Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CouchKing422
Artio
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
222W - 225L
1,624 Elo+
Solo
Scylla
Scylla
PabloMessias
Scylla
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,465 Elo+
Solo
Camazotz
Camazotz
bushy cheeks
Camazotz
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,540 Elo+
Solo
Sol
Sol
gl0wstick
Sol
Level 69
God Stats
0W - 1L
1,243 SR
Queue Stats
23W - 18L
1,562 Elo+
Solo
Team Averages
Level 99
1,449 SR
1,538 Elo+

VS

Team Averages
Level 121
1,668 SR
1,509 Elo+
Baron Samedi
Baron Samedi
Biggleswerth
Baron Samedi
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 169L
1,386 Elo+
Solo
Xbalanque
Xbalanque
Jeff-RockNRollZ
Xbalanque
Level 85
God Stats
6W - 2L
1,790 SR
Queue Stats
451W - 409L
1,496 Elo+
Party 1
Neith
Neith
Saint_Nick4711
Neith
Level 117
God Stats
11W - 2L
1,819 SR
Queue Stats
257W - 252L
1,488 Elo+
Party 1
Zeus
Zeus
UmphreysMcsloth
Zeus
Level 145
God Stats
4W - 0L
1,500 SR
Queue Stats
111W - 91L
1,746 Elo+
Solo
Kuzenbo
Kuzenbo
baccushippie
Kuzenbo
Level 125
God Stats
3W - 1L
1,733 SR
Queue Stats
31W - 27L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 3 / 1
5,503
917
4,291
7,362
6,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 2
5,435
906
324
9,099
7,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
5
0 / 1 / 0
4,542
757
0
999
387
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
bushy cheeks
Camazotz
10
2 / 3 / 0
5,542
924
4,080
6,316
4,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 3
6,336
1,056
8,400
4,409
1,841
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Biggleswerth
Baron Samedi
11
0 / 0 / 7
5,737
956
3,333
4,065
1,882
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Jeff-RockNRollZ
Xbalanque
9
3 / 3 / 4
5,771
962
5,692
4,781
1,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 0 / 7
5,916
986
7,799
3,992
1,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
5 / 1 / 5
6,904
1,151
5,353
4,718
1,780
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
baccushippie
Kuzenbo
11
1 / 1 / 7
6,332
1,055
2,593
6,800
5,750
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
11
11
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
1
0.5
W
Baron Samedi
Biggleswerth
Baron Samedi
0
0
7
3.5
L
0
4
2
0.25
W
Xbalanque
Jeff-RockNRollZ
Xbalanque
3
3
4
1.67
L
Scylla
0
1
0
0
W
2
0
7
5.5
W
5
1
5
7.5
W
Kuzenbo
baccushippie
Kuzenbo
1
1
7
4.5
L
Camazotz
bushy cheeks
Camazotz
2
3
0
0.67
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,095
Damage
24,770
28,185
Taken
24,356
20,296
Mitigated
12,896
5,148
Healing
10,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,291
220
0
250
7,362
6,675
0
3,333
4,029
255
8,318
W
Baron Samedi
Biggleswerth
Baron Samedi
3,333
718
1,090
1,144
4,065
1,882
210
2,167
1,818
8,687
264
L
324
0
294
722
9,099
7,245
0
2,890
6,209
1,855
86
W
Xbalanque
Jeff-RockNRollZ
Xbalanque
5,692
1,688
512
227
4,781
1,769
568
1,409
3,333
0
7,890
L
Scylla
0
0
0
0
999
387
0
272
727
0
0
W
7,799
1,504
1,595
1,897
3,992
1,715
366
2,219
1,732
0
13,237
W
5,353
1,550
115
1,168
4,718
1,780
119
1,330
3,267
12,977
0
W
Kuzenbo
baccushippie
Kuzenbo
2,593
839
1,013
2,223
6,800
5,750
134
1,821
4,942
8,112
560
L
Camazotz
bushy cheeks
Camazotz
4,080
497
150
735
6,316
4,148
0
2,931
3,385
0
6,802
L
8,400
1,161
394
2,603
4,409
1,841
0
1,263
3,146
24,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,358
Gold Earned
30,660
59
Minions Killed
65
0
Camps Cleared
0
482,454
Distance Traveled
603,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,503
917
11
2
0
113,719
0
W
Baron Samedi
5,737
956
15
3
0
115,067
0
L
Artio
5,435
906
3
1
0
100,198
0
W
Xbalanque
5,771
962
8
1
0
112,270
0
L
Scylla
4,542
757
0
0
0
13,110
0
W
Neith
5,916
986
16
3
0
124,124
0
W
Zeus
6,904
1,151
15
3
0
133,215
0
W
Kuzenbo
6,332
1,055
11
2
0
118,637
0
L
Camazotz
5,542
924
10
2
0
131,348
0
L
Sol
6,336
1,056
35
6
0
124,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role