Player Matchup

Heimdallr
Heimdallr
EstrellianKing
Heimdallr
Level 123
God Stats
9W - 12L
1,602 SR
Queue Stats
109W - 117L
1,265 Elo+
Solo
Gilgamesh
Gilgamesh
ExpertColt75
Gilgamesh
Level 79
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Odin
Odin
Fear_Honda69
Odin
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 34L
1,310 Elo+
Solo
Arachne
Arachne
FrAnKdUke89
Arachne
Level 149
God Stats
81W - 100L
1,484 SR
Queue Stats
731W - 788L
1,476 Elo+
Solo
Tiamat
Tiamat
ShibaMasterTiG
Tiamat
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,309 Elo+
Party 2
Team Averages
Level 125
1,517 SR
1,372 Elo+

VS

Team Averages
Level 135
1,413 SR
1,472 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Carlos1351
Baron Samedi
Level 155
God Stats
0W - 2L
1,240 SR
Queue Stats
2W - 3L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HomieJason
Morgan Le Fay
Level 128
God Stats
1W - 2L
1,333 SR
Queue Stats
15W - 12L
1,427 Elo+
Solo
Bastet
Bastet
hotboyyzo
Bastet
Level 149
God Stats
64W - 55L
1,203 SR
Queue Stats
84W - 80L
1,439 Elo+
Solo
Xbalanque
Xbalanque
kejandm
Xbalanque
Level 86
God Stats
25W - 22L
1,790 SR
Queue Stats
216W - 252L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EstrellianKing
Heimdallr
14
1 / 0 / 4
7,742
774
5,004
5,233
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
ExpertColt75
Gilgamesh
14
1 / 0 / 2
7,566
757
2,301
6,088
5,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 2 / 2
7,708
771
4,002
8,612
7,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
FrAnKdUke89
Arachne
13
2 / 0 / 3
7,620
762
4,177
9,880
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 0 / 4
8,167
817
5,204
5,321
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 1 / 0
8,069
807
2,775
4,898
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Carlos1351
Baron Samedi
12
0 / 2 / 1
6,935
694
3,730
4,303
2,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
HomieJason
Morgan Le Fay
14
1 / 0 / 1
7,762
776
6,693
2,976
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
hotboyyzo
Bastet
13
0 / 0 / 1
6,998
700
4,573
5,560
2,427
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Xbalanque
kejandm
Xbalanque
13
1 / 2 / 1
7,331
733
6,675
6,711
2,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
5
Kills
2
2
Deaths
5
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
L
Baron Samedi
Carlos1351
Baron Samedi
0
2
1
0.25
W
Heimdallr
EstrellianKing
Heimdallr
1
0
4
3
W
Gilgamesh
ExpertColt75
Gilgamesh
1
0
2
2
W
1
2
2
1
W
Arachne
FrAnKdUke89
Arachne
2
0
3
3.5
L
Morgan Le Fay
HomieJason
Morgan Le Fay
1
0
1
1.5
W
0
0
4
2
L
Bastet
hotboyyzo
Bastet
0
0
1
0.5
L
Xbalanque
kejandm
Xbalanque
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,688
Damage
24,446
35,134
Taken
24,448
25,042
Mitigated
10,882
5,751
Healing
6,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,775
785
0
1,512
4,898
2,012
148
1,226
3,592
28,229
2,912
L
Baron Samedi
Carlos1351
Baron Samedi
3,730
116
380
711
4,303
2,131
0
856
3,241
11,414
0
W
Heimdallr
EstrellianKing
Heimdallr
5,004
1,247
0
23
5,233
2,390
310
1,253
3,980
0
19,653
W
Gilgamesh
ExpertColt75
Gilgamesh
2,301
398
153
432
6,088
5,748
0
1,975
4,113
0
13,729
W
4,002
36
0
872
8,612
7,661
16
4,489
4,123
0
18,758
W
Arachne
FrAnKdUke89
Arachne
4,177
2,621
0
2,291
9,880
5,195
556
3,725
6,155
0
14,637
L
Morgan Le Fay
HomieJason
Morgan Le Fay
6,693
746
0
540
2,976
1,415
0
441
2,354
28,196
0
W
5,204
518
0
1,980
5,321
4,048
884
1,528
3,793
28,580
0
L
Bastet
hotboyyzo
Bastet
4,573
842
0
2,102
5,560
2,427
0
1,677
3,795
0
16,061
L
Xbalanque
kejandm
Xbalanque
6,675
1,277
0
1,431
6,711
2,897
0
1,004
5,493
0
19,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,803
Gold Earned
37,095
213
Minions Killed
243
0
Camps Cleared
0
1,079,233
Distance Traveled
895,770
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,069
807
88
9
0
191,093
4
L
Baron Samedi
6,935
694
27
3
0
115,523
0
W
Heimdallr
7,742
774
46
5
0
216,655
0
W
Gilgamesh
7,566
757
40
4
0
195,217
0
W
Odin
7,708
771
30
3
0
211,722
0
W
Arachne
7,620
762
23
2
0
241,798
0
L
Morgan Le Fay
7,762
776
74
7
0
197,090
0
W
Tiamat
8,167
817
74
7
0
213,841
0
L
Bastet
6,998
700
21
2
0
176,011
0
L
Xbalanque
7,331
733
33
3
0
216,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role