Player Matchup

Thoth
Thoth
Bronze III
 
Thoth
Bronze III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold V
AngerPro6lems
Ravana
Gold V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,498 MMR
Solo
Athena
Athena
Gold V
ItsVinchenzo
Athena
Gold V
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 36L
1,493 MMR
Party 1
Surtr
Surtr
Gold V
MistahZee
Surtr
Gold V
Level 144
God Stats
2W - 2L
1,431 SR
Queue Stats
39W - 35L
1,493 MMR
Party 1
Apollo
Apollo
Bronze III
isPink
Apollo
Bronze III
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,486 SR
1,497 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 148
1,559 SR
1,497 MMR
Bastet
Bastet
Gold V
JAK3 AC
Bastet
Gold V
Level 147
God Stats
2W - 4L
1,688 SR
Queue Stats
104W - 121L
1,495 MMR
Solo
Merlin
Merlin
Bronze III
Jefedelahoya
Merlin
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
Loujacuzzi
Chaac
Bronze III
Level 107
God Stats
0W - 3L
1,399 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold IV
TheEdwinKiller
Amaterasu
Gold IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 174L
1,493 MMR
Solo
Medusa
Medusa
Silver II
iAngelBeats
Medusa
Silver II
Level 169
God Stats
1W - 1L
1,709 SR
Queue Stats
10W - 14L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 5 / 1
8,094
540
6,277
9,895
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 4
7,828
522
5,932
11,176
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Athena
14
4 / 1 / 10
8,893
593
6,469
19,677
19,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Surtr
MistahZee
Surtr
15
1 / 2 / 2
8,977
598
15,426
17,105
15,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
isPink
Apollo
17
9 / 0 / 5
10,332
689
14,152
11,677
5,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
LokiBake KujiraAchillesBellona

VS

Bans
ThanatosGebHachimanMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JAK3 AC
Bastet
14
3 / 4 / 3
7,851
523
7,817
16,742
5,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
13
1 / 3 / 2
7,721
515
6,314
7,865
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
16
1 / 0 / 2
9,389
626
10,894
19,203
17,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
TheEdwinKiller
Amaterasu
9
1 / 3 / 2
6,129
409
7,415
11,655
9,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
13
4 / 8 / 0
7,769
518
10,068
15,213
5,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
18
Kills
10
10
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
5
1
0.5
W
2
2
4
2
W
Athena
4
1
10
9
L
Bastet
JAK3 AC
Bastet
3
4
3
1.13
L
Merlin
1
3
2
0.67
L
Chaac
1
0
2
2
W
Surtr
MistahZee
Surtr
1
2
2
1
L
Amaterasu
TheEdwinKiller
Amaterasu
1
3
2
0.67
L
Medusa
4
8
0
0.5
W
Apollo
isPink
Apollo
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,256
Damage
42,508
69,530
Taken
70,678
49,032
Mitigated
40,837
19,722
Healing
26,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,277
38
0
596
9,895
3,818
205
2,052
7,525
52,993
0
W
5,932
1,218
0
6,110
11,176
5,245
0
737
10,234
0
69,128
W
Athena
6,469
1,608
0
2,389
19,677
19,229
20
2,156
16,950
24,399
2,615
L
Bastet
JAK3 AC
Bastet
7,817
1,380
0
9,165
16,742
5,964
0
2,157
14,521
0
59,903
L
Merlin
6,314
330
0
788
7,865
2,997
0
3,939
3,558
56,102
1,785
L
Chaac
10,894
2,813
0
10,921
19,203
17,096
0
731
18,472
0
94,253
W
Surtr
MistahZee
Surtr
15,426
5,213
0
4,545
17,105
15,725
4
703
16,275
1,076
76,498
L
Amaterasu
TheEdwinKiller
Amaterasu
7,415
2,722
0
3,039
11,655
9,544
0
2,575
8,930
0
24,109
L
Medusa
10,068
4,934
0
2,803
15,213
5,236
0
3,373
11,744
0
57,291
W
Apollo
isPink
Apollo
14,152
9,053
0
6,082
11,677
5,015
2,493
487
11,010
0
98,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,124
Gold Earned
38,859
535
Minions Killed
513
0
Camps Cleared
0
1,665,503
Distance Traveled
1,558,529
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,094
540
107
7
0
300,814
2
W
Ravana
7,828
522
105
7
0
340,914
0
W
Athena
8,893
593
40
3
0
358,611
7
L
Bastet
7,851
523
91
6
0
353,549
0
L
Merlin
7,721
515
116
8
0
311,941
1
L
Chaac
9,389
626
191
13
0
314,448
2
W
Surtr
8,977
598
134
9
0
323,449
1
L
Amaterasu
6,129
409
33
2
0
293,341
0
L
Medusa
7,769
518
82
5
0
285,250
0
W
Apollo
10,332
689
149
10
0
341,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role