Player Matchup

Geb
Geb
Akute23
Geb
Level 88
God Stats
2W - 0L
1,720 SR
Queue Stats
12W - 14L
1,454 Elo+
Solo
Cernunnos
Cernunnos
Cian123
Cernunnos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
Elias4K
Baron Samedi
Level 144
God Stats
15W - 10L
1,410 SR
Queue Stats
243W - 217L
1,478 Elo+
Solo
Loki
Loki
Lord_Cooler3
Loki
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
142W - 157L
1,431 Elo+
Solo
Tyr
Tyr
Redhood856
Tyr
Level 63
God Stats
4W - 2L
1,526 SR
Queue Stats
72W - 59L
1,541 Elo+
Solo
Team Averages
Level 109
1,531 SR
1,488 Elo+

VS

Team Averages
Level 89
1,589 SR
1,534 Elo+
Gilgamesh
Gilgamesh
FrizzyWizzy
Gilgamesh
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 37L
1,401 Elo+
Solo
Izanami
Izanami
Galactismatt
Izanami
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,535 Elo+
Solo
Poseidon
Poseidon
Itsdaddyfelix
Poseidon
Level 46
God Stats
0W - 1L
1,304 SR
Queue Stats
14W - 26L
1,345 Elo+
Solo
Bake Kujira
Bake Kujira
Omen2808
Bake Kujira
Level 136
God Stats
6W - 3L
1,854 SR
Queue Stats
60W - 60L
1,521 Elo+
Solo
Raijin
Raijin
Thramz1
Raijin
Level 69
God Stats
0W - 1L
1,787 SR
Queue Stats
2W - 4L
1,869 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
18
2 / 1 / 12
12,933
1,176
13,339
17,021
20,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Cian123
Cernunnos
19
8 / 2 / 7
13,687
1,244
22,203
10,954
5,667
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
Elias4K
Baron Samedi
17
2 / 3 / 11
11,229
1,021
18,602
18,507
11,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 0 / 5
11,008
1,001
4,854
5,757
3,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

17
2 / 3 / 11
11,175
1,016
11,560
18,684
25,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

238

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FrizzyWizzy
Gilgamesh
17
3 / 2 / 4
11,350
1,032
14,649
19,045
27,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Galactismatt
Izanami
17
0 / 5 / 7
10,974
998
14,557
19,882
9,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Itsdaddyfelix
Poseidon
14
0 / 0 / 0
7,810
710
0
0
0
Bake Kujira
Omen2808
Bake Kujira
17
4 / 5 / 3
13,067
1,188
16,341
21,312
30,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Thramz1
Raijin
17
2 / 4 / 6
11,799
1,073
19,697
15,228
7,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
16
Kills
9
9
Deaths
16
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Geb
2
1
12
8
W
Cernunnos
Cian123
Cernunnos
8
2
7
5.75
W
Baron Samedi
Elias4K
Baron Samedi
2
3
11
2.5
L
Gilgamesh
FrizzyWizzy
Gilgamesh
3
2
4
2.5
L
Izanami
Galactismatt
Izanami
0
5
7
0.7
L
Poseidon
Itsdaddyfelix
Poseidon
0
0
0
0
W
2
0
5
4.5
L
Bake Kujira
Omen2808
Bake Kujira
4
5
3
1.1
W
2
3
11
2.5
L
Raijin
Thramz1
Raijin
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,558
Damage
65,244
70,923
Taken
75,467
65,514
Mitigated
75,981
14,828
Healing
4,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
13,339
2,136
0
1,351
17,021
20,298
0
8,240
8,336
25,543
0
W
Cernunnos
Cian123
Cernunnos
22,203
15,181
0
2,404
10,954
5,667
0
4,332
6,433
0
54,931
W
Baron Samedi
Elias4K
Baron Samedi
18,602
732
4,498
3,992
18,507
11,264
0
10,568
7,683
25,897
0
L
Gilgamesh
FrizzyWizzy
Gilgamesh
14,649
3,125
0
1,703
19,045
27,853
0
9,540
9,505
671
23,156
L
Izanami
Galactismatt
Izanami
14,557
8,849
0
1,196
19,882
9,600
0
8,216
11,666
0
38,444
L
Poseidon
Itsdaddyfelix
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
4,854
1,046
0
33
5,757
3,145
0
2,396
3,180
0
29,871
L
Bake Kujira
Omen2808
Bake Kujira
16,341
6,866
0
1,097
21,312
30,836
0
8,362
12,950
37,521
1,897
W
11,560
1,355
0
2,550
18,684
25,140
0
9,744
8,708
0
14,026
L
Raijin
Thramz1
Raijin
19,697
1,406
0
727
15,228
7,692
0
5,823
9,405
48,385
1,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,032
Gold Earned
55,000
209
Minions Killed
206
5
Camps Cleared
7
1,123,483
Distance Traveled
901,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,933
1,176
35
3
0
260,038
0
W
Cernunnos
13,687
1,244
95
9
2
197,252
0
W
Baron Samedi
11,229
1,021
23
2
2
228,731
0
L
Gilgamesh
11,350
1,032
28
3
0
263,612
0
L
Izanami
10,974
998
65
6
0
209,188
0
L
Poseidon
7,810
710
0
0
0
0
0
W
Loki
11,008
1,001
49
4
1
211,127
0
L
Bake Kujira
13,067
1,188
50
5
4
228,036
0
W
Tyr
11,175
1,016
7
1
0
226,335
0
L
Raijin
11,799
1,073
63
6
3
200,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role