Player Matchup

Scylla
Scylla
ItsArtze
Scylla
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 172L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
kilbournekarma
Sun Wukong
Level 30
God Stats
12W - 15L
1,343 SR
Queue Stats
73W - 83L
1,281 Elo+
Party 1
Ishtar
Ishtar
tooon12
Ishtar
Level 126
God Stats
3W - 7L
1,233 SR
Queue Stats
78W - 81L
1,471 Elo+
Party 1
Team Averages
Level 92
1,359 SR
1,414 Elo+

VS

Team Averages
Level 73
1,526 SR
1,437 Elo+
Hercules
Hercules
AdamantiumArrow
Hercules
Level 66
God Stats
2W - 9L
1,237 SR
Queue Stats
46W - 44L
1,508 Elo+
Party 2
Ao Kuang
Ao Kuang
Sean111111111
Ao Kuang
Level 85
God Stats
5W - 2L
1,840 SR
Queue Stats
115W - 113L
1,406 Elo+
Solo
Neith
Neith
cheekclapper22
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ItsArtze
Scylla
16
5 / 2 / 2
10,364
691
15,075
6,541
2,645
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
kilbournekarma
Sun Wukong
14
0 / 1 / 4
9,363
624
9,890
15,209
10,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
tooon12
Ishtar
15
2 / 2 / 4
10,415
694
15,400
11,290
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
2 / 2 / 3
9,583
639
9,066
22,354
16,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Sean111111111
Ao Kuang
14
2 / 3 / 0
9,035
602
3,899
16,227
6,632
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 2 / 3
9,477
632
12,721
9,439
4,167
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
7
Kills
5
5
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
2
3
1.75
W
Scylla
ItsArtze
Scylla
5
2
2
3
L
Ao Kuang
Sean111111111
Ao Kuang
2
3
0
0.67
L
1
2
3
1.25
W
Sun Wukong
kilbournekarma
Sun Wukong
0
1
4
2
W
Ishtar
tooon12
Ishtar
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,365
Damage
25,686
33,040
Taken
48,020
18,763
Mitigated
27,664
8,777
Healing
13,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
9,066
3,033
0
8,028
22,354
16,865
0
5,493
16,815
0
23,195
W
Scylla
ItsArtze
Scylla
15,075
363
0
1,143
6,541
2,645
422
238
6,292
34,796
0
L
Ao Kuang
Sean111111111
Ao Kuang
3,899
1,264
21
4,517
16,227
6,632
0
7,355
8,849
19,583
0
L
12,721
4,983
0
950
9,439
4,167
0
2,294
7,119
0
52,233
W
Sun Wukong
kilbournekarma
Sun Wukong
9,890
2,548
0
3,733
15,209
10,639
923
3,237
11,961
0
36,243
W
Ishtar
tooon12
Ishtar
15,400
9,271
0
3,901
11,290
5,479
948
491
10,777
0
53,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,142
Gold Earned
28,095
171
Minions Killed
135
0
Camps Cleared
0
752,874
Distance Traveled
737,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,583
639
33
2
0
253,099
0
W
Scylla
10,364
691
36
2
0
258,454
0
L
Ao Kuang
9,035
602
28
2
0
256,025
0
L
Neith
9,477
632
74
5
0
228,151
0
W
Sun Wukong
9,363
624
51
3
0
273,948
0
W
Ishtar
10,415
694
84
6
0
220,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role