Player Matchup

Medusa
Medusa
Fries224
Medusa
Level 157
God Stats
60W - 58L
1,563 SR
Queue Stats
356W - 415L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
PositivePhil-_-
Nu Wa
Level 142
God Stats
3W - 3L
1,816 SR
Queue Stats
159W - 157L
1,507 Elo+
Solo
Hel
Hel
R2kronos
Hel
Level 156
God Stats
5W - 10L
1,524 SR
Queue Stats
484W - 530L
1,514 Elo+
Party 1
Ao Kuang
Ao Kuang
UhHypnos
Ao Kuang
Level 24
God Stats
0W - 2L
1,347 SR
Queue Stats
151W - 169L
1,528 Elo+
Party 1
Surtr
Surtr
Zealouus
Surtr
Level 149
God Stats
13W - 7L
1,588 SR
Queue Stats
102W - 112L
1,490 Elo+
Party 1
Team Averages
Level 126
1,568 SR
1,499 Elo+

VS

Team Averages
Level 131
1,593 SR
1,480 Elo+
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MyWiFiBroke9322
Fenrir
Level 147
God Stats
7W - 1L
1,766 SR
Queue Stats
184W - 168L
1,527 Elo+
Party 2
Ravana
Ravana
OneTapIGuess
Ravana
Level 115
God Stats
15W - 11L
1,541 SR
Queue Stats
151W - 174L
1,443 Elo+
Solo
Anubis
Anubis
SqueezedWeiner1
Anubis
Level 157
God Stats
4W - 2L
1,660 SR
Queue Stats
11W - 14L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fries224
Medusa
14
1 / 1 / 0
7,750
517
4,651
6,866
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 2
7,252
483
4,484
6,777
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
2 / 0 / 1
7,360
491
3,231
4,329
3,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
UhHypnos
Ao Kuang
12
1 / 3 / 2
6,849
457
3,316
13,424
5,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
Zealouus
Surtr
12
0 / 5 / 0
7,125
475
9,775
15,799
11,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
0 / 1 / 0
10,036
669
2,185
8,083
3,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nox
 
Nox
13
1 / 1 / 1
8,250
550
3,014
11,905
7,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
3 / 0 / 2
9,490
633
8,883
17,119
20,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
14
4 / 0 / 2
8,396
560
8,401
4,701
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 1
8,607
574
7,506
11,574
6,070
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
12
12
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
1
0
0
W
Nox
 
Nox
1
1
1
1.5
L
Medusa
Fries224
Medusa
1
1
0
1
W
3
0
2
4
W
Ravana
4
0
2
5
L
0
3
2
0.33
L
2
0
1
2.5
W
4
2
1
2.25
L
Ao Kuang
UhHypnos
Ao Kuang
1
3
2
0.67
L
Surtr
Zealouus
Surtr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,457
Damage
29,989
47,195
Taken
53,382
24,189
Mitigated
40,261
13,707
Healing
18,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,185
969
0
2,864
8,083
3,617
675
1,209
6,874
0
98,118
W
Nox
 
Nox
3,014
339
1,561
2,180
11,905
7,669
554
3,546
8,359
35,358
1,513
L
Medusa
Fries224
Medusa
4,651
2,152
0
1,844
6,866
2,545
0
377
6,489
0
72,610
W
8,883
1,850
0
5,742
17,119
20,306
0
950
15,233
0
69,993
W
Ravana
8,401
1,659
0
680
4,701
2,599
0
1,852
2,849
0
57,734
L
4,484
663
0
440
6,777
1,760
0
3,178
3,599
62,391
673
L
3,231
145
2,061
3,270
4,329
3,177
0
1,851
2,478
27,822
0
W
7,506
900
0
5,768
11,574
6,070
293
5,034
6,492
83,135
0
L
Ao Kuang
UhHypnos
Ao Kuang
3,316
996
0
1,967
13,424
5,361
0
3,705
9,719
46,038
2,099
L
Surtr
Zealouus
Surtr
9,775
4,312
0
4,125
15,799
11,346
0
1,221
13,714
708
51,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,336
Gold Earned
44,779
453
Minions Killed
551
0
Camps Cleared
0
1,571,069
Distance Traveled
1,489,421
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,036
669
180
12
0
307,425
5
W
Nox
8,250
550
44
3
0
285,149
12
L
Medusa
7,750
517
127
8
0
321,169
11
W
Fenrir
9,490
633
112
7
0
271,792
5
W
Ravana
8,396
560
87
6
0
335,570
0
L
Nu Wa
7,252
483
113
8
0
280,820
0
L
Hel
7,360
491
48
3
0
340,559
2
W
Anubis
8,607
574
128
9
0
289,485
3
L
Ao Kuang
6,849
457
87
6
0
345,140
6
L
Surtr
7,125
475
78
5
0
283,381
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role