Player Matchup

Artio
Artio
Beasternal
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,103 Elo+
Party 2
Bastet
Bastet
Jeffe_SoLo
Bastet
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,482 Elo+
Party 2
Persephone
Persephone
SOUL-x-GrAbBeR
Persephone
Level 18
God Stats
1W - 2L
1,538 SR
Queue Stats
16W - 23L
1,428 Elo+
Party 2
Team Averages
Level 62
1,513 SR
1,338 Elo+

VS

Team Averages
Level 95
1,491 SR
1,447 Elo+
Skadi
Skadi
Dark_Fire_Beast
Skadi
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 43L
1,342 Elo+
Solo
Geb
Geb
HonoShirayuki
Geb
Level 86
God Stats
1W - 0L
1,473 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
gh0st commander
Merlin
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
0 / 8 / 5
8,377
598
2,714
18,945
18,335
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
Jeffe_SoLo
Bastet
15
4 / 3 / 1
9,524
680
10,200
15,145
7,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
SOUL-x-GrAbBeR
Persephone
15
1 / 2 / 2
9,290
664
7,877
14,282
6,194
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 4
10,595
757
12,435
11,500
4,601
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 1 / 11
10,813
772
10,051
15,347
14,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
7 / 0 / 5
11,796
843
15,648
9,929
4,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
14
13
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artio
0
8
5
0.31
W
5
4
4
1.75
W
2
1
11
7.5
L
Bastet
Jeffe_SoLo
Bastet
4
3
1
1.5
L
Persephone
SOUL-x-GrAbBeR
Persephone
1
2
2
1
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,791
Damage
38,134
48,372
Taken
36,776
31,733
Mitigated
24,056
6,401
Healing
3,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
2,714
278
373
1,000
18,945
18,335
250
9,782
9,124
7,945
317
W
12,435
6,529
25
854
11,500
4,601
756
2,466
9,010
0
48,547
W
10,051
1,313
0
1,443
15,347
14,960
451
5,258
9,809
22,598
5,335
L
Bastet
Jeffe_SoLo
Bastet
10,200
2,310
0
3,719
15,145
7,204
0
6,487
8,654
0
36,199
L
Persephone
SOUL-x-GrAbBeR
Persephone
7,877
1,137
0
1,309
14,282
6,194
510
7,932
6,315
39,165
0
W
15,648
1,032
345
1,043
9,929
4,495
1,033
2,430
7,479
73,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,191
Gold Earned
33,204
112
Minions Killed
191
0
Camps Cleared
0
737,713
Distance Traveled
756,480
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,377
598
9
1
0
208,029
0
W
Skadi
10,595
757
52
4
0
224,713
0
W
Geb
10,813
772
27
2
0
259,754
0
L
Bastet
9,524
680
37
3
0
274,586
0
L
Persephone
9,290
664
66
5
0
255,098
1
W
Merlin
11,796
843
112
8
0
272,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role