Player Matchup

Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Chiwuis
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 39L
1,355 Elo+
Party 1
Vulcan
Vulcan
ItIzDimitri
Vulcan
Level 75
God Stats
5W - 3L
1,500 SR
Queue Stats
249W - 260L
1,555 Elo+
Solo
Skadi
Skadi
Ljmagana
Skadi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,581 Elo+
Party 1
Sol
Sol
LuisV10
Sol
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,518 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,502 Elo+

VS

Team Averages
Level 125
1,438 SR
1,568 Elo+
Charybdis
Charybdis
Buldawg93
Charybdis
Level 157
God Stats
10W - 5L
1,191 SR
Queue Stats
329W - 326L
1,565 Elo+
Solo
Kali
Kali
Datguyinthe
Kali
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 106L
1,439 Elo+
Party 2
Arachne
Arachne
Its A Bust
Arachne
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
143W - 132L
1,406 Elo+
Party 2
Maui
Maui
JoeBobSchmobb
Maui
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 61L
1,812 Elo+
Solo
Sol
Sol
SyanStormtamer
Sol
Level 144
God Stats
8W - 1L
1,500 SR
Queue Stats
601W - 244L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 4 / 2
6,519
593
3,037
12,586
7,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
Chiwuis
Fafnir
14
2 / 4 / 1
7,583
689
2,300
10,017
10,800
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
14
0 / 3 / 2
7,629
694
9,683
5,938
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Ljmagana
Skadi
14
1 / 3 / 2
7,592
690
9,778
9,790
4,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sol
16
3 / 1 / 3
8,193
745
10,394
8,163
3,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Buldawg93
Charybdis
15
4 / 1 / 8
9,251
841
8,887
6,477
5,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 9
8,858
805
7,177
12,221
9,989
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Its A Bust
Arachne
14
2 / 2 / 8
8,530
775
6,630
10,790
7,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

15
1 / 1 / 13
9,356
851
6,261
10,737
11,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 1 / 10
9,100
827
14,356
10,186
4,908
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
6
Kills
14
15
Deaths
8
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
2
0.25
W
Charybdis
Buldawg93
Charybdis
4
1
8
8
L
Fafnir
Chiwuis
Fafnir
2
4
1
0.63
W
4
3
9
2.83
L
Vulcan
0
3
2
0.33
W
Arachne
Its A Bust
Arachne
2
2
8
3
W
1
1
13
7.5
L
Skadi
Ljmagana
Skadi
1
3
2
0.67
L
Sol
3
1
3
4.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,192
Damage
43,311
46,494
Taken
50,411
29,330
Mitigated
39,780
14,293
Healing
27,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,037
523
1,380
3,719
12,586
7,976
16
3,669
8,643
0
5,407
W
Charybdis
Buldawg93
Charybdis
8,887
3,172
1,274
1,667
6,477
5,798
958
3,206
3,271
0
25,966
L
Fafnir
Chiwuis
Fafnir
2,300
513
0
1,041
10,017
10,800
0
4,385
5,190
6,100
62
W
7,177
1,621
159
4,530
12,221
9,989
288
5,841
6,380
0
10,957
L
Vulcan
9,683
4,169
752
409
5,938
2,703
0
3,047
2,861
22,174
412
W
Arachne
Its A Bust
Arachne
6,630
3,956
1,346
5,319
10,790
7,640
214
5,278
5,512
0
11,157
W
6,261
549
2,243
4,553
10,737
11,445
0
3,658
7,079
11,619
753
L
Skadi
Ljmagana
Skadi
9,778
1,999
485
1,796
9,790
4,254
0
4,691
4,844
0
22,261
L
Sol
10,394
1,229
406
4,305
8,163
3,597
0
4,718
3,364
25,295
811
W
14,356
2,847
864
5,865
10,186
4,908
3,538
4,089
6,097
43,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,516
Gold Earned
45,095
114
Minions Killed
161
0
Camps Cleared
0
903,907
Distance Traveled
1,085,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,519
593
5
0
0
145,925
0
W
Charybdis
9,251
841
51
5
0
176,604
0
L
Fafnir
7,583
689
7
1
0
188,883
0
W
Kali
8,858
805
16
1
0
235,641
0
L
Vulcan
7,629
694
34
3
0
197,667
0
W
Arachne
8,530
775
14
1
0
222,883
0
W
Maui
9,356
851
15
1
0
239,769
0
L
Skadi
7,592
690
29
3
0
177,139
0
L
Sol
8,193
745
39
4
0
194,293
0
W
Sol
9,100
827
65
6
0
211,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role