Player Matchup

Olorun
Olorun
Silver IV
SIitherin
Olorun
Silver IV
Level 62
God Stats
6W - 8L
1,657 SR
Queue Stats
144W - 165L
965 MMR
Party 1
Danzaburou
Danzaburou
Bronze I
Sginley22
Danzaburou
Bronze I
Level 62
God Stats
96W - 74L
1,194 SR
Queue Stats
181W - 203L
1,004 MMR
Party 1
Hera
Hera
Bronze I
mhickey15
Hera
Bronze I
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
224W - 285L
568 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 64
1,451 SR
846 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,492 SR
799 MMR
Fenrir
Fenrir
Bronze I
AtylaHuryel
Fenrir
Bronze I
Level 121
God Stats
1W - 1L
1,778 SR
Queue Stats
28W - 55L
514 MMR
Solo
Vulcan
Vulcan
Silver II
adriano739
Vulcan
Silver II
Level 148
God Stats
72W - 89L
1,414 SR
Queue Stats
190W - 292L
931 MMR
Solo
Atlas
Atlas
Bronze IV
fadedpanda8307
Atlas
Bronze IV
Level 34
God Stats
0W - 2L
1,282 SR
Queue Stats
2W - 16L
954 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
SIitherin
Olorun
16
7 / 4 / 0
12,078
755
10,463
11,483
4,323
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Danzaburou
Sginley22
Danzaburou
15
2 / 4 / 5
10,908
682
7,331
13,648
4,993
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
15
0 / 4 / 7
10,223
639
10,518
9,486
3,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
JormungandrThothSurtrBake KujiraKuzenbo

VS

Bans
AchillesBastetGilgameshArachneKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 3 / 6
10,666
667
5,828
12,127
5,868
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
adriano739
Vulcan
16
7 / 4 / 4
11,910
744
12,926
10,345
5,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
1 / 2 / 6
10,078
630
7,015
15,116
14,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
9
Kills
11
12
Deaths
9
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
3
6
2
W
Olorun
SIitherin
Olorun
7
4
0
1.75
W
Danzaburou
Sginley22
Danzaburou
2
4
5
1.13
L
Vulcan
adriano739
Vulcan
7
4
4
2.25
L
1
2
6
2
W
Hera
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,312
Damage
25,769
34,617
Taken
37,588
12,588
Mitigated
25,591
2,524
Healing
863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,828
1,011
0
561
12,127
5,868
1,451
5,527
6,580
0
24,842
W
Olorun
SIitherin
Olorun
10,463
4,904
228
981
11,483
4,323
310
7,445
4,038
54,096
0
W
Danzaburou
Sginley22
Danzaburou
7,331
2,479
0
1,065
13,648
4,993
1,316
6,209
7,429
0
35,836
L
Vulcan
adriano739
Vulcan
12,926
5,734
0
0
10,345
5,162
733
5,840
4,437
49,603
361
L
7,015
1,993
250
52
15,116
14,561
672
9,640
5,476
25,784
848
W
Hera
10,518
2,555
0
250
9,486
3,272
164
5,392
4,084
36,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,209
Gold Earned
32,654
169
Minions Killed
139
0
Camps Cleared
0
750,117
Distance Traveled
817,433
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,666
667
35
2
0
272,597
0
W
Olorun
12,078
755
75
5
0
236,139
0
W
Danzaburou
10,908
682
51
3
0
240,701
0
L
Vulcan
11,910
744
67
4
0
257,622
0
L
Atlas
10,078
630
37
2
0
287,214
2
W
Hera
10,223
639
43
3
0
273,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role