Player Matchup

Ishtar
Ishtar
ColdCalamity460
Ishtar
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 38L
1,450 Elo+
Party 1
Achilles
Achilles
DaddyDanteDT
Achilles
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 33L
1,423 Elo+
Party 1
Nemesis
Nemesis
Rigatonyxx
Nemesis
Level 81
God Stats
6W - 6L
1,532 SR
Queue Stats
23W - 21L
1,401 Elo+
Party 1
Team Averages
Level 84
1,511 SR
1,425 Elo+

VS

Team Averages
Level 135
1,449 SR
1,340 Elo+
Anubis
Anubis
 
Anubis
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
TheXXtot
King Arthur
Level 121
God Stats
3W - 2L
1,563 SR
Queue Stats
10W - 10L
1,189 Elo+
Party 2
Chiron
Chiron
tchainz903
Chiron
Level 123
God Stats
2W - 2L
1,285 SR
Queue Stats
16W - 19L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,599
633
7,230
10,143
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
DaddyDanteDT
Achilles
11
2 / 5 / 0
7,459
622
8,475
15,671
16,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Rigatonyxx
Nemesis
12
1 / 5 / 2
7,627
636
2,974
12,350
4,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 0 / 7
9,268
772
10,761
10,013
5,028
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TheXXtot
King Arthur
14
3 / 3 / 8
8,799
733
10,538
11,077
10,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
tchainz903
Chiron
15
5 / 0 / 6
9,589
799
8,839
8,494
3,616
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
12
12
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
7
7.5
L
0
2
2
0.5
L
Achilles
DaddyDanteDT
Achilles
2
5
0
0.4
L
Nemesis
Rigatonyxx
Nemesis
1
5
2
0.4
W
King Arthur
TheXXtot
King Arthur
3
3
8
2.33
W
Chiron
tchainz903
Chiron
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,679
Damage
30,138
38,164
Taken
29,584
25,528
Mitigated
19,386
1,685
Healing
11,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,761
867
0
5,070
10,013
5,028
510
44
9,969
37,163
600
L
7,230
2,757
0
0
10,143
4,122
329
1,446
8,384
0
28,884
L
Achilles
DaddyDanteDT
Achilles
8,475
811
233
991
15,671
16,998
0
4,070
11,100
0
24,066
L
Nemesis
Rigatonyxx
Nemesis
2,974
550
0
461
12,350
4,408
227
5,746
6,292
0
14,277
W
King Arthur
TheXXtot
King Arthur
10,538
1,902
446
2,155
11,077
10,742
367
564
10,389
1,169
22,220
W
Chiron
tchainz903
Chiron
8,839
4,363
573
3,566
8,494
3,616
1,996
12
8,482
0
44,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,685
Gold Earned
27,656
112
Minions Killed
141
0
Camps Cleared
0
594,676
Distance Traveled
612,506
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,268
772
51
4
0
189,952
6
L
Ishtar
7,599
633
52
4
0
195,344
0
L
Achilles
7,459
622
30
3
0
203,408
0
L
Nemesis
7,627
636
30
3
0
195,924
0
W
King Arthur
8,799
733
26
2
0
202,233
0
W
Chiron
9,589
799
64
5
0
220,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role