Player Matchup

Thor
Thor
Gold IV
Adarcia
Thor
Gold IV
Level 157
God Stats
3W - 0L
1,768 SR
Queue Stats
64W - 15L
1,717 MMR
Party 2
Mulan
Mulan
Gold IV
AnavarEnjoyer
Mulan
Gold IV
Level 114
God Stats
2W - 2L
1,759 SR
Queue Stats
41W - 7L
1,717 MMR
Party 2
Scylla
Scylla
Gold IV
Heistivo
Scylla
Gold IV
Level 123
God Stats
1W - 0L
1,610 SR
Queue Stats
43W - 2L
1,751 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,712 SR
1,729 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,622 SR
1,699 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
Tast3TheRambo
Morgan Le Fay
Gold III
Level 67
God Stats
2W - 2L
1,707 SR
Queue Stats
36W - 39L
1,775 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
djboutikiller
Sun Wukong
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,571 MMR
Party 1
Horus
Horus
Gold IV
sphinx892
Horus
Gold IV
Level 112
God Stats
13W - 14L
1,658 SR
Queue Stats
20W - 20L
1,751 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Adarcia
Thor
17
4 / 0 / 10
11,641
728
17,675
15,494
11,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 0 / 8
11,600
725
14,942
16,248
16,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Heistivo
Scylla
18
5 / 1 / 9
12,523
783
18,646
7,965
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesNe ZhaBake KujiraAresVamana

VS

Bans
ThothGaneshaAthenaCamazotzKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Tast3TheRambo
Morgan Le Fay
15
0 / 4 / 0
9,685
605
10,683
14,315
7,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
djboutikiller
Sun Wukong
14
1 / 6 / 0
9,591
599
9,165
23,434
17,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
sphinx892
Horus
13
0 / 4 / 1
8,810
551
6,295
17,842
15,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
14
Kills
1
1
Deaths
14
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
Adarcia
Thor
4
0
10
9
W
5
0
8
9
W
Scylla
Heistivo
Scylla
5
1
9
9.5
L
Morgan Le Fay
Tast3TheRambo
Morgan Le Fay
0
4
0
0
L
Sun Wukong
djboutikiller
Sun Wukong
1
6
0
0.17
L
Horus
sphinx892
Horus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,263
Damage
26,143
39,707
Taken
55,591
30,600
Mitigated
41,213
13,595
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Adarcia
Thor
17,675
3,198
0
3,907
15,494
11,020
977
5,971
8,792
0
48,395
W
14,942
1,814
0
7,654
16,248
16,033
792
2,512
12,977
0
55,419
W
Scylla
Heistivo
Scylla
18,646
2,446
0
2,034
7,965
3,547
905
2,772
4,882
76,472
0
L
Morgan Le Fay
Tast3TheRambo
Morgan Le Fay
10,683
462
0
1,761
14,315
7,712
0
4,317
8,764
60,627
0
L
Sun Wukong
djboutikiller
Sun Wukong
9,165
1,429
0
3,921
23,434
17,614
0
6,630
15,103
256
22,447
L
Horus
sphinx892
Horus
6,295
1,898
1,799
3,186
17,842
15,887
31
6,513
10,011
0
13,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,764
Gold Earned
28,086
230
Minions Killed
156
0
Camps Cleared
0
950,987
Distance Traveled
875,506
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,641
728
45
3
0
320,730
0
W
Mulan
11,600
725
60
4
0
322,383
0
W
Scylla
12,523
783
125
8
0
307,874
0
L
Morgan Le Fay
9,685
605
95
6
0
292,648
0
L
Sun Wukong
9,591
599
38
2
0
263,922
0
L
Horus
8,810
551
23
1
0
318,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role