Player Matchup

Baba Yaga
Baba Yaga
AnnieLou
Baba Yaga
Level 139
God Stats
0W - 3L
1,285 SR
Queue Stats
6W - 17L
1,384 Elo+
Party 1
Danzaburou
Danzaburou
Br0der
Danzaburou
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,401 Elo+
Party 1
Tyr
Tyr
HailHydra311
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,405 Elo+
Party 1
Cupid
Cupid
Matildemejls
Cupid
Level 114
God Stats
1W - 1L
1,715 SR
Queue Stats
12W - 22L
1,417 Elo+
Party 1
Serqet
Serqet
Melthris
Serqet
Level 94
God Stats
3W - 4L
1,500 SR
Queue Stats
182W - 174L
1,504 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,422 Elo+

VS

Team Averages
Level 127
1,540 SR
1,603 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
IxxGR3GxxI
Vamana
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,813 Elo+
Party 2
Baron Samedi
Baron Samedi
MustangZoMBi
Baron Samedi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,554 Elo+
Party 2
Nu Wa
Nu Wa
Ririii
Nu Wa
Level 100
God Stats
1W - 0L
1,698 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
xxerebus
Da Ji
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AnnieLou
Baba Yaga
17
2 / 4 / 5
9,238
711
12,733
13,214
6,436
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Br0der
Danzaburou
14
1 / 6 / 3
8,588
661
10,588
13,146
5,210
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 7 / 3
8,241
634
3,600
18,582
14,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 4 / 1
9,220
709
8,053
12,996
5,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Melthris
Serqet
13
2 / 7 / 1
8,288
638
5,349
13,333
9,548
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
9 / 2 / 17
11,012
847
20,980
11,045
5,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vamana
IxxGR3GxxI
Vamana
18
3 / 1 / 19
10,584
814
10,283
16,579
13,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
MustangZoMBi
Baron Samedi
17
6 / 2 / 17
10,734
826
12,913
12,404
8,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nu Wa
Ririii
Nu Wa
17
3 / 2 / 18
10,120
778
13,359
9,334
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Da Ji
xxerebus
Da Ji
17
7 / 3 / 19
10,493
807
8,747
11,941
7,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
118
8
Kills
28
28
Deaths
10
13
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
9
2
17
8.75
L
Baba Yaga
AnnieLou
Baba Yaga
2
4
5
1.13
L
Danzaburou
Br0der
Danzaburou
1
6
3
0.42
L
0
7
3
0.21
W
Vamana
IxxGR3GxxI
Vamana
3
1
19
12.5
L
3
4
1
0.88
L
Serqet
Melthris
Serqet
2
7
1
0.36
W
Baron Samedi
MustangZoMBi
Baron Samedi
6
2
17
7.25
W
Nu Wa
Ririii
Nu Wa
3
2
18
6
W
Da Ji
xxerebus
Da Ji
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,323
Damage
66,282
71,271
Taken
61,303
41,289
Mitigated
38,453
16,676
Healing
29,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
20,980
499
1,777
3,132
11,045
5,612
859
1,896
8,907
36,686
0
L
Baba Yaga
AnnieLou
Baba Yaga
12,733
44
565
2,219
13,214
6,436
0
8,820
3,983
37,972
0
L
Danzaburou
Br0der
Danzaburou
10,588
3,939
216
2,283
13,146
5,210
868
9,091
3,921
0
32,386
L
3,600
298
296
1,340
18,582
14,495
30
13,071
5,318
0
12,717
W
Vamana
IxxGR3GxxI
Vamana
10,283
1,612
1,636
7,008
16,579
13,181
370
3,606
12,839
354
21,365
L
8,053
2,554
3,186
4,376
12,996
5,600
787
9,150
3,650
0
23,294
L
Serqet
Melthris
Serqet
5,349
1,067
204
1,991
13,333
9,548
74
7,331
5,705
0
5,483
W
Baron Samedi
MustangZoMBi
Baron Samedi
12,913
457
5,170
4,875
12,404
8,952
1,967
3,468
8,576
30,088
0
W
Nu Wa
Ririii
Nu Wa
13,359
3,179
196
1,363
9,334
3,387
2,850
2,126
6,539
31,133
167
W
Da Ji
xxerebus
Da Ji
8,747
2,272
2,162
2,376
11,941
7,321
2,090
1,637
10,260
0
17,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,575
Gold Earned
52,943
174
Minions Killed
156
0
Camps Cleared
0
1,151,794
Distance Traveled
1,259,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,012
847
24
2
0
266,982
0
L
Baba Yaga
9,238
711
45
3
0
255,754
0
L
Danzaburou
8,588
661
49
4
0
199,244
0
L
Tyr
8,241
634
23
2
0
249,684
0
W
Vamana
10,584
814
53
4
0
238,588
0
L
Cupid
9,220
709
54
4
0
229,326
0
L
Serqet
8,288
638
3
0
0
217,786
0
W
Baron Samedi
10,734
826
27
2
0
245,133
0
W
Nu Wa
10,120
778
47
4
0
249,593
0
W
Da Ji
10,493
807
5
0
0
259,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role