Player Matchup

Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Habybl
Chronos
Level 85
God Stats
3W - 7L
1,160 SR
Queue Stats
373W - 391L
1,486 Elo+
Solo
Poseidon
Poseidon
Tompiika
Poseidon
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
271W - 279L
1,399 Elo+
Solo
Scylla
Scylla
huntingfreedom0
Scylla
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
229W - 241L
1,590 Elo+
Solo
Team Averages
Level 151
1,432 SR
1,495 Elo+

VS

Team Averages
Level 144
1,508 SR
1,459 Elo+
Vulcan
Vulcan
Dd420
Vulcan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,478 Elo+
Party 1
Hachiman
Hachiman
I Le J I
Hachiman
Level 156
God Stats
4W - 7L
1,309 SR
Queue Stats
822W - 860L
1,527 Elo+
Party 2
Terra
Terra
Knozh
Terra
Level 230
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 184L
1,407 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
victimize123
Morgan Le Fay
Level 117
God Stats
2W - 0L
1,732 SR
Queue Stats
69W - 49L
1,522 Elo+
Party 1
Vamana
Vamana
Знаючтовспрайте
Vamana
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 4 / 3
7,609
761
6,107
10,859
10,013
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
 
Sylvanus
10
0 / 3 / 2
6,678
668
1,978
9,562
7,006
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Habybl
Chronos
14
1 / 3 / 3
7,458
746
4,750
10,288
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Tompiika
Poseidon
14
2 / 1 / 4
7,875
788
6,966
6,166
2,364
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
0 / 3 / 0
7,048
705
6,775
7,029
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dd420
Vulcan
12
0 / 2 / 10
7,468
747
8,116
6,645
3,245
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
I Le J I
Hachiman
15
7 / 2 / 7
9,072
907
12,043
7,409
3,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Knozh
Terra
14
1 / 1 / 11
7,906
791
4,219
9,012
9,561
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
victimize123
Morgan Le Fay
14
2 / 2 / 9
7,912
791
8,107
8,583
4,511
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 7
8,904
890
8,865
10,921
10,391
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
5
Kills
14
14
Deaths
8
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
4
3
0.88
L
Sylvanus
 
Sylvanus
0
3
2
0.33
W
Vulcan
Dd420
Vulcan
0
2
10
2.5
L
Chronos
Habybl
Chronos
1
3
3
0.83
W
Hachiman
I Le J I
Hachiman
7
2
7
5.25
W
Terra
Knozh
Terra
1
1
11
6.5
L
Poseidon
Tompiika
Poseidon
2
1
4
4
L
0
3
0
0
W
Morgan Le Fay
victimize123
Morgan Le Fay
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,576
Damage
41,350
43,904
Taken
42,570
26,526
Mitigated
31,600
16,264
Healing
18,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,107
907
485
1,757
10,859
10,013
0
5,696
4,894
1,256
9,782
L
Sylvanus
 
Sylvanus
1,978
291
4,304
3,012
9,562
7,006
0
4,632
4,763
3,051
0
W
Vulcan
Dd420
Vulcan
8,116
4,756
224
293
6,645
3,245
1,183
3,116
3,358
17,894
0
L
Chronos
Habybl
Chronos
4,750
1,176
215
2,227
10,288
4,263
928
4,251
5,654
18,037
0
W
Hachiman
I Le J I
Hachiman
12,043
6,546
39
210
7,409
3,892
1,104
2,850
4,559
0
21,653
W
Terra
Knozh
Terra
4,219
600
7,749
4,727
9,012
9,561
178
3,787
5,225
5,625
1,659
L
Poseidon
Tompiika
Poseidon
6,966
655
1,762
883
6,166
2,364
563
2,673
3,404
17,664
0
L
6,775
322
640
979
7,029
2,880
408
2,245
4,739
20,659
0
W
Morgan Le Fay
victimize123
Morgan Le Fay
8,107
681
0
567
8,583
4,511
1,138
5,741
2,437
20,239
706
W
8,865
2,991
1,923
3,154
10,921
10,391
600
5,744
4,846
0
19,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,668
Gold Earned
41,262
101
Minions Killed
124
0
Camps Cleared
0
803,249
Distance Traveled
970,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,609
761
10
1
0
192,858
0
L
Sylvanus
6,678
668
2
0
0
107,454
0
W
Vulcan
7,468
747
29
3
0
204,129
0
L
Chronos
7,458
746
40
4
0
166,055
0
W
Hachiman
9,072
907
34
3
0
168,121
0
W
Terra
7,906
791
12
1
0
183,187
0
L
Poseidon
7,875
788
17
2
0
179,244
0
L
Scylla
7,048
705
32
3
0
157,638
0
W
Morgan Le Fay
7,912
791
23
2
0
200,115
0
W
Vamana
8,904
890
26
3
0
215,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role