Player Matchup

Cabrakan
Cabrakan
GAMERDUDE00012
Cabrakan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,755 Elo+
Party 1
The Morrigan
The Morrigan
NekoSamuraii
The Morrigan
Level 106
God Stats
3W - 3L
1,567 SR
Queue Stats
19W - 18L
1,584 Elo+
Party 1
Ishtar
Ishtar
Zebstrika312
Ishtar
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,721 Elo+
Party 1
Team Averages
Level 117
1,522 SR
1,687 Elo+

VS

Team Averages
Level 110
1,596 SR
1,612 Elo+
Nemesis
Nemesis
Ikhrir
Nemesis
Level 115
God Stats
31W - 34L
1,478 SR
Queue Stats
109W - 111L
1,500 Elo+
Solo
Vulcan
Vulcan
KneeKnight
Vulcan
Level 112
God Stats
12W - 9L
1,809 SR
Queue Stats
46W - 42L
1,773 Elo+
Solo
Sobek
Sobek
xxTyKuxx
Sobek
Level 104
God Stats
7W - 17L
1,500 SR
Queue Stats
676W - 672L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
2 / 6 / 1
9,282
619
6,953
15,323
14,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
NekoSamuraii
The Morrigan
13
0 / 5 / 2
8,848
590
7,552
7,772
3,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ishtar
14
1 / 3 / 1
9,649
643
13,816
13,408
5,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ikhrir
Nemesis
16
5 / 1 / 8
11,237
749
6,906
14,302
11,244
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
KneeKnight
Vulcan
18
4 / 0 / 10
11,431
762
14,193
5,556
2,514
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
xxTyKuxx
Sobek
16
5 / 2 / 9
10,986
732
9,589
20,699
22,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
14
14
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
2
6
1
0.42
W
Nemesis
Ikhrir
Nemesis
5
1
8
9
W
Vulcan
KneeKnight
Vulcan
4
0
10
9
L
The Morrigan
NekoSamuraii
The Morrigan
0
5
2
0.2
L
Ishtar
1
3
1
0.5
W
Sobek
xxTyKuxx
Sobek
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,321
Damage
30,688
36,503
Taken
40,557
24,126
Mitigated
36,142
5,525
Healing
8,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
6,953
488
0
2,025
15,323
14,427
0
10,157
4,591
15,455
516
W
Nemesis
Ikhrir
Nemesis
6,906
2,073
0
2,514
14,302
11,244
1,420
3,685
10,022
0
65,578
W
Vulcan
KneeKnight
Vulcan
14,193
6,636
0
1,310
5,556
2,514
1,334
1,933
3,306
60,337
0
L
The Morrigan
NekoSamuraii
The Morrigan
7,552
778
80
840
7,772
3,866
0
4,111
3,217
34,150
1,328
L
Ishtar
13,816
9,247
0
2,580
13,408
5,833
0
6,976
6,123
0
55,483
W
Sobek
xxTyKuxx
Sobek
9,589
166
0
4,872
20,699
22,384
129
6,289
12,609
27,753
1,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,779
Gold Earned
33,654
162
Minions Killed
201
0
Camps Cleared
0
760,005
Distance Traveled
907,290
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,282
619
16
1
0
263,715
0
W
Nemesis
11,237
749
77
5
0
303,019
4
W
Vulcan
11,431
762
100
7
0
328,901
0
L
The Morrigan
8,848
590
61
4
0
226,844
0
L
Ishtar
9,649
643
85
6
0
269,446
0
W
Sobek
10,986
732
24
2
0
275,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role