Player Matchup

Athena
Athena
Gold IV
BaNNeD-AiD
Athena
Gold IV
Level 152
God Stats
20W - 17L
1,616 SR
Queue Stats
160W - 165L
1,617 MMR
Party 2
Osiris
Osiris
Silver II
Dezifye
Osiris
Silver II
Level 121
God Stats
2W - 3L
1,549 SR
Queue Stats
61W - 60L
1,407 MMR
Party 3
Ishtar
Ishtar
Bronze III
DrJDM
Ishtar
Bronze III
Level 120
God Stats
6W - 6L
1,285 SR
Queue Stats
66W - 63L
1,500 MMR
Party 3
Thor
Thor
Silver I
Ex_69420
Thor
Silver I
Level 139
God Stats
33W - 31L
1,734 SR
Queue Stats
382W - 415L
1,295 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
Hiltonics
Nu Wa
Bronze III
Level 129
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 3L
1,453 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,579 SR
1,454 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,492 SR
1,459 MMR
Jormungandr
Jormungandr
Silver I
CallMePoppaPerc
Jormungandr
Silver I
Level 137
God Stats
21W - 15L
1,500 SR
Queue Stats
229W - 238L
1,452 MMR
Solo
Hachiman
Hachiman
Gold IV
KiddWestie
Hachiman
Gold IV
Level 162
God Stats
8W - 7L
1,383 SR
Queue Stats
127W - 124L
1,452 MMR
Solo
Awilix
Awilix
Gold IV
RoundTriangle
Awilix
Gold IV
Level 135
God Stats
1W - 0L
1,765 SR
Queue Stats
131W - 116L
1,451 MMR
Solo
Sobek
Sobek
Silver II
Rèvän
Sobek
Silver II
Level 135
God Stats
9W - 3L
1,297 SR
Queue Stats
62W - 52L
1,371 MMR
Party 1
Vulcan
Vulcan
Gold III
Çapybara
Vulcan
Gold III
Level 149
God Stats
2W - 0L
1,515 SR
Queue Stats
101W - 85L
1,571 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BaNNeD-AiD
Athena
17
1 / 1 / 6
11,159
485
7,036
24,766
24,934
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Dezifye
Osiris
19
4 / 4 / 4
11,819
514
16,192
29,971
42,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
DrJDM
Ishtar
16
0 / 9 / 1
9,683
421
10,349
20,585
8,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
19
2 / 6 / 2
11,287
491
8,073
21,746
9,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Hiltonics
Nu Wa
18
3 / 7 / 3
11,422
497
15,764
15,904
5,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Sun WukongAo KuangYu HuangMaman Brigitte

VS

Bans
ThanatosVamanaBake KujiraSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CallMePoppaPerc
Jormungandr
19
7 / 3 / 4
13,317
579
18,796
27,286
28,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
KiddWestie
Hachiman
20
7 / 1 / 8
15,075
655
18,651
20,604
10,280
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 2 / 8
12,232
532
15,892
20,587
9,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sobek
Rèvän
Sobek
17
4 / 3 / 8
12,368
538
6,715
20,519
27,756
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Çapybara
Vulcan
19
3 / 1 / 10
12,744
554
24,128
10,491
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
10
Kills
26
27
Deaths
10
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Athena
BaNNeD-AiD
Athena
1
1
6
4
W
Jormungandr
CallMePoppaPerc
Jormungandr
7
3
4
3
L
Osiris
Dezifye
Osiris
4
4
4
1.5
L
Ishtar
DrJDM
Ishtar
0
9
1
0.06
L
Thor
2
6
2
0.5
L
Nu Wa
Hiltonics
Nu Wa
3
7
3
0.64
W
Hachiman
KiddWestie
Hachiman
7
1
8
11
W
5
2
8
4.5
W
Sobek
Rèvän
Sobek
4
3
8
2.67
W
Vulcan
Çapybara
Vulcan
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,414
Damage
84,182
112,972
Taken
99,487
91,008
Mitigated
81,166
25,298
Healing
32,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BaNNeD-AiD
Athena
7,036
1,118
0
5,966
24,766
24,934
0
11,087
13,679
65,158
0
W
Jormungandr
CallMePoppaPerc
Jormungandr
18,796
4,321
0
5,908
27,286
28,291
816
3,973
22,098
101,096
3,026
L
Osiris
Dezifye
Osiris
16,192
3,573
0
5,917
29,971
42,864
0
15,887
14,084
0
86,901
L
Ishtar
DrJDM
Ishtar
10,349
4,611
0
2,612
20,585
8,031
0
5,782
14,803
0
84,831
L
Thor
8,073
772
0
8,158
21,746
9,223
0
4,721
17,025
0
89,418
L
Nu Wa
Hiltonics
Nu Wa
15,764
3,082
0
2,645
15,904
5,956
0
11,213
4,691
93,298
1,018
W
Hachiman
KiddWestie
Hachiman
18,651
12,568
0
9,646
20,604
10,280
10,150
4,494
16,061
0
161,037
W
15,892
7,026
0
9,082
20,587
9,997
557
3,400
16,851
0
112,230
W
Sobek
Rèvän
Sobek
6,715
1,202
0
6,795
20,519
27,756
155
6,578
13,771
35,324
1,719
W
Vulcan
Çapybara
Vulcan
24,128
7,128
0
1,378
10,491
4,842
1,237
6,378
4,057
141,198
3,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,370
Gold Earned
65,736
662
Minions Killed
711
0
Camps Cleared
0
2,243,242
Distance Traveled
2,317,741
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,159
485
98
4
0
516,782
7
W
Jormungandr
13,317
579
122
5
0
362,909
0
L
Osiris
11,819
514
134
6
0
453,886
1
L
Ishtar
9,683
421
125
5
0
409,219
5
L
Thor
11,287
491
143
6
0
453,098
0
L
Nu Wa
11,422
497
162
7
0
410,257
6
W
Hachiman
15,075
655
219
10
0
460,740
8
W
Awilix
12,232
532
142
6
0
513,889
7
W
Sobek
12,368
538
39
2
0
480,179
8
W
Vulcan
12,744
554
189
8
0
500,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role