Player Matchup

Nike
Nike
Bronze III
 
Nike
Bronze III
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver II
 
Ganesha
Silver II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
FoniTlove
Arachne
Bronze III
Level 125
God Stats
1W - 1L
1,622 SR
Queue Stats
40W - 49L
1,316 MMR
Solo
Jing Wei
Jing Wei
Bronze III
JoyDiivision
Jing Wei
Bronze III
Level 52
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 53L
1,307 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
ldrio
Baron Samedi
Bronze III
Level 47
God Stats
4W - 8L
1,500 SR
Queue Stats
193W - 233L
1,377 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 112
1,524 SR
1,400 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 169
1,499 SR
1,352 MMR
Anhur
Anhur
Silver I
EJsCashSports
Anhur
Silver I
Level 247
God Stats
12W - 14L
1,386 SR
Queue Stats
272W - 311L
1,293 MMR
Solo
Osiris
Osiris
Silver I
TNT Hydr0
Osiris
Silver I
Level 190
God Stats
17W - 10L
1,615 SR
Queue Stats
234W - 229L
1,376 MMR
Solo
Kukulkan
Kukulkan
Gold III
Wattlexp
Kukulkan
Gold III
Level 114
God Stats
7W - 2L
1,912 SR
Queue Stats
69W - 57L
1,533 MMR
Party 1
Sobek
Sobek
Silver I
Xenophonixx
Sobek
Silver I
Level 104
God Stats
7W - 10L
1,271 SR
Queue Stats
226W - 236L
1,218 MMR
Party 1
Thor
Thor
Gold IV
chrisbabakadoos
Thor
Gold IV
Level 188
God Stats
1W - 0L
1,312 SR
Queue Stats
41W - 45L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
2 / 0 / 0
9,570
532
13,492
17,404
17,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
 
Ganesha
11
0 / 5 / 4
7,439
413
1,394
19,430
16,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
FoniTlove
Arachne
14
0 / 2 / 3
7,921
440
6,270
19,010
8,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
JoyDiivision
Jing Wei
12
2 / 7 / 1
7,900
439
5,205
14,077
4,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ldrio
Baron Samedi
12
1 / 6 / 1
7,337
408
5,006
12,043
5,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
LokiAo KuangJanus

VS

Bans
AthenaCharonBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 4
10,478
582
9,117
7,834
3,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
TNT Hydr0
Osiris
16
2 / 0 / 4
10,706
595
13,212
17,499
19,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Wattlexp
Kukulkan
18
9 / 0 / 1
11,309
628
16,389
7,012
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 7
9,165
509
6,999
15,531
17,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
6 / 1 / 2
10,598
589
6,932
13,098
7,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
5
Kills
20
20
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
0
0
2
L
Ganesha
 
Ganesha
0
5
4
0.4
W
2
1
4
4
L
Arachne
FoniTlove
Arachne
0
2
3
0.75
L
Jing Wei
JoyDiivision
Jing Wei
2
7
1
0.36
W
Osiris
TNT Hydr0
Osiris
2
0
4
4
W
Kukulkan
Wattlexp
Kukulkan
9
0
1
9.5
W
1
3
7
1.5
W
6
1
2
7
L
Baron Samedi
ldrio
Baron Samedi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,367
Damage
52,649
81,964
Taken
60,974
52,424
Mitigated
51,282
18,374
Healing
14,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
13,492
1,820
0
3,493
17,404
17,415
0
3,304
14,100
0
87,584
L
Ganesha
 
Ganesha
1,394
273
1,940
3,060
19,430
16,418
0
5,518
13,912
11,664
1,467
W
9,117
5,897
0
2,798
7,834
3,449
207
556
7,179
0
97,246
L
Arachne
FoniTlove
Arachne
6,270
3,870
0
7,495
19,010
8,051
0
5,027
13,983
0
65,999
L
Jing Wei
JoyDiivision
Jing Wei
5,205
4,996
0
500
14,077
4,628
826
4,134
9,943
0
36,948
W
Osiris
TNT Hydr0
Osiris
13,212
4,344
0
6,101
17,499
19,914
549
1,508
15,043
18,962
73,863
W
Kukulkan
Wattlexp
Kukulkan
16,389
696
0
923
7,012
3,267
987
905
5,844
112,537
796
W
6,999
578
0
3,846
15,531
17,327
0
3,240
11,927
25,979
2,086
W
6,932
1,127
0
500
13,098
7,325
0
0
12,878
0
122,654
L
Baron Samedi
ldrio
Baron Samedi
5,006
217
353
1,533
12,043
5,912
0
7,745
4,298
42,371
793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,167
Gold Earned
52,256
424
Minions Killed
687
0
Camps Cleared
0
1,607,444
Distance Traveled
1,767,364
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,570
532
154
9
0
380,074
3
L
Ganesha
7,439
413
1
0
0
294,414
4
W
Anhur
10,478
582
163
9
0
339,937
2
L
Arachne
7,921
440
110
6
0
366,649
0
L
Jing Wei
7,900
439
68
4
0
336,832
0
W
Osiris
10,706
595
146
8
0
374,622
0
W
Kukulkan
11,309
628
197
11
0
362,966
0
W
Sobek
9,165
509
27
2
0
318,321
2
W
Thor
10,598
589
154
9
0
371,518
0
L
Baron Samedi
7,337
408
91
5
0
229,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role