Player Matchup

Ymir
Ymir
 
Ymir
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
BossCow90217
Camazotz
Level 64
God Stats
5W - 2L
1,272 SR
Queue Stats
6W - 3L
1,675 Elo+
Party 1
Baron Samedi
Baron Samedi
Forevernin
Baron Samedi
Level 119
God Stats
4W - 8L
1,222 SR
Queue Stats
415W - 394L
1,391 Elo+
Solo
Set
Set
Jonnyblak
Set
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 55L
1,506 Elo+
Solo
Heimdallr
Heimdallr
blakewhaat
Heimdallr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,556 Elo+
Solo
Team Averages
Level 80
1,399 SR
1,525 Elo+

VS

Team Averages
Level 68
1,411 SR
1,481 Elo+
Surtr
Surtr
LouMartinez22
Surtr
Level 69
God Stats
46W - 31L
1,484 SR
Queue Stats
105W - 91L
1,376 Elo+
Party 3
Cthulhu
Cthulhu
PositivePreston
Cthulhu
Level 48
God Stats
19W - 15L
1,559 SR
Queue Stats
51W - 39L
1,488 Elo+
Party 3
Ah Puch
Ah Puch
Taterbob Salad
Ah Puch
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,462 Elo+
Party 2
Serqet
Serqet
Urias13
Serqet
Level 123
God Stats
2W - 2L
1,194 SR
Queue Stats
30W - 26L
1,462 Elo+
Party 2
Anubis
Anubis
thehunterer
Anubis
Level 54
God Stats
5W - 6L
1,318 SR
Queue Stats
142W - 130L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 1 / 0
6,459
404
2,977
13,709
11,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
BossCow90217
Camazotz
12
1 / 3 / 0
6,397
400
2,400
14,009
6,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Baron Samedi
Forevernin
Baron Samedi
14
1 / 1 / 1
7,371
461
3,070
5,742
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 1
7,762
485
5,592
14,073
5,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
blakewhaat
Heimdallr
6
0 / 3 / 0
5,339
334
1,594
4,253
1,457
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
9,893
618
9,383
7,541
6,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 0 / 6
8,077
505
5,142
9,226
6,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
3 / 0 / 2
7,791
487
7,321
4,680
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
Urias13
Serqet
15
1 / 0 / 3
8,387
524
5,122
11,781
5,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
14
4 / 2 / 0
8,832
552
6,940
6,433
2,797
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
11
11
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
L
Camazotz
BossCow90217
Camazotz
1
3
0
0.33
L
Baron Samedi
Forevernin
Baron Samedi
1
1
1
1.5
L
1
3
1
0.5
W
3
1
1
3.5
W
0
0
6
3
W
3
0
2
4
W
Serqet
Urias13
Serqet
1
0
3
2.5
L
Heimdallr
blakewhaat
Heimdallr
0
3
0
0
W
Anubis
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,633
Damage
33,908
51,786
Taken
39,661
26,830
Mitigated
22,974
15,454
Healing
7,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,977
264
185
3,919
13,709
11,314
0
7,449
5,968
27,701
327
L
Camazotz
BossCow90217
Camazotz
2,400
616
0
3,935
14,009
6,533
0
1,382
12,627
0
44,571
L
Baron Samedi
Forevernin
Baron Samedi
3,070
56
326
703
5,742
1,868
0
4,438
1,304
52,837
0
L
5,592
1,897
0
5,906
14,073
5,658
308
3,681
10,167
0
69,678
W
9,383
3,012
0
2,001
7,541
6,594
225
0
7,072
928
74,123
W
5,142
85
1,866
1,513
9,226
6,375
227
1,663
7,563
36,051
0
W
7,321
692
0
749
4,680
1,651
1,205
1,678
3,002
42,073
1,044
W
Serqet
Urias13
Serqet
5,122
1,284
0
1,485
11,781
5,557
0
851
10,846
0
77,171
L
Heimdallr
blakewhaat
Heimdallr
1,594
845
0
480
4,253
1,457
0
2,451
1,672
0
15,158
W
Anubis
6,940
294
0
250
6,433
2,797
1,810
2,278
4,107
56,174
1,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,328
Gold Earned
42,980
358
Minions Killed
434
0
Camps Cleared
0
1,333,979
Distance Traveled
1,455,913
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,459
404
41
3
0
278,726
0
L
Camazotz
6,397
400
70
4
0
283,089
0
L
Baron Samedi
7,371
461
99
6
0
298,916
0
L
Set
7,762
485
121
8
0
333,658
0
W
Surtr
9,893
618
125
8
0
247,706
0
W
Cthulhu
8,077
505
48
3
0
265,206
0
W
Ah Puch
7,791
487
65
4
0
298,366
0
W
Serqet
8,387
524
107
7
0
365,642
6
L
Heimdallr
5,339
334
27
2
0
139,590
0
W
Anubis
8,832
552
89
6
0
278,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role