Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
AlexMariin29
Janus
Level 83
God Stats
4W - 0L
1,503 SR
Queue Stats
85W - 77L
1,329 Elo+
Party 2
Charybdis
Charybdis
Erick2540
Charybdis
Level 100
God Stats
1W - 1L
1,312 SR
Queue Stats
92W - 86L
1,363 Elo+
Party 2
Athena
Athena
IlFranklI
Athena
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 80L
1,120 Elo+
Party 2
Cupid
Cupid
mdpikachu
Cupid
Level 125
God Stats
2W - 0L
1,891 SR
Queue Stats
254W - 150L
1,488 Elo+
Party 1
Team Averages
Level 102
1,541 SR
1,360 Elo+

VS

Team Averages
Level 70
1,500 SR
1,455 Elo+
Merlin
Merlin
Ahasiw3739
Merlin
Level 46
God Stats
2W - 7L
1,500 SR
Queue Stats
357W - 346L
1,480 Elo+
Solo
Hercules
Hercules
BBWonCall
Hercules
Level 114
God Stats
6W - 2L
1,500 SR
Queue Stats
313W - 303L
1,478 Elo+
Solo
Cerberus
Cerberus
W33bst3rUnicorn
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,396 Elo+
Solo
Cupid
Cupid
WailedFox148196
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
bbykami
Hun Batz
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 35L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
7 / 1 / 10
8,287
1,036
11,665
11,695
8,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 3 / 9
7,880
985
9,814
6,680
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Erick2540
Charybdis
12
4 / 2 / 10
7,333
917
12,365
6,305
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
IlFranklI
Athena
13
2 / 2 / 10
7,184
898
5,844
8,898
9,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
mdpikachu
Cupid
13
1 / 0 / 15
7,890
986
3,911
3,941
2,072
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ahasiw3739
Merlin
14
2 / 3 / 2
7,082
885
7,510
6,258
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
BBWonCall
Hercules
14
1 / 2 / 6
7,029
879
7,421
15,504
12,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
12
2 / 3 / 2
6,748
844
4,324
10,543
9,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 0
5,590
699
2,334
8,333
3,254
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
bbykami
Hun Batz
9
2 / 6 / 3
6,219
777
5,022
7,974
4,624
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
18
Kills
7
8
Deaths
19
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
1
10
12
L
Merlin
Ahasiw3739
Merlin
2
3
2
1
W
4
3
9
2.83
L
Hercules
BBWonCall
Hercules
1
2
6
2
W
Charybdis
Erick2540
Charybdis
4
2
10
4.5
W
Athena
IlFranklI
Athena
2
2
10
3.5
L
Cerberus
2
3
2
1
L
0
5
0
0
L
Hun Batz
bbykami
Hun Batz
2
6
3
0.58
W
Cupid
mdpikachu
Cupid
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,599
Damage
26,611
37,519
Taken
48,612
25,899
Mitigated
33,205
14,235
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,665
2,747
59
1,075
11,695
8,025
415
2,592
8,940
0
16,565
L
Merlin
Ahasiw3739
Merlin
7,510
278
571
1,019
6,258
2,775
0
1,772
4,112
24,630
381
W
9,814
496
1,215
1,322
6,680
3,129
884
2,283
4,353
20,336
0
L
Hercules
BBWonCall
Hercules
7,421
1,872
1,188
6,895
15,504
12,960
0
4,237
10,381
0
11,252
W
Charybdis
Erick2540
Charybdis
12,365
6,867
943
1,783
6,305
2,740
39
2,697
3,489
0
21,621
W
Athena
IlFranklI
Athena
5,844
1,118
605
1,066
8,898
9,933
364
2,939
5,921
8,169
0
L
Cerberus
4,324
176
610
2,280
10,543
9,592
0
2,792
7,294
7,219
952
L
2,334
1,521
563
1,159
8,333
3,254
0
3,340
4,695
0
5,077
L
Hun Batz
bbykami
Hun Batz
5,022
1,338
205
459
7,974
4,624
0
2,053
5,482
0
8,053
W
Cupid
mdpikachu
Cupid
3,911
955
3,624
2,543
3,941
2,072
280
724
3,137
0
12,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,574
Gold Earned
32,668
95
Minions Killed
81
0
Camps Cleared
0
834,650
Distance Traveled
728,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,287
1,036
13
2
0
186,316
0
L
Merlin
7,082
885
39
5
0
138,296
0
W
Janus
7,880
985
29
4
0
178,461
0
L
Hercules
7,029
879
10
1
0
164,260
0
W
Charybdis
7,333
917
27
3
0
132,299
0
W
Athena
7,184
898
3
0
0
165,890
0
L
Cerberus
6,748
844
17
2
0
161,323
0
L
Cupid
5,590
699
4
1
0
154,798
0
L
Hun Batz
6,219
777
11
1
0
110,029
0
W
Cupid
7,890
986
23
3
0
171,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role