Player Matchup

Ne Zha
Ne Zha
Bronze IV
 
Ne Zha
Bronze IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Bronze IV
Biminpiroo
Ares
Bronze IV
Level 114
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 9L
1,362 MMR
Party 1
Kukulkan
Kukulkan
Silver I
ReaperAlpha01
Kukulkan
Silver I
Level 127
God Stats
1W - 8L
1,333 SR
Queue Stats
44W - 57L
1,389 MMR
Party 3
King Arthur
King Arthur
Silver I
Requiemj82
King Arthur
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,389 MMR
Party 3
Cupid
Cupid
Bronze III
TimmyDSG
Cupid
Bronze III
Level 159
God Stats
1W - 5L
1,814 SR
Queue Stats
424W - 415L
1,385 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 130
1,575 SR
1,405 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 155
1,676 SR
1,387 MMR
Hera
Hera
Gold IV
Juanxxitoo0
Hera
Gold IV
Level 135
God Stats
16W - 5L
1,863 SR
Queue Stats
48W - 51L
1,533 MMR
Party 2
Atlas
Atlas
Bronze III
Shurtugal401
Atlas
Bronze III
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 21L
1,385 MMR
Solo
Heimdallr
Heimdallr
Gold V
TamalesDchivo
Heimdallr
Gold V
Level 156
God Stats
17W - 15L
1,507 SR
Queue Stats
144W - 117L
1,390 MMR
Solo
Thor
Thor
Silver III
TanjiroSlayer
Thor
Silver III
Level 207
God Stats
14W - 10L
1,708 SR
Queue Stats
285W - 277L
1,385 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
xGrizzy7
Erlang Shen
Silver I
Level 157
God Stats
23W - 10L
1,803 SR
Queue Stats
51W - 52L
1,242 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 7 / 1
7,274
404
1,483
15,983
6,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 9 / 0
6,135
341
2,806
16,586
12,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
ReaperAlpha01
Kukulkan
16
2 / 9 / 0
9,507
528
12,203
18,727
7,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
Requiemj82
King Arthur
9
1 / 3 / 0
6,723
374
3,426
9,937
4,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
TimmyDSG
Cupid
9
0 / 1 / 0
6,370
354
3,008
7,370
2,502
Bans
Bake KujiraMaman BrigitteAo Kuang

VS

Bans
AthenaThanatosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 12
11,706
650
14,122
8,331
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 1 / 9
10,190
566
5,496
15,755
18,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
TamalesDchivo
Heimdallr
16
4 / 0 / 8
10,634
591
9,195
8,660
4,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
11 / 0 / 6
11,902
661
14,255
15,329
8,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
xGrizzy7
Erlang Shen
17
5 / 1 / 6
11,531
641
7,600
13,399
14,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
70
3
Kills
29
29
Deaths
3
1
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
7
1
0.07
L
0
9
0
0
W
5
1
12
11
L
Kukulkan
ReaperAlpha01
Kukulkan
2
9
0
0.22
L
King Arthur
Requiemj82
King Arthur
1
3
0
0.33
W
4
1
9
8.5
W
Heimdallr
TamalesDchivo
Heimdallr
4
0
8
8
W
11
0
6
14
L
Cupid
TimmyDSG
Cupid
0
1
0
0
W
Erlang Shen
xGrizzy7
Erlang Shen
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,926
Damage
50,668
68,603
Taken
61,474
33,849
Mitigated
49,156
10,371
Healing
19,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,483
758
0
1,710
15,983
6,297
0
2,894
12,877
0
38,700
L
2,806
107
0
1,311
16,586
12,568
0
6,640
9,687
8,484
833
W
14,122
3,001
0
1,549
8,331
3,872
1,831
3,910
4,311
92,625
1,874
L
Kukulkan
ReaperAlpha01
Kukulkan
12,203
296
0
2,670
18,727
7,756
221
5,999
12,676
92,472
0
L
King Arthur
Requiemj82
King Arthur
3,426
1,003
0
1,685
9,937
4,726
0
1,445
7,990
0
30,940
W
5,496
1,687
0
3,741
15,755
18,424
226
2,700
12,987
25,306
1,251
W
Heimdallr
TamalesDchivo
Heimdallr
9,195
6,385
0
4,804
8,660
4,311
2,240
3,260
5,377
0
100,493
W
14,255
3,888
0
3,123
15,329
8,110
3,211
3,804
11,460
0
115,189
L
Cupid
TimmyDSG
Cupid
3,008
1,414
28
2,967
7,370
2,502
0
2,305
5,065
0
31,148
W
Erlang Shen
xGrizzy7
Erlang Shen
7,600
3,889
0
6,566
13,399
14,439
2,923
3,259
10,085
0
81,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,009
Gold Earned
55,963
345
Minions Killed
593
0
Camps Cleared
0
1,293,025
Distance Traveled
1,750,812
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,274
404
70
4
0
317,038
0
L
Ares
6,135
341
4
0
0
215,954
0
W
Hera
11,706
650
143
8
0
367,491
5
L
Kukulkan
9,507
528
147
8
0
289,523
0
L
King Arthur
6,723
374
64
4
0
223,645
0
W
Atlas
10,190
566
29
2
0
370,983
0
W
Heimdallr
10,634
591
144
8
0
289,429
1
W
Thor
11,902
661
138
8
0
425,877
2
L
Cupid
6,370
354
60
3
0
246,865
0
W
Erlang Shen
11,531
641
139
8
0
297,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role