Player Matchup

Serqet
Serqet
 
Serqet
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
GraceyOMalley
Sobek
Level 180
God Stats
8W - 1L
1,874 SR
Queue Stats
113W - 80L
1,560 Elo+
Party 1
Anhur
Anhur
IJonathanI
Anhur
Level 197
God Stats
10W - 3L
1,921 SR
Queue Stats
108W - 73L
1,718 Elo+
Party 1
Skadi
Skadi
MatiDefra
Skadi
Level 84
God Stats
2W - 0L
1,739 SR
Queue Stats
6W - 10L
1,308 Elo+
Solo
Baron Samedi
Baron Samedi
sancril
Baron Samedi
Level 86
God Stats
10W - 7L
1,794 SR
Queue Stats
18W - 15L
1,546 Elo+
Solo
Team Averages
Level 144
1,766 SR
1,526 Elo+

VS

Team Averages
Level 143
1,575 SR
1,559 Elo+
Ah Muzen Cab
Ah Muzen Cab
AlloPradoz_
Ah Muzen Cab
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,535 Elo+
Party 2
Mercury
Mercury
Argaion
Mercury
Level 165
God Stats
0W - 2L
1,500 SR
Queue Stats
370W - 354L
1,525 Elo+
Solo
Chronos
Chronos
DEMIOVER
Chronos
Level 143
God Stats
2W - 1L
1,722 SR
Queue Stats
45W - 49L
1,591 Elo+
Party 2
Ares
Ares
Hospitalization
Ares
Level 143
God Stats
32W - 33L
1,653 SR
Queue Stats
84W - 90L
1,582 Elo+
Solo
Hercules
Hercules
NouzenShinei
Hercules
Level 153
God Stats
0W - 6L
1,500 SR
Queue Stats
252W - 261L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
4 / 0 / 0
4,812
687
1,830
4,720
2,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 0 / 3
5,271
753
2,625
7,402
5,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
10
4 / 0 / 2
5,653
808
4,430
2,100
666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
MatiDefra
Skadi
8
0 / 3 / 2
4,203
600
2,829
5,847
1,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
sancril
Baron Samedi
7
0 / 0 / 1
3,942
563
2,962
3,527
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlloPradoz_
Ah Muzen Cab
7
0 / 3 / 0
3,743
535
2,789
4,430
1,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Argaion
Mercury
7
0 / 3 / 0
3,915
559
1,360
5,730
2,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
DEMIOVER
Chronos
7
0 / 0 / 0
4,143
592
2,242
4,446
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
3,946
564
1,428
6,344
3,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
NouzenShinei
Hercules
10
3 / 1 / 0
5,566
795
5,181
5,875
3,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
3
3
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
0
0
4
L
Ah Muzen Cab
AlloPradoz_
Ah Muzen Cab
0
3
0
0
L
Mercury
Argaion
Mercury
0
3
0
0
L
Chronos
DEMIOVER
Chronos
0
0
0
0
W
2
0
3
3.5
L
0
3
0
0
W
Anhur
4
0
2
5
W
Skadi
MatiDefra
Skadi
0
3
2
0.33
L
Hercules
NouzenShinei
Hercules
3
1
0
3
W
Baron Samedi
sancril
Baron Samedi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,676
Damage
13,000
23,596
Taken
26,825
10,879
Mitigated
11,098
8,414
Healing
4,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,830
428
0
760
4,720
2,063
0
239
4,439
0
28,110
L
Ah Muzen Cab
AlloPradoz_
Ah Muzen Cab
2,789
1,019
0
515
4,430
1,007
0
479
3,951
0
23,572
L
Mercury
Argaion
Mercury
1,360
587
0
392
5,730
2,118
0
314
5,342
0
23,306
L
Chronos
DEMIOVER
Chronos
2,242
381
0
846
4,446
1,567
0
2,596
1,850
25,983
1,692
W
2,625
508
0
3,840
7,402
5,087
0
1,428
5,974
14,496
6,693
L
1,428
109
0
1,204
6,344
3,034
0
1,890
4,454
7,432
0
W
Anhur
4,430
3,148
0
1,298
2,100
666
0
265
1,835
0
45,118
W
Skadi
MatiDefra
Skadi
2,829
992
0
767
5,847
1,794
0
0
5,547
0
24,816
L
Hercules
NouzenShinei
Hercules
5,181
2,301
0
1,920
5,875
3,372
0
0
5,719
0
37,365
W
Baron Samedi
sancril
Baron Samedi
2,962
114
118
1,631
3,527
1,269
0
1,726
1,801
16,947
426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,881
Gold Earned
21,313
227
Minions Killed
195
0
Camps Cleared
0
742,589
Distance Traveled
751,866
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
4,812
687
49
7
0
172,626
0
L
Ah Muzen Cab
3,743
535
30
4
0
143,778
1
L
Mercury
3,915
559
45
6
0
138,359
0
L
Chronos
4,143
592
44
6
0
147,365
2
W
Sobek
5,271
753
26
4
0
152,330
4
L
Ares
3,946
564
12
2
0
175,171
0
W
Anhur
5,653
808
91
13
0
142,595
0
W
Skadi
4,203
600
38
5
0
133,231
2
L
Hercules
5,566
795
64
9
0
147,193
0
W
Baron Samedi
3,942
563
23
3
0
141,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role