Player Matchup

Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze III
KingDivan
Ne Zha
Bronze III
Level 150
God Stats
0W - 2L
1,493 SR
Queue Stats
5W - 8L
1,501 MMR
Solo
Anubis
Anubis
Bronze III
Segularius
Anubis
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Geb
Geb
Bronze III
Th3-_-Sho0Th3r
Geb
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,501 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 150
1,499 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,550 SR
1,502 MMR
Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
ElJayxE
Nemesis
Silver I
Level 98
God Stats
5W - 1L
1,500 SR
Queue Stats
22W - 20L
1,494 MMR
Solo
Tiamat
Tiamat
Gold V
MWii_53
Tiamat
Gold V
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 144L
1,510 MMR
Solo
Charybdis
Charybdis
Gold IV
Tippy_Tyles
Charybdis
Gold IV
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 58L
1,505 MMR
Solo
Sobek
Sobek
Bronze III
iYebaru
Sobek
Bronze III
Level 155
God Stats
1W - 0L
1,752 SR
Queue Stats
60W - 53L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 1 / 0
5,433
543
3,311
6,712
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
 
Kukulkan
8
0 / 0 / 0
4,956
496
1,534
1,447
430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
KingDivan
Ne Zha
11
0 / 1 / 0
5,194
519
3,085
7,835
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Segularius
Anubis
7
0 / 4 / 0
4,551
455
1,687
5,827
2,079
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 0 / 0
4,865
487
2,848
7,982
5,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ThorAthenaAo KuangJanus

VS

Bans
Bake KujiraThanatosCharonThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 0 / 0
6,873
687
4,249
5,846
3,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
ElJayxE
Nemesis
11
0 / 0 / 1
5,509
551
1,600
6,536
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
MWii_53
Tiamat
11
0 / 0 / 1
6,025
603
2,732
3,598
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Tippy_Tyles
Charybdis
11
1 / 0 / 0
6,059
606
5,044
4,952
1,621
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
iYebaru
Sobek
10
1 / 0 / 1
5,599
560
2,690
7,953
5,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
6
6
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Hercules
 
Hercules
4
0
0
4
W
Nemesis
ElJayxE
Nemesis
0
0
1
0.5
L
Ne Zha
KingDivan
Ne Zha
0
1
0
0
W
Tiamat
MWii_53
Tiamat
0
0
1
0.5
L
Anubis
Segularius
Anubis
0
4
0
0
L
0
0
0
0
W
Charybdis
Tippy_Tyles
Charybdis
1
0
0
1
W
Sobek
iYebaru
Sobek
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,465
Damage
16,315
29,803
Taken
28,885
12,993
Mitigated
14,680
8,495
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,311
1,885
0
2,598
6,712
2,103
0
1,427
5,285
0
44,828
L
Kukulkan
 
Kukulkan
1,534
0
0
250
1,447
430
0
856
457
27,762
580
W
Hercules
 
Hercules
4,249
1,903
0
2,972
5,846
3,316
0
1,560
4,286
0
45,795
W
Nemesis
ElJayxE
Nemesis
1,600
541
0
860
6,536
2,557
0
1,184
5,352
0
54,408
L
Ne Zha
KingDivan
Ne Zha
3,085
1,316
0
1,756
7,835
3,210
0
651
7,011
0
51,989
W
Tiamat
MWii_53
Tiamat
2,732
339
0
1,933
3,598
1,286
0
1,124
2,474
45,446
598
L
Anubis
Segularius
Anubis
1,687
30
0
1,374
5,827
2,079
0
201
5,403
19,114
0
L
2,848
273
0
2,517
7,982
5,171
0
1,931
5,935
21,474
0
W
Charybdis
Tippy_Tyles
Charybdis
5,044
2,748
0
1,669
4,952
1,621
0
960
3,992
0
57,072
W
Sobek
iYebaru
Sobek
2,690
174
0
4,553
7,953
5,900
0
1,226
6,727
16,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,999
Gold Earned
30,065
310
Minions Killed
384
0
Camps Cleared
0
991,330
Distance Traveled
1,085,699
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,433
543
76
8
0
179,190
0
L
Kukulkan
4,956
496
67
7
0
160,239
0
W
Hercules
6,873
687
79
8
0
210,738
2
W
Nemesis
5,509
551
90
9
0
241,157
2
L
Ne Zha
5,194
519
95
10
0
224,986
0
W
Tiamat
6,025
603
94
9
0
189,820
2
L
Anubis
4,551
455
42
4
0
198,993
0
L
Geb
4,865
487
30
3
0
227,922
0
W
Charybdis
6,059
606
103
10
0
201,656
0
W
Sobek
5,599
560
18
2
0
242,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role