Player Matchup

Cthulhu
Cthulhu
IrwinJohnson
Cthulhu
Level 20
God Stats
5W - 5L
1,500 SR
Queue Stats
6W - 7L
1,361 Elo+
Party 1
Hel
Hel
TBchillingout
Hel
Level 61
God Stats
26W - 21L
1,587 SR
Queue Stats
36W - 28L
1,517 Elo+
Party 1
Medusa
Medusa
warrenf11
Medusa
Level 69
God Stats
15W - 2L
1,978 SR
Queue Stats
48W - 30L
1,539 Elo+
Party 1
Team Averages
Level 50
1,689 SR
1,472 Elo+

VS

Team Averages
Level 51
1,569 SR
1,709 Elo+
Odin
Odin
HotPocket1247
Odin
Level 23
God Stats
7W - 3L
1,676 SR
Queue Stats
73W - 51L
1,795 Elo+
Party 2
Anhur
Anhur
Pathogen106
Anhur
Level 47
God Stats
2W - 1L
1,659 SR
Queue Stats
15W - 16L
1,686 Elo+
Party 2
Thoth
Thoth
PsychoCherry
Thoth
Level 84
God Stats
4W - 4L
1,373 SR
Queue Stats
69W - 56L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IrwinJohnson
Cthulhu
14
4 / 2 / 4
8,977
748
10,100
13,660
12,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 1 / 8
8,934
745
6,530
10,215
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
warrenf11
Medusa
15
4 / 0 / 4
9,173
764
10,059
9,362
3,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
7,104
592
5,732
10,411
10,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 5 / 0
8,412
701
11,954
12,792
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 2
7,988
666
9,783
6,532
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
3
3
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Cthulhu
IrwinJohnson
Cthulhu
4
2
4
3
L
3
5
0
0.6
L
0
3
2
0.33
W
2
1
8
6
W
Medusa
warrenf11
Medusa
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,689
Damage
27,469
33,237
Taken
29,735
20,848
Mitigated
19,249
16,128
Healing
4,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,732
846
0
1,183
10,411
10,858
0
4,572
5,798
0
16,034
W
Cthulhu
IrwinJohnson
Cthulhu
10,100
748
435
918
13,660
12,148
426
3,669
9,423
18,000
2,933
L
11,954
7,436
0
2,957
12,792
5,685
50
7,050
5,718
0
33,755
L
9,783
354
0
0
6,532
2,706
0
3,604
2,904
37,991
564
W
6,530
308
5,853
7,268
10,215
5,015
523
2,783
7,172
21,982
0
W
Medusa
warrenf11
Medusa
10,059
3,171
0
1,654
9,362
3,685
1,752
2,910
6,247
0
43,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,084
Gold Earned
23,504
116
Minions Killed
124
0
Camps Cleared
0
730,599
Distance Traveled
643,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,104
592
14
1
0
236,037
0
W
Cthulhu
8,977
748
27
2
0
245,475
0
L
Anhur
8,412
701
37
3
0
189,307
0
L
Thoth
7,988
666
73
6
0
218,234
0
W
Hel
8,934
745
32
3
0
242,204
0
W
Medusa
9,173
764
57
5
0
242,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role