Player Matchup

Mercury
Mercury
archibaldpeanut
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,509 Elo+
Party 2
Anubis
Anubis
chingusmcdingus
Anubis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,501 Elo+
Party 2
Neith
Neith
jesuslovesyew
Neith
Level 68
God Stats
1W - 3L
1,318 SR
Queue Stats
3W - 4L
1,522 Elo+
Party 2
Fafnir
Fafnir
tyjuly
Fafnir
Level 83
God Stats
0W - 2L
1,318 SR
Queue Stats
12W - 13L
1,563 Elo+
Party 2
Anhur
Anhur
xXxG0DK1LL3RxXx
Anhur
Level 99
God Stats
3W - 8L
1,326 SR
Queue Stats
33W - 36L
1,533 Elo+
Party 2
Team Averages
Level 96
1,393 SR
1,526 Elo+

VS

Team Averages
Level 120
1,544 SR
1,529 Elo+
Charon
Charon
ExtreemMeemXD
Charon
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 40L
1,582 Elo+
Solo
Ravana
Ravana
JakeBearFire
Ravana
Level 154
God Stats
2W - 0L
1,582 SR
Queue Stats
5W - 10L
1,461 Elo+
Party 1
Mulan
Mulan
Kyropolis
Mulan
Level 143
God Stats
2W - 1L
1,318 SR
Queue Stats
52W - 54L
1,601 Elo+
Solo
Sobek
Sobek
Ronnok
Sobek
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Squiee
Chiron
Level 125
God Stats
1W - 0L
1,822 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
7,213
555
4,300
11,188
5,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 6 / 0
6,556
504
7,531
11,405
5,185
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 4
6,546
504
3,934
5,906
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fafnir
tyjuly
Fafnir
11
1 / 1 / 6
7,369
567
1,602
9,857
10,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 3 / 3
6,833
526
4,014
9,254
3,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,116
624
8,399
5,023
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
14
5 / 3 / 5
7,927
610
8,430
8,778
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Kyropolis
Mulan
13
5 / 2 / 1
8,380
645
10,030
12,363
6,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
Ronnok
Sobek
12
1 / 2 / 2
7,104
546
1,230
8,694
7,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Squiee
Chiron
13
0 / 1 / 1
7,014
540
3,701
5,081
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
9
Kills
13
13
Deaths
9
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Ravana
5
3
5
2.5
W
Mulan
Kyropolis
Mulan
5
2
1
2.75
W
Sobek
Ronnok
Sobek
1
2
2
1
W
Chiron
Squiee
Chiron
0
1
1
0.5
L
4
2
2
2.5
L
2
6
0
0.33
L
1
1
4
3
L
Fafnir
tyjuly
Fafnir
1
1
6
4
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,381
Damage
31,790
47,610
Taken
39,939
26,737
Mitigated
22,193
10,666
Healing
11,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,399
1,412
0
625
5,023
1,753
0
1,575
3,448
43,253
4,392
W
Ravana
8,430
1,758
0
3,344
8,778
3,963
0
1,930
6,848
0
62,250
W
Mulan
Kyropolis
Mulan
10,030
680
0
3,316
12,363
6,995
0
4,838
7,525
0
59,028
W
Sobek
Ronnok
Sobek
1,230
140
0
2,656
8,694
7,513
663
320
8,374
14,665
1,624
W
Chiron
Squiee
Chiron
3,701
1,359
634
932
5,081
1,969
3,414
470
4,611
0
70,110
L
4,300
1,609
0
728
11,188
5,034
0
2,211
8,849
0
52,671
L
7,531
533
0
3,547
11,405
5,185
0
2,048
9,294
40,047
0
L
3,934
1,506
0
1,547
5,906
2,602
0
1,537
4,339
0
44,114
L
Fafnir
tyjuly
Fafnir
1,602
564
0
3,701
9,857
10,347
0
2,720
7,083
13,081
0
L
4,014
2,928
0
1,143
9,254
3,569
0
3,785
5,193
0
57,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,517
Gold Earned
38,541
333
Minions Killed
423
0
Camps Cleared
0
1,337,289
Distance Traveled
1,312,968
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,116
624
92
7
0
261,175
5
W
Ravana
7,927
610
91
7
0
292,838
0
W
Mulan
8,380
645
96
7
0
252,838
4
W
Sobek
7,104
546
29
2
0
245,244
0
W
Chiron
7,014
540
115
9
0
260,873
1
L
Mercury
7,213
555
81
6
0
323,556
0
L
Anubis
6,556
504
62
5
0
243,415
0
L
Neith
6,546
504
81
6
0
260,220
1
L
Fafnir
7,369
567
17
1
0
258,144
0
L
Anhur
6,833
526
92
7
0
251,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role