Player Matchup

Shiva
Shiva
Agus_Inizumi
Shiva
Level 83
God Stats
3W - 3L
1,298 SR
Queue Stats
27W - 37L
1,449 Elo+
Party 1
Bakasura
Bakasura
DiazmenZK
Bakasura
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
Sagiwar
Kukulkan
Level 60
God Stats
4W - 3L
1,524 SR
Queue Stats
74W - 71L
1,472 Elo+
Solo
Hera
Hera
myadave
Hera
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,344 Elo+
Solo
Ishtar
Ishtar
wesker129
Ishtar
Level 54
God Stats
3W - 3L
1,833 SR
Queue Stats
97W - 81L
1,570 Elo+
Solo
Team Averages
Level 85
1,531 SR
1,471 Elo+

VS

Team Averages
Level 119
1,499 SR
1,423 Elo+
Skadi
Skadi
Agasuwooo
Skadi
Level 144
God Stats
6W - 7L
1,603 SR
Queue Stats
60W - 61L
1,444 Elo+
Solo
Bellona
Bellona
AxionFB
Bellona
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 110L
1,397 Elo+
Solo
Sol
Sol
Hallowen_dm
Sol
Level 157
God Stats
1W - 1L
1,352 SR
Queue Stats
120W - 109L
1,398 Elo+
Solo
Chaac
Chaac
K-r-a-f-t-y-22
Chaac
Level 107
God Stats
4W - 5L
1,538 SR
Queue Stats
26W - 26L
1,474 Elo+
Solo
Arachne
Arachne
MateusSeer
Arachne
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 64L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,051
470
3,807
12,488
8,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
DiazmenZK
Bakasura
14
1 / 1 / 0
7,381
492
8,360
14,191
9,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Sagiwar
Kukulkan
10
0 / 1 / 0
6,488
433
1,343
4,338
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
myadave
Hera
8
1 / 0 / 0
5,784
386
3,107
3,401
802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
wesker129
Ishtar
11
0 / 4 / 0
6,562
437
4,108
11,778
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Agasuwooo
Skadi
13
2 / 0 / 2
7,589
506
4,818
5,550
1,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
AxionFB
Bellona
14
1 / 0 / 2
8,405
560
5,651
8,484
9,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 3
8,331
555
4,709
5,661
1,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 1 / 4
7,455
497
8,428
10,124
8,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
MateusSeer
Arachne
12
2 / 1 / 2
7,219
481
3,729
9,893
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
8
8
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
Agasuwooo
Skadi
2
0
2
3
L
0
2
1
0.25
W
Bellona
AxionFB
Bellona
1
0
2
2
L
Bakasura
DiazmenZK
Bakasura
1
1
0
1
W
2
0
3
3.5
W
1
1
4
3
W
Arachne
MateusSeer
Arachne
2
1
2
3
L
Kukulkan
Sagiwar
Kukulkan
0
1
0
0
L
Hera
myadave
Hera
1
0
0
1
L
Ishtar
wesker129
Ishtar
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,725
Damage
27,335
46,196
Taken
39,712
25,132
Mitigated
24,891
13,413
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Agasuwooo
Skadi
4,818
1,059
0
0
5,550
1,980
355
1,042
4,508
0
49,646
L
3,807
562
52
2,190
12,488
8,795
0
1,282
10,570
0
46,510
W
Bellona
AxionFB
Bellona
5,651
631
0
1,451
8,484
9,390
494
0
7,005
0
54,192
L
Bakasura
DiazmenZK
Bakasura
8,360
4,676
0
6,206
14,191
9,179
0
2,363
11,638
0
64,330
W
4,709
1,091
0
3,046
5,661
1,764
1,022
879
4,284
50,266
1,306
W
8,428
1,023
0
2,102
10,124
8,333
352
2,361
7,593
0
58,368
W
Arachne
MateusSeer
Arachne
3,729
2,463
0
4,419
9,893
3,424
0
168
8,523
0
32,621
L
Kukulkan
Sagiwar
Kukulkan
1,343
156
0
500
4,338
1,847
598
280
4,058
31,328
0
L
Hera
myadave
Hera
3,107
646
73
1,589
3,401
802
19
0
3,401
25,177
0
L
Ishtar
wesker129
Ishtar
4,108
1,604
0
2,803
11,778
4,509
47
701
11,068
0
44,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,266
Gold Earned
38,999
375
Minions Killed
394
0
Camps Cleared
0
1,348,996
Distance Traveled
1,548,448
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,589
506
87
6
0
296,136
8
L
Shiva
7,051
470
72
5
0
303,491
0
W
Bellona
8,405
560
81
5
0
344,644
2
L
Bakasura
7,381
492
125
8
0
378,413
0
W
Sol
8,331
555
88
6
0
231,014
0
W
Chaac
7,455
497
76
5
0
316,581
2
W
Arachne
7,219
481
62
4
0
360,073
0
L
Kukulkan
6,488
433
64
4
0
229,700
1
L
Hera
5,784
386
48
3
0
146,428
1
L
Ishtar
6,562
437
66
4
0
290,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role