Player Matchup

Scylla
Scylla
ACOfficialArt98
Scylla
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,180 Elo+
Solo
Sylvanus
Sylvanus
Ducky4416
Sylvanus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 59L
1,517 Elo+
Party 1
Charybdis
Charybdis
Lolineko3000
Charybdis
Level 103
God Stats
7W - 6L
1,651 SR
Queue Stats
11W - 12L
1,563 Elo+
Solo
Fenrir
Fenrir
Nukedawaffle
Fenrir
Level 48
God Stats
3W - 2L
1,325 SR
Queue Stats
48W - 43L
1,522 Elo+
Party 1
Vamana
Vamana
TheShape1078
Vamana
Level 61
God Stats
9W - 4L
1,444 SR
Queue Stats
254W - 239L
1,409 Elo+
Solo
Team Averages
Level 64
1,484 SR
1,438 Elo+

VS

Team Averages
Level 98
1,580 SR
1,452 Elo+
Zhong Kui
Zhong Kui
Ph0x7673
Zhong Kui
Level 87
God Stats
8W - 2L
1,500 SR
Queue Stats
47W - 43L
1,275 Elo+
Solo
Charon
Charon
RdBeardDaFeard
Charon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Martichoras
Martichoras
SweetCheetah670
Martichoras
Level 109
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 2L
1,676 Elo+
Party 3
Set
Set
brightbak_1997
Set
Level 106
God Stats
1W - 1L
1,696 SR
Queue Stats
66W - 71L
1,426 Elo+
Party 2
Ganesha
Ganesha
floranecromancer
Ganesha
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 86L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
5,876
534
4,301
5,462
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
Ducky4416
Sylvanus
8
2 / 0 / 3
6,032
548
2,589
7,137
4,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Lolineko3000
Charybdis
12
4 / 0 / 2
7,264
660
5,452
5,420
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
11
5 / 0 / 2
6,224
566
5,293
8,029
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
11
1 / 0 / 0
6,427
584
2,439
6,012
4,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ph0x7673
Zhong Kui
8
1 / 4 / 0
5,035
458
4,395
8,024
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 1 / 0
4,452
405
2,335
4,565
3,723
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Martichoras
SweetCheetah670
Martichoras
8
0 / 7 / 0
4,497
409
1,468
10,265
5,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 1 / 0
5,529
503
1,905
6,226
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
4,439
404
3,328
6,097
4,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
15
Kills
1
1
Deaths
15
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Sylvanus
Ducky4416
Sylvanus
2
0
3
3.5
W
Charybdis
Lolineko3000
Charybdis
4
0
2
5
W
Fenrir
5
0
2
6
L
Zhong Kui
Ph0x7673
Zhong Kui
1
4
0
0.25
L
0
1
0
0
L
Martichoras
SweetCheetah670
Martichoras
0
7
0
0
W
Vamana
1
0
0
1
L
0
1
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,074
Damage
13,431
32,060
Taken
35,177
16,535
Mitigated
21,311
9,221
Healing
3,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,301
1,263
0
578
5,462
1,544
0
3,318
2,144
22,105
0
W
Sylvanus
Ducky4416
Sylvanus
2,589
1,155
821
2,014
7,137
4,797
96
556
6,581
24,175
0
W
Charybdis
Lolineko3000
Charybdis
5,452
3,740
0
3,234
5,420
2,145
2,114
1,203
4,217
0
58,444
W
Fenrir
5,293
780
0
880
8,029
3,534
0
2,374
5,655
0
37,860
L
Zhong Kui
Ph0x7673
Zhong Kui
4,395
831
0
595
8,024
4,403
0
2,409
5,253
27,562
0
L
2,335
821
0
32
4,565
3,723
0
0
4,265
13,373
275
L
Martichoras
SweetCheetah670
Martichoras
1,468
446
0
1,275
10,265
5,772
149
2,501
7,696
0
18,595
W
Vamana
2,439
1,285
0
1,694
6,012
4,515
671
2,117
3,895
0
38,344
L
1,905
845
0
535
6,226
3,083
0
616
5,570
0
46,050
L
3,328
344
0
1,285
6,097
4,330
0
894
5,203
16,728
443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,823
Gold Earned
23,952
307
Minions Killed
183
0
Camps Cleared
0
927,856
Distance Traveled
917,517
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,876
534
45
4
0
190,583
0
W
Sylvanus
6,032
548
27
2
0
151,341
0
W
Charybdis
7,264
660
104
9
0
183,114
0
W
Fenrir
6,224
566
66
6
0
230,144
0
L
Zhong Kui
5,035
458
45
4
0
169,881
0
L
Charon
4,452
405
16
1
0
175,319
0
L
Martichoras
4,497
409
29
3
0
139,104
0
W
Vamana
6,427
584
65
6
0
172,674
1
L
Set
5,529
503
85
8
0
219,621
0
L
Ganesha
4,439
404
8
1
0
213,592
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role