Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AmelianHearts
Ah Muzen Cab
Level 156
God Stats
2W - 1L
1,627 SR
Queue Stats
116W - 106L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
Glork1234
Cthulhu
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,600 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HenryH2002
Morgan Le Fay
Level 89
God Stats
14W - 9L
1,500 SR
Queue Stats
276W - 269L
1,488 Elo+
Party 3
Gilgamesh
Gilgamesh
NLow62
Gilgamesh
Level 124
God Stats
15W - 11L
1,294 SR
Queue Stats
290W - 274L
1,486 Elo+
Party 3
Ratatoskr
Ratatoskr
tyoo8047
Ratatoskr
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
434W - 430L
1,582 Elo+
Solo
Team Averages
Level 111
1,484 SR
1,544 Elo+

VS

Team Averages
Level 110
1,529 SR
1,520 Elo+
Thanatos
Thanatos
ItsChamen
Thanatos
Level 68
God Stats
11W - 16L
1,464 SR
Queue Stats
34W - 29L
1,521 Elo+
Solo
Guan Yu
Guan Yu
Kungfoo_Samurai
Guan Yu
Level 147
God Stats
4W - 3L
1,784 SR
Queue Stats
387W - 385L
1,604 Elo+
Solo
Charon
Charon
LegionCommando
Charon
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 137L
1,414 Elo+
Party 1
Rama
Rama
RunningRIOT116
Rama
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
382W - 380L
1,644 Elo+
Solo
Khepri
Khepri
abbanop
Khepri
Level 103
God Stats
7W - 8L
1,396 SR
Queue Stats
155W - 153L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AmelianHearts
Ah Muzen Cab
19
2 / 0 / 2
11,625
554
12,062
13,478
5,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Glork1234
Cthulhu
15
0 / 1 / 4
10,608
505
7,657
15,431
11,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
HenryH2002
Morgan Le Fay
20
5 / 0 / 1
12,745
607
12,385
11,045
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
NLow62
Gilgamesh
18
1 / 1 / 3
11,657
555
9,987
19,555
20,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
tyoo8047
Ratatoskr
20
7 / 1 / 3
12,340
588
11,763
17,476
8,648
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ItsChamen
Thanatos
15
2 / 6 / 0
8,883
423
7,705
22,823
11,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
0 / 4 / 2
9,689
461
12,302
19,296
21,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 2 / 0
8,957
427
7,242
9,287
4,835
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
1 / 2 / 0
9,331
444
7,766
14,835
5,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Khepri
abbanop
Khepri
12
0 / 1 / 1
8,318
396
4,681
13,591
11,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
3
3
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AmelianHearts
Ah Muzen Cab
2
0
2
3
W
Cthulhu
Glork1234
Cthulhu
0
1
4
2
W
Morgan Le Fay
HenryH2002
Morgan Le Fay
5
0
1
5.5
L
Thanatos
ItsChamen
Thanatos
2
6
0
0.33
L
0
4
2
0.25
L
0
2
0
0
W
Gilgamesh
NLow62
Gilgamesh
1
1
3
2.5
L
1
2
0
0.5
L
Khepri
abbanop
Khepri
0
1
1
0.5
W
Ratatoskr
tyoo8047
Ratatoskr
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,854
Damage
39,696
76,985
Taken
79,832
51,661
Mitigated
55,975
16,941
Healing
21,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AmelianHearts
Ah Muzen Cab
12,062
4,619
0
993
13,478
5,695
6,160
1,950
11,528
0
106,807
W
Cthulhu
Glork1234
Cthulhu
7,657
855
3,192
5,059
15,431
11,150
447
1,771
13,660
35,832
1,104
W
Morgan Le Fay
HenryH2002
Morgan Le Fay
12,385
1,856
0
2,212
11,045
5,288
4,873
5,521
5,178
107,127
2,378
L
Thanatos
ItsChamen
Thanatos
7,705
2,283
0
12,371
22,823
11,773
0
2,730
20,046
0
83,348
L
12,302
1,310
34
2,915
19,296
21,971
0
2,129
15,871
0
75,996
L
7,242
538
0
750
9,287
4,835
279
5,145
4,142
73,698
0
W
Gilgamesh
NLow62
Gilgamesh
9,987
2,241
0
3,672
19,555
20,880
47
568
18,987
11,932
77,834
L
7,766
6,704
0
931
14,835
5,581
0
6,030
8,805
0
83,730
L
Khepri
abbanop
Khepri
4,681
500
0
4,474
13,591
11,815
0
4,499
9,092
32,219
1,549
W
Ratatoskr
tyoo8047
Ratatoskr
11,763
5,003
0
1,813
17,476
8,648
437
1,727
15,709
0
134,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,975
Gold Earned
45,178
701
Minions Killed
580
0
Camps Cleared
0
2,219,036
Distance Traveled
1,785,004
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,625
554
157
7
0
447,890
7
W
Cthulhu
10,608
505
60
3
0
470,850
0
W
Morgan Le Fay
12,745
607
188
9
0
406,802
2
L
Thanatos
8,883
423
125
6
0
382,617
0
L
Guan Yu
9,689
461
117
6
0
367,954
0
L
Charon
8,957
427
120
6
0
377,458
0
W
Gilgamesh
11,657
555
140
7
0
351,041
0
L
Rama
9,331
444
169
8
0
379,997
0
L
Khepri
8,318
396
49
2
0
276,978
12
W
Ratatoskr
12,340
588
156
7
0
542,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role