Player Matchup

Yu Huang
Yu Huang
ColdCalamity460
Yu Huang
Level 109
God Stats
1W - 1L
1,253 SR
Queue Stats
47W - 38L
1,429 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DaddyDanteDT
Ah Muzen Cab
Level 63
God Stats
1W - 2L
1,105 SR
Queue Stats
39W - 33L
1,398 Elo+
Party 1
Mulan
Mulan
Rigatonyxx
Mulan
Level 81
God Stats
1W - 1L
1,192 SR
Queue Stats
23W - 21L
1,363 Elo+
Party 1
Team Averages
Level 84
1,183 SR
1,397 Elo+

VS

Team Averages
Level 50
1,481 SR
1,407 Elo+
Kumbhakarna
Kumbhakarna
FluffyFawn8776
Kumbhakarna
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 52L
1,312 Elo+
Party 2
Skadi
Skadi
StickyTheBandit
Skadi
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 10L
1,606 Elo+
Solo
Kukulkan
Kukulkan
troutlover800
Kukulkan
Level 27
God Stats
16W - 24L
1,444 SR
Queue Stats
25W - 44L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
17
3 / 1 / 5
11,083
739
11,813
7,441
3,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
DaddyDanteDT
Ah Muzen Cab
15
2 / 3 / 6
10,041
669
12,392
12,877
5,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
15
3 / 2 / 5
10,453
697
4,933
12,848
10,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FluffyFawn8776
Kumbhakarna
14
0 / 1 / 5
9,506
634
5,200
16,837
21,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 3 / 2
10,821
721
13,478
10,547
4,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
troutlover800
Kukulkan
15
2 / 4 / 2
9,996
666
6,948
9,355
4,308
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
8
Kills
6
6
Deaths
8
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
3
1
5
5.5
W
Ah Muzen Cab
DaddyDanteDT
Ah Muzen Cab
2
3
6
1.67
L
Kumbhakarna
FluffyFawn8776
Kumbhakarna
0
1
5
2.5
W
Mulan
3
2
5
2.75
L
4
3
2
1.67
L
Kukulkan
troutlover800
Kukulkan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,138
Damage
25,626
33,166
Taken
36,739
19,686
Mitigated
30,458
3,700
Healing
1,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
11,813
1,340
0
1,655
7,441
3,319
742
2,717
4,716
59,663
0
W
Ah Muzen Cab
DaddyDanteDT
Ah Muzen Cab
12,392
4,192
390
227
12,877
5,593
744
3,929
8,936
0
34,958
L
Kumbhakarna
FluffyFawn8776
Kumbhakarna
5,200
788
0
284
16,837
21,577
431
4,776
12,061
16,981
1,960
W
Mulan
4,933
983
36
1,392
12,848
10,774
165
4,789
8,040
0
20,592
L
13,478
5,027
0
1,384
10,547
4,573
834
2,583
7,964
0
50,547
L
Kukulkan
troutlover800
Kukulkan
6,948
301
0
0
9,355
4,308
1,028
4,486
4,869
44,240
864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,577
Gold Earned
30,323
166
Minions Killed
205
0
Camps Cleared
0
791,818
Distance Traveled
855,921
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,083
739
81
5
0
262,127
0
W
Ah Muzen Cab
10,041
669
48
3
0
270,768
0
L
Kumbhakarna
9,506
634
57
4
0
312,124
0
W
Mulan
10,453
697
37
2
0
258,923
0
L
Skadi
10,821
721
75
5
0
274,076
4
L
Kukulkan
9,996
666
73
5
0
269,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role