Player Matchup

Athena
Athena
 
Athena
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
LOOT_GREMLIN_69
Zeus
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 55L
1,471 Elo+
Solo
Anhur
Anhur
MBenton
Anhur
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,241 Elo+
Party 2
Vulcan
Vulcan
littleboyblue3
Vulcan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,241 Elo+
Party 2
Sylvanus
Sylvanus
mudkipzombie
Sylvanus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,241 Elo+
Party 2
Team Averages
Level 125
1,500 SR
1,339 Elo+

VS

Team Averages
Level 104
1,499 SR
1,570 Elo+
Camazotz
Camazotz
Dizman
Camazotz
Level 106
God Stats
0W - 1L
1,298 SR
Queue Stats
120W - 111L
1,634 Elo+
Party 1
Chang'e
Chang'e
MarioJIm
Chang'e
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,638 Elo+
Solo
Thoth
Thoth
Shermanova
Thoth
Level 85
God Stats
1W - 2L
1,695 SR
Queue Stats
138W - 122L
1,654 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rj__628
Tsukuyomi
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 231L
1,425 Elo+
Solo
Vamana
Vamana
superbluff11
Vamana
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
2 / 1 / 18
10,210
928
9,643
13,605
13,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
5 / 2 / 16
9,529
866
16,308
6,310
2,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
MBenton
Anhur
16
7 / 2 / 10
9,767
888
12,241
10,128
5,435
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 3 / 13
9,332
848
11,641
8,403
4,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
mudkipzombie
Sylvanus
15
3 / 1 / 13
8,588
781
5,472
9,114
9,757
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dizman
Camazotz
14
1 / 4 / 6
7,630
694
8,589
15,591
13,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
MarioJIm
Chang'e
13
1 / 4 / 5
7,705
700
3,158
10,507
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thoth
15
3 / 6 / 5
8,911
810
9,676
9,720
4,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
rj__628
Tsukuyomi
13
2 / 6 / 2
7,714
701
7,783
12,974
5,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
15
2 / 4 / 7
8,163
742
12,722
15,138
16,641
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
34
22
Kills
9
9
Deaths
24
70
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
18
11
L
Camazotz
Dizman
Camazotz
1
4
6
1
W
5
2
16
6.5
W
Anhur
MBenton
Anhur
7
2
10
6
L
Chang'e
MarioJIm
Chang'e
1
4
5
0.88
L
Thoth
3
6
5
0.92
W
5
3
13
3.83
W
Sylvanus
mudkipzombie
Sylvanus
3
1
13
9.5
L
Tsukuyomi
rj__628
Tsukuyomi
2
6
2
0.5
L
Vamana
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,305
Damage
41,928
47,560
Taken
63,930
36,295
Mitigated
45,479
22,552
Healing
18,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,643
1,568
5,891
5,608
13,605
13,896
660
3,574
9,498
15,002
2,163
L
Camazotz
Dizman
Camazotz
8,589
888
0
2,572
15,591
13,534
80
8,884
6,707
0
15,910
W
16,308
592
542
528
6,310
2,891
1,236
1,910
4,165
28,655
461
W
Anhur
MBenton
Anhur
12,241
8,396
757
969
10,128
5,435
1,365
1,873
8,070
0
25,542
L
Chang'e
MarioJIm
Chang'e
3,158
344
8,263
4,278
10,507
4,798
269
8,014
2,493
9,213
0
L
Thoth
9,676
558
0
0
9,720
4,803
451
6,622
3,098
26,058
227
W
11,641
3,531
453
484
8,403
4,316
422
3,012
5,349
27,131
0
W
Sylvanus
mudkipzombie
Sylvanus
5,472
1,005
5,011
2,309
9,114
9,757
534
2,452
6,361
9,559
0
L
Tsukuyomi
rj__628
Tsukuyomi
7,783
794
191
215
12,974
5,703
123
8,797
4,177
0
13,552
L
Vamana
12,722
3,475
583
2,220
15,138
16,641
29
9,715
5,423
0
24,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,426
Gold Earned
40,123
134
Minions Killed
117
0
Camps Cleared
0
993,458
Distance Traveled
990,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,210
928
18
2
0
220,745
0
L
Camazotz
7,630
694
15
1
0
215,626
0
W
Zeus
9,529
866
36
3
0
195,546
0
W
Anhur
9,767
888
36
3
0
180,556
0
L
Chang'e
7,705
700
20
2
0
208,712
0
L
Thoth
8,911
810
39
4
0
164,985
0
W
Vulcan
9,332
848
35
3
0
202,883
0
W
Sylvanus
8,588
781
9
1
0
193,728
0
L
Tsukuyomi
7,714
701
19
2
0
173,146
0
L
Vamana
8,163
742
24
2
0
228,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role