Player Matchup

Sun Wukong
Sun Wukong
Dexruyne
Sun Wukong
Level 116
God Stats
3W - 1L
1,571 SR
Queue Stats
59W - 102L
1,318 Elo+
Solo
Discordia
Discordia
PsiVxmp
Discordia
Level 73
God Stats
20W - 8L
1,703 SR
Queue Stats
290W - 288L
1,521 Elo+
Solo
Anubis
Anubis
ShaggyGaming587
Anubis
Level 60
God Stats
5W - 7L
1,286 SR
Queue Stats
18W - 25L
1,374 Elo+
Solo
Chiron
Chiron
Unconscious Me
Chiron
Level 66
God Stats
2W - 2L
1,452 SR
Queue Stats
2W - 3L
1,449 Elo+
Solo
Nike
Nike
XxleslatxX
Nike
Level 60
God Stats
1W - 0L
1,276 SR
Queue Stats
3W - 4L
1,544 Elo+
Solo
Team Averages
Level 75
1,457 SR
1,441 Elo+

VS

Team Averages
Level 65
1,564 SR
1,469 Elo+
Bacchus
Bacchus
Dynamicgato
Bacchus
Level 59
God Stats
2W - 4L
1,253 SR
Queue Stats
23W - 35L
1,557 Elo+
Solo
Nu Wa
Nu Wa
batdad37
Nu Wa
Level 64
God Stats
8W - 10L
1,733 SR
Queue Stats
51W - 45L
1,410 Elo+
Solo
Thor
Thor
crazydad_072187
Thor
Level 24
God Stats
5W - 4L
1,787 SR
Queue Stats
345W - 389L
1,512 Elo+
Party 1
Anubis
Anubis
dontreportme72
Anubis
Level 109
God Stats
107W - 95L
1,610 SR
Queue Stats
922W - 980L
1,491 Elo+
Party 1
Apollo
Apollo
steelmill15
Apollo
Level 70
God Stats
1W - 4L
1,436 SR
Queue Stats
14W - 15L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dexruyne
Sun Wukong
15
0 / 2 / 8
8,489
943
1,503
7,796
6,876
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
PsiVxmp
Discordia
16
8 / 1 / 5
10,788
1,199
18,646
5,677
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 1 / 9
9,863
1,096
10,542
4,840
2,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 0 / 8
9,996
1,111
9,520
3,293
1,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
1 / 0 / 10
9,215
1,024
12,655
8,927
6,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

309

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dynamicgato
Bacchus
14
0 / 2 / 3
9,537
1,060
6,878
14,012
18,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
batdad37
Nu Wa
13
1 / 0 / 0
8,159
907
908
2,192
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 2
8,191
910
1,654
13,054
4,601
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 5 / 2
8,423
936
10,110
14,144
5,353
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Apollo
15
3 / 3 / 1
9,619
1,069
7,612
15,660
5,300
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
15
Kills
4
4
Deaths
15
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dexruyne
Sun Wukong
0
2
8
2
L
Bacchus
Dynamicgato
Bacchus
0
2
3
0.75
W
Discordia
PsiVxmp
Discordia
8
1
5
10.5
W
2
1
9
6.5
W
4
0
8
8
W
1
0
10
6
L
Nu Wa
batdad37
Nu Wa
1
0
0
1
L
0
5
2
0.2
L
0
5
2
0.2
L
Apollo
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,866
Damage
27,162
30,533
Taken
59,062
18,760
Mitigated
34,771
5,269
Healing
7,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dexruyne
Sun Wukong
1,503
187
0
0
7,796
6,876
0
4,119
3,677
0
10,022
L
Bacchus
Dynamicgato
Bacchus
6,878
552
170
2,704
14,012
18,817
0
3,699
9,858
22,782
1,803
W
Discordia
PsiVxmp
Discordia
18,646
233
0
2,076
5,677
1,950
0
3,511
2,166
32,763
0
W
10,542
123
170
369
4,840
2,424
0
3,189
1,651
41,079
369
W
9,520
3,254
1,021
818
3,293
1,322
0
2,380
913
0
29,402
W
12,655
1,457
0
815
8,927
6,188
0
4,099
4,828
0
17,192
L
Nu Wa
batdad37
Nu Wa
908
166
0
0
2,192
700
0
410
1,743
7,201
0
L
1,654
747
0
0
13,054
4,601
0
5,522
7,357
0
8,738
L
10,110
441
0
2,299
14,144
5,353
0
9,973
4,171
24,967
0
L
Apollo
7,612
5,605
0
2,463
15,660
5,300
0
9,450
5,994
0
33,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,351
Gold Earned
43,929
188
Minions Killed
157
7
Camps Cleared
4
771,686
Distance Traveled
662,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,489
943
24
3
0
105,981
0
L
Bacchus
9,537
1,060
31
3
0
192,272
0
W
Discordia
10,788
1,199
33
4
3
168,506
0
W
Anubis
9,863
1,096
67
7
2
171,472
0
W
Chiron
9,996
1,111
46
5
1
158,754
0
W
Nike
9,215
1,024
18
2
1
166,973
0
L
Nu Wa
8,159
907
11
1
1
51,688
0
L
Thor
8,191
910
11
1
0
126,776
0
L
Anubis
8,423
936
39
4
0
141,733
0
L
Apollo
9,619
1,069
65
7
3
149,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role