Player Matchup

Discordia
Discordia
Platinum III
 
Discordia
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Gold IV
 
Susano
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Platinum IV
Crople
Vamana
Platinum IV
Level 144
God Stats
4W - 3L
1,349 SR
Queue Stats
195W - 150L
1,686 MMR
Solo
Ne Zha
Ne Zha
Silver I
DeadPuppies
Ne Zha
Silver I
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,684 MMR
Party 2
Tyr
Tyr
Silver I
LithuaniaNumber1
Tyr
Silver I
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 46L
1,684 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,470 SR
1,611 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,678 SR
1,685 MMR
Apollo
Apollo
Gold V
Cioco
Apollo
Gold V
Level 139
God Stats
13W - 12L
1,835 SR
Queue Stats
75W - 64L
1,573 MMR
Party 3
Ares
Ares
Gold III
HyDRoXiiC
Ares
Gold III
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 91L
1,713 MMR
Party 4
Sun Wukong
Sun Wukong
Gold IV
lceWalker
Sun Wukong
Gold IV
Level 129
God Stats
11W - 5L
1,715 SR
Queue Stats
196W - 177L
1,667 MMR
Party 4
Da Ji
Da Ji
Silver I
noitescura
Da Ji
Silver I
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 25L
1,683 MMR
Solo
Ra
Ra
Gold III
uLtYmATeBrOWleR
Ra
Gold III
Level 152
God Stats
9W - 2L
1,842 SR
Queue Stats
109W - 93L
1,789 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 0 / 3
6,672
667
6,072
3,057
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Susano
 
Susano
10
1 / 1 / 3
5,529
553
4,860
8,822
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Crople
Vamana
11
1 / 2 / 2
6,769
677
9,585
9,682
8,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
13
3 / 0 / 2
7,607
761
5,730
5,132
2,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
4 / 1 / 3
6,672
667
6,229
9,860
6,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AthenaKukulkanThor

VS

Bans
HeimdallrBake KujiraAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cioco
Apollo
10
0 / 4 / 1
5,249
525
2,229
7,232
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
2 / 2 / 0
5,303
530
4,127
9,886
5,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
lceWalker
Sun Wukong
10
1 / 0 / 2
5,542
554
6,734
10,495
6,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Da Ji
11
1 / 4 / 2
5,430
543
4,190
9,945
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,308
531
1,059
5,883
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
4
4
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
3
4.5
W
Susano
 
Susano
1
1
3
2.5
L
Apollo
Cioco
Apollo
0
4
1
0.13
W
Vamana
Crople
Vamana
1
2
2
1
W
Ne Zha
3
0
2
4
L
Ares
2
2
0
1
W
4
1
3
5.5
L
Sun Wukong
lceWalker
Sun Wukong
1
0
2
2
L
Da Ji
1
4
2
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,476
Damage
18,339
36,553
Taken
43,441
22,369
Mitigated
19,750
13,352
Healing
13,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,072
247
0
750
3,057
1,135
0
1,631
1,426
52,802
428
W
Susano
 
Susano
4,860
1,912
0
5,063
8,822
3,111
0
605
8,211
0
43,745
L
Apollo
Cioco
Apollo
2,229
1,475
0
1,597
7,232
1,749
0
0
6,781
0
34,835
W
Vamana
Crople
Vamana
9,585
5,569
0
2,596
9,682
8,640
0
672
8,164
0
60,888
W
Ne Zha
5,730
1,300
0
2,213
5,132
2,543
80
484
4,648
0
68,160
L
Ares
4,127
707
0
2,881
9,886
5,941
0
2,256
7,524
11,748
0
W
6,229
837
0
2,730
9,860
6,940
155
1,794
7,984
612
26,624
L
Sun Wukong
lceWalker
Sun Wukong
6,734
2,357
0
3,883
10,495
6,202
0
86
9,643
0
35,614
L
Da Ji
4,190
829
0
3,159
9,945
3,743
0
1,251
8,535
0
38,830
L
1,059
167
303
1,800
5,883
2,115
0
2,434
3,449
40,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,249
Gold Earned
26,832
417
Minions Killed
302
0
Camps Cleared
0
1,135,620
Distance Traveled
1,134,849
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,672
667
77
8
0
218,980
1
W
Susano
5,529
553
74
7
0
244,345
0
L
Apollo
5,249
525
65
7
0
213,138
3
W
Vamana
6,769
677
103
10
0
178,411
3
W
Ne Zha
7,607
761
117
12
0
253,593
0
L
Ares
5,303
530
16
2
0
214,650
0
W
Tyr
6,672
667
46
5
0
240,291
0
L
Sun Wukong
5,542
554
68
7
0
245,586
0
L
Da Ji
5,430
543
67
7
0
228,869
0
L
Ra
5,308
531
86
9
0
232,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role