1 / 4
8,710
484
9,913
15,789
19,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
15
1 / 0 / 6
8,567
476
14,924
13,585
6,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hun Batz
Exe-elmos
Hun Batz
17
8 / 1 / 6
9,902
550
9,810
15,812
7,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
FLORIDAMAN91
Bacchus
15
2 / 1 / 8
8,987
499
7,019
12,242
13,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
6 / 3 / 3
10,016
556
15,890
9,524
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
17
17
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ColumnedNine
Guan Yu
0
1
4
2
W
Ullr
1
0
6
4
W
Hun Batz
Exe-elmos
Hun Batz
8
1
6
11
W
Bacchus
FLORIDAMAN91
Bacchus
2
1
8
6
L
Bakasura
3
5
2
0.8
L
2
2
1
1.25
L
Tsukuyomi
PrimalSun
Tsukuyomi
1
2
3
1.25
W
6
3
3
2.5
L
Horus
miyyura
Horus
0
4
0
0
L
Poseidon
spacepanda23
Poseidon
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,832
Damage
57,556
83,938
Taken
66,952
60,110
Mitigated
49,710
27,111
Healing
20,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ColumnedNine
Guan Yu
9,913
1,278
602
3,725
15,789
19,295
70
375
15,026
0
65,154
W
Ullr
14,924
5,462
0
3,924
13,585
6,385
421
3,513
9,472
0
75,244
W
Hun Batz
Exe-elmos
Hun Batz
9,810
1,518
0
7,287
15,812
7,146
823
209
15,401
0
77,690
W
Bacchus
FLORIDAMAN91
Bacchus
7,019
692
0
3,960
12,242
13,035
474
1,309
10,398
30,036
0
L
Bakasura
7,844
4,344
0
7,869
18,270
8,575
0
6,728
11,032
0
82,261
L
14,585
1,378
0
4,621
20,176
21,744
0
4,110
15,870
1,229
77,184
L
Tsukuyomi
PrimalSun
Tsukuyomi
6,996
1,417
0
6,645
15,512
6,228
0
3,528
11,806
0
76,836
W
15,890
2,729
0
1,378
9,524
3,849
334
165
8,869
69,717
1,301
L
Horus
miyyura
Horus
5,667
2,224
628
3,247
17,292
19,010
0
4,870
12,294
0
29,335
L
Poseidon
spacepanda23
Poseidon
5,740
648
145
3,956
12,688
4,553
0
2,335
10,243
45,001
2,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,605
Gold Earned
46,182
518
Minions Killed
454
0
Camps Cleared
0
1,822,571
Distance Traveled
1,801,880
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,710
484
99
6
0
377,151
0
W
Ullr
8,567
476
91
5
0
333,269
5
W
Hun Batz
9,902
550
111
6
0
394,810
5
W
Bacchus
8,987
499
49
3
0
370,477
0
L
Bakasura
9,374
521
152
8
0
349,144
1
L
Chaac
9,197
511
114
6
0
351,338
0
L
Tsukuyomi
8,408
467
119
7
0
436,562
0
W
Nu Wa
10,016
556
104
6
0
326,173
1
L
Horus
7,255
403
47
3
0
347,853
0
L
Poseidon
7,371
410
86
5
0
337,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role