Player Matchup

Olorun
Olorun
CallumMcc
Olorun
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
KWRM
Atlas
Level 126
God Stats
1W - 1L
1,700 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Skadi
Skadi
khalimosha
Skadi
Level 116
God Stats
2W - 1L
1,351 SR
Queue Stats
10W - 10L
1,410 Elo+
Solo
Team Averages
Level 116
1,517 SR
1,470 Elo+

VS

Team Averages
Level 110
1,490 SR
1,424 Elo+
Janus
Janus
Belatzak
Janus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 88L
1,423 Elo+
Solo
Neith
Neith
D0oM3rthe1st
Neith
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,369 Elo+
Solo
Bacchus
Bacchus
HanibalSVK
Bacchus
Level 90
God Stats
10W - 16L
1,470 SR
Queue Stats
39W - 38L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CallumMcc
Olorun
16
3 / 2 / 2
10,085
720
7,840
10,106
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Atlas
KWRM
Atlas
15
0 / 0 / 5
8,849
632
9,486
11,735
10,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
15
2 / 1 / 3
9,703
693
6,463
7,304
2,963
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Belatzak
Janus
16
2 / 2 / 0
10,058
718
6,159
8,209
3,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 2
8,455
604
8,475
8,630
3,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
HanibalSVK
Bacchus
13
0 / 2 / 3
8,291
592
6,795
11,883
13,255
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
5
Kills
3
3
Deaths
5
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
Belatzak
Janus
2
2
0
1
W
Olorun
CallumMcc
Olorun
3
2
2
2
L
1
1
2
2
L
Bacchus
HanibalSVK
Bacchus
0
2
3
0.75
W
Atlas
KWRM
Atlas
0
0
5
2.5
W
Skadi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,789
Damage
21,429
29,145
Taken
28,722
17,574
Mitigated
20,745
5,565
Healing
4,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Belatzak
Janus
6,159
99
0
0
8,209
3,751
0
5,216
2,741
63,006
0
W
Olorun
CallumMcc
Olorun
7,840
2,245
599
2,923
10,106
4,098
1,326
5,087
4,985
40,943
2,368
L
8,475
2,101
0
1,824
8,630
3,739
64
4,933
3,555
0
27,907
L
Bacchus
HanibalSVK
Bacchus
6,795
295
0
2,913
11,883
13,255
0
5,064
6,238
18,809
1,090
W
Atlas
KWRM
Atlas
9,486
2,042
0
1,724
11,735
10,513
481
4,735
6,969
28,544
1,837
W
Skadi
6,463
2,325
217
102
7,304
2,963
1,171
2,844
4,433
0
44,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,637
Gold Earned
26,804
197
Minions Killed
171
0
Camps Cleared
0
756,341
Distance Traveled
686,366
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,058
718
104
7
0
217,221
0
W
Olorun
10,085
720
78
6
0
242,421
0
L
Neith
8,455
604
47
3
0
216,149
2
L
Bacchus
8,291
592
20
1
0
252,996
0
W
Atlas
8,849
632
37
3
0
276,793
1
W
Skadi
9,703
693
82
6
0
237,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role