Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Bvrney91
Yu Huang
Level 117
God Stats
68W - 45L
1,564 SR
Queue Stats
117W - 108L
1,384 Elo+
Solo
Geb
Geb
Choko-_FiLD3R
Geb
Level 87
God Stats
2W - 2L
1,802 SR
Queue Stats
321W - 326L
1,472 Elo+
Solo
Sol
Sol
Juicy_BananaBoy
Sol
Level 128
God Stats
3W - 9L
1,333 SR
Queue Stats
280W - 282L
1,461 Elo+
Party 1
Chaac
Chaac
houss13460
Chaac
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 201L
1,500 Elo+
Solo
Team Averages
Level 88
1,540 SR
1,463 Elo+

VS

Team Averages
Level 80
1,551 SR
1,473 Elo+
Surtr
Surtr
EzSheitan
Surtr
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 56L
1,468 Elo+
Party 2
Awilix
Awilix
Legs 12K
Awilix
Level 122
God Stats
1W - 1L
1,525 SR
Queue Stats
40W - 28L
1,516 Elo+
Solo
Zeus
Zeus
N1ght_IROX
Zeus
Level 122
God Stats
8W - 2L
1,500 SR
Queue Stats
66W - 76L
1,502 Elo+
Party 2
Hachiman
Hachiman
Quirogaming
Hachiman
Level 62
God Stats
4W - 3L
1,798 SR
Queue Stats
51W - 77L
1,457 Elo+
Party 2
Cerberus
Cerberus
Vlade64
Cerberus
Level 27
God Stats
9W - 18L
1,430 SR
Queue Stats
37W - 54L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 4 / 0
4,526
453
3,103
7,151
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Bvrney91
Yu Huang
11
0 / 0 / 0
5,549
555
2,073
3,940
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 0
4,495
450
1,042
5,924
3,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 4 / 0
5,511
551
2,222
5,993
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
7
0 / 4 / 0
4,292
429
739
7,908
3,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
EzSheitan
Surtr
11
3 / 0 / 2
6,577
658
4,823
5,892
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Awilix
Legs 12K
Awilix
11
6 / 0 / 2
6,505
651
5,001
7,098
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 2
5,840
584
2,789
2,986
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Quirogaming
Hachiman
11
2 / 0 / 3
6,371
637
1,911
4,314
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Vlade64
Cerberus
9
2 / 0 / 4
6,008
601
4,259
6,037
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
14
14
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
4
0
0
L
Yu Huang
Bvrney91
Yu Huang
0
0
0
0
L
0
2
0
0
W
Surtr
EzSheitan
Surtr
3
0
2
4
L
0
4
0
0
W
Awilix
Legs 12K
Awilix
6
0
2
7
W
1
0
2
2
W
Hachiman
Quirogaming
Hachiman
2
0
3
3.5
W
Cerberus
Vlade64
Cerberus
2
0
4
4
L
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,179
Damage
18,783
30,916
Taken
26,327
13,197
Mitigated
11,362
7,289
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,103
578
0
3,015
7,151
2,849
0
739
6,330
0
25,874
L
Yu Huang
Bvrney91
Yu Huang
2,073
60
0
886
3,940
1,147
0
2,023
1,781
45,627
0
L
1,042
137
0
896
5,924
3,915
0
2,723
3,111
6,945
0
W
Surtr
EzSheitan
Surtr
4,823
2,412
0
1,534
5,892
2,629
70
0
5,892
126
36,080
L
2,222
1,339
0
754
5,993
1,455
0
1,102
4,891
35,444
6,749
W
Awilix
Legs 12K
Awilix
5,001
2,258
0
3,425
7,098
2,472
0
1,338
5,642
0
48,357
W
2,789
116
0
500
2,986
911
0
774
2,172
42,889
0
W
Hachiman
Quirogaming
Hachiman
1,911
1,410
0
750
4,314
1,343
669
660
3,654
0
47,366
W
Cerberus
Vlade64
Cerberus
4,259
299
78
2,496
6,037
4,007
0
2,284
3,717
11,135
1,305
L
Chaac
739
120
0
1,738
7,908
3,831
0
96
7,812
0
14,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,373
Gold Earned
31,301
275
Minions Killed
321
0
Camps Cleared
0
939,223
Distance Traveled
976,306
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,526
453
48
5
0
189,231
2
L
Yu Huang
5,549
555
118
12
0
183,359
4
L
Geb
4,495
450
5
1
0
177,987
0
W
Surtr
6,577
658
52
5
0
157,554
1
L
Sol
5,511
551
80
8
0
194,452
0
W
Awilix
6,505
651
71
7
0
232,461
0
W
Zeus
5,840
584
84
8
0
186,835
2
W
Hachiman
6,371
637
94
9
0
196,827
0
W
Cerberus
6,008
601
20
2
0
202,629
2
L
Chaac
4,292
429
24
2
0
194,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role