Player Matchup

Scylla
Scylla
Silver IV
 
Scylla
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nike
Nike
Silver IV
AllxhSnackbar
Nike
Silver IV
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,203 MMR
Party 2
Gilgamesh
Gilgamesh
Silver IV
CommitSewerSlide
Gilgamesh
Silver IV
Level 109
God Stats
4W - 2L
1,619 SR
Queue Stats
15W - 19L
1,252 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,540 SR
1,318 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,720 SR
1,300 MMR
Skadi
Skadi
Bronze III
Fredischerz
Skadi
Bronze III
Level 109
God Stats
7W - 3L
1,740 SR
Queue Stats
8W - 5L
1,396 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
Lukias4321
Kumbhakarna
Bronze III
Level 126
God Stats
1W - 1L
1,832 SR
Queue Stats
3W - 4L
1,396 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
MadEddie
Baron Samedi
Silver III
Level 135
God Stats
5W - 6L
1,588 SR
Queue Stats
120W - 183L
1,108 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 1 / 7
9,045
905
10,950
6,207
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 4 / 7
8,260
826
7,985
10,512
10,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
13
6 / 0 / 5
8,580
858
5,727
11,485
8,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
OsirisBacchusThothPersephoneHou Yi

VS

Bans
AtlasKukulkanMartichorasSurtrNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,512
751
5,734
9,199
3,364
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
Lukias4321
Kumbhakarna
11
1 / 2 / 1
6,439
644
4,479
9,601
7,943
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
MadEddie
Baron Samedi
9
0 / 6 / 4
6,533
653
3,807
9,121
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
13
Kills
3
5
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
7
6.5
W
4
4
7
1.88
W
Gilgamesh
6
0
5
8.5
L
2
5
2
0.6
L
Kumbhakarna
Lukias4321
Kumbhakarna
1
2
1
0.75
L
Baron Samedi
MadEddie
Baron Samedi
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,662
Damage
14,020
28,204
Taken
27,921
21,055
Mitigated
15,756
3,507
Healing
3,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,950
1,181
0
844
6,207
2,347
335
2,242
3,965
44,779
2,236
W
7,985
522
0
1,482
10,512
10,033
110
2,979
7,533
0
30,096
W
Gilgamesh
5,727
1,005
0
1,181
11,485
8,675
231
3,175
8,310
958
18,313
L
5,734
2,649
0
1,047
9,199
3,364
0
4,614
4,179
0
26,959
L
Kumbhakarna
Lukias4321
Kumbhakarna
4,479
761
0
1,298
9,601
7,943
0
3,325
5,876
12,435
0
L
Baron Samedi
MadEddie
Baron Samedi
3,807
284
378
749
9,121
4,449
0
3,108
5,625
15,093
382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,885
Gold Earned
20,484
152
Minions Killed
103
0
Camps Cleared
0
576,503
Distance Traveled
520,015
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,045
905
98
10
0
195,247
0
W
Nike
8,260
826
26
3
0
169,367
0
W
Gilgamesh
8,580
858
28
3
0
211,889
0
L
Skadi
7,512
751
61
6
0
159,507
0
L
Kumbhakarna
6,439
644
9
1
0
210,032
1
L
Baron Samedi
6,533
653
33
3
0
150,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role