Player Matchup

Da Ji
Da Ji
Diamond V
 
Da Ji
Diamond V
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum III
DrMathers
Thoth
Platinum III
Level 124
God Stats
1W - 1L
1,417 SR
Queue Stats
55W - 45L
2,030 MMR
Party 2
Rama
Rama
Platinum V
Ibeelayinpipee
Rama
Platinum V
Level 159
God Stats
11W - 3L
1,829 SR
Queue Stats
26W - 7L
1,969 MMR
Party 2
Achilles
Achilles
Platinum I
KarmaDiff
Achilles
Platinum I
Level 128
God Stats
8W - 9L
1,664 SR
Queue Stats
224W - 188L
1,945 MMR
Solo
Charon
Charon
Platinum III
Xirptz
Charon
Platinum III
Level 159
God Stats
13W - 3L
2,051 SR
Queue Stats
184W - 185L
1,935 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,692 SR
1,876 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 200
1,670 SR
1,771 MMR
Scylla
Scylla
Diamond V
 
Scylla
Diamond V
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond V
ChrisTDickson
Chaac
Diamond V
Level 254
God Stats
5W - 6L
2,026 SR
Queue Stats
730W - 705L
2,027 MMR
Solo
Hachiman
Hachiman
Diamond V
MrMarcusAurelius
Hachiman
Diamond V
Level 154
God Stats
50W - 35L
1,822 SR
Queue Stats
311W - 296L
1,985 MMR
Party 1
Ares
Ares
Platinum IV
itsRaGeRx
Ares
Platinum IV
Level 169
God Stats
2W - 3L
1,500 SR
Queue Stats
217W - 203L
1,845 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
3 / 0 / 1
4,373
729
2,788
5,869
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
DrMathers
Thoth
8
1 / 1 / 2
4,566
761
3,016
2,677
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 0
3,718
620
2,302
1,847
556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
KarmaDiff
Achilles
7
2 / 1 / 0
4,218
703
3,878
5,965
2,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charon
Xirptz
Charon
7
0 / 0 / 2
4,054
676
1,678
3,299
1,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Bake KujiraVamanaAthena

VS

Bans
ThorThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
2 / 2 / 0
3,968
661
1,558
3,273
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
 
Fenrir
6
0 / 1 / 0
3,427
571
641
4,471
1,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 1
3,960
660
3,355
5,969
3,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 0 / 0
3,594
599
1,439
2,235
729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ares
6
0 / 1 / 0
3,797
633
954
5,379
3,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
0
1
3.5
L
Scylla
 
Scylla
2
2
0
1
L
Fenrir
 
Fenrir
0
1
0
0
L
0
2
1
0.25
W
Thoth
DrMathers
Thoth
1
1
2
2
W
0
0
0
0
W
Achilles
KarmaDiff
Achilles
2
1
0
2
L
0
0
0
0
W
Charon
Xirptz
Charon
0
0
2
1
L
Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,662
Damage
7,947
19,657
Taken
21,327
8,145
Mitigated
10,208
8,527
Healing
6,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,788
1,062
0
2,866
5,869
2,097
0
381
5,488
0
23,740
L
Scylla
 
Scylla
1,558
266
0
278
3,273
969
0
1,946
1,327
18,298
48
L
Fenrir
 
Fenrir
641
121
0
1,901
4,471
1,444
0
600
3,833
0
14,155
L
3,355
512
0
1,741
5,969
3,568
0
0
5,573
1,103
22,927
W
Thoth
DrMathers
Thoth
3,016
82
0
493
2,677
796
0
972
1,705
27,939
820
W
2,302
2,062
0
848
1,847
556
0
512
1,335
0
25,830
W
Achilles
KarmaDiff
Achilles
3,878
1,732
0
2,852
5,965
2,787
0
202
5,763
0
23,141
L
1,439
846
0
736
2,235
729
0
362
1,873
0
26,217
W
Charon
Xirptz
Charon
1,678
655
0
1,468
3,299
1,909
0
397
2,902
11,705
0
L
Ares
954
45
0
1,646
5,379
3,498
0
1,778
3,601
10,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,929
Gold Earned
18,746
202
Minions Killed
170
0
Camps Cleared
0
637,495
Distance Traveled
591,656
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,373
729
37
6
0
152,438
0
L
Scylla
3,968
661
34
6
0
128,809
0
L
Fenrir
3,427
571
36
6
0
114,614
0
L
Chaac
3,960
660
34
6
0
119,438
0
W
Thoth
4,566
761
59
10
0
128,277
1
W
Rama
3,718
620
53
9
0
108,340
0
W
Achilles
4,218
703
38
6
0
130,492
0
L
Hachiman
3,594
599
41
7
0
106,175
0
W
Charon
4,054
676
15
3
0
117,948
0
L
Ares
3,797
633
25
4
0
122,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role