Player Matchup

Anhur
Anhur
ColonelSchwartz
Anhur
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,470 Elo+
Party 1
Ymir
Ymir
Marvelaid
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,674 Elo+
Party 1
Chang'e
Chang'e
pawersz
Chang'e
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,446 Elo+
Solo
Team Averages
Level 128
1,500 SR
1,530 Elo+

VS

Team Averages
Level 124
1,603 SR
1,464 Elo+
Geb
Geb
After5Attempts
Geb
Level 139
God Stats
4W - 1L
1,500 SR
Queue Stats
226W - 216L
1,378 Elo+
Party 2
Eset
Eset
BLIX PARADOX
Eset
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 51L
1,637 Elo+
Solo
Skadi
Skadi
Tessadin
Skadi
Level 88
God Stats
29W - 20L
1,810 SR
Queue Stats
150W - 138L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
8,202
746
6,837
10,545
4,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
0 / 1 / 6
7,264
660
5,501
12,699
9,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
pawersz
Chang'e
12
4 / 1 / 3
8,458
769
7,016
7,250
2,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,635
694
8,850
9,361
7,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 1
8,080
735
5,042
7,335
4,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Tessadin
Skadi
13
1 / 1 / 2
7,866
715
9,637
6,415
2,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
7
Kills
4
4
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
2
3
1
0.83
L
3
2
4
2.5
L
Ymir
0
1
6
3
W
Skadi
Tessadin
Skadi
1
1
2
2
L
Chang'e
pawersz
Chang'e
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,354
Damage
23,529
30,494
Taken
23,111
17,201
Mitigated
14,146
9,875
Healing
3,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,850
1,114
0
1,355
9,361
7,271
0
5,352
3,715
17,766
450
W
5,042
484
326
1,738
7,335
4,324
0
3,906
3,220
34,561
204
L
6,837
1,484
0
1,710
10,545
4,473
0
3,950
6,317
0
36,009
L
Ymir
5,501
734
0
2,945
12,699
9,895
0
5,676
6,453
12,746
0
W
Skadi
Tessadin
Skadi
9,637
2,933
0
430
6,415
2,551
0
2,481
3,854
0
33,762
L
Chang'e
pawersz
Chang'e
7,016
736
2,472
2,748
7,250
2,833
0
2,686
4,350
26,498
1,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,924
Gold Earned
23,581
130
Minions Killed
139
0
Camps Cleared
0
590,174
Distance Traveled
619,776
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,635
694
18
2
0
196,360
0
W
Eset
8,080
735
70
6
0
196,554
0
L
Anhur
8,202
746
60
5
0
210,696
0
L
Ymir
7,264
660
22
2
0
201,161
0
W
Skadi
7,866
715
51
5
0
226,862
2
L
Chang'e
8,458
769
48
4
0
178,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role