Player Matchup

Hun Batz
Hun Batz
AmmoGURU
Hun Batz
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 163L
1,433 Elo+
Solo
Ymir
Ymir
AnddyMyst
Ymir
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 53L
1,412 Elo+
Solo
Tyr
Tyr
Shaad Spartan
Tyr
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 93L
1,470 Elo+
Solo
Bacchus
Bacchus
Xerces911
Bacchus
Level 27
God Stats
4W - 1L
1,613 SR
Queue Stats
33W - 59L
1,336 Elo+
Party 1
Rama
Rama
ruffient
Rama
Level 85
God Stats
1W - 3L
1,376 SR
Queue Stats
29W - 28L
1,473 Elo+
Party 1
Team Averages
Level 97
1,498 SR
1,425 Elo+

VS

Team Averages
Level 91
1,460 SR
1,487 Elo+
Hades
Hades
 
Hades
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Avruh
Pele
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 89L
1,583 Elo+
Party 2
Fenrir
Fenrir
K4OS Angie
Fenrir
Level 85
God Stats
0W - 1L
1,298 SR
Queue Stats
18W - 16L
1,508 Elo+
Solo
Skadi
Skadi
Mopan14
Skadi
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 69L
1,583 Elo+
Party 2
Ne Zha
Ne Zha
PandaFapper
Ne Zha
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AmmoGURU
Hun Batz
15
5 / 6 / 13
9,545
734
12,463
12,259
7,312
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
17
4 / 3 / 15
9,956
766
9,556
22,315
20,572
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 4 / 14
10,174
783
9,751
15,065
19,334
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Xerces911
Bacchus
17
1 / 1 / 21
10,544
811
7,117
10,318
16,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
19
10 / 1 / 9
11,563
889
17,628
8,735
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
2 / 4 / 10
9,273
713
8,082
10,936
9,861
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
Avruh
Pele
14
6 / 7 / 3
9,049
696
16,802
15,306
7,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
K4OS Angie
Fenrir
15
2 / 5 / 7
9,096
700
5,997
11,278
5,962
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Mopan14
Skadi
16
3 / 4 / 10
9,504
731
14,263
11,903
5,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ne Zha
15
2 / 5 / 9
8,636
664
9,155
11,855
6,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
54
25
Kills
15
15
Deaths
25
72
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
4
10
1.75
W
Hun Batz
AmmoGURU
Hun Batz
5
6
13
1.92
W
Ymir
4
3
15
3.83
L
Pele
Avruh
Pele
6
7
3
1.07
L
Fenrir
K4OS Angie
Fenrir
2
5
7
1.1
L
Skadi
Mopan14
Skadi
3
4
10
2
L
Ne Zha
2
5
9
1.3
W
5
4
14
3
W
Bacchus
Xerces911
Bacchus
1
1
21
11.5
W
Rama
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,515
Damage
54,299
68,692
Taken
61,278
68,418
Mitigated
35,250
23,890
Healing
12,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,082
78
747
2,522
10,936
9,861
0
2,936
8,000
19,545
0
W
Hun Batz
AmmoGURU
Hun Batz
12,463
1,694
1,191
471
12,259
7,312
903
1,146
11,113
0
19,551
W
Ymir
9,556
693
623
6,966
22,315
20,572
485
2,207
20,108
20,256
193
L
Pele
Avruh
Pele
16,802
3,131
1,530
2,586
15,306
7,571
0
4,520
10,786
0
23,536
L
Fenrir
K4OS Angie
Fenrir
5,997
494
716
1,872
11,278
5,962
0
2,441
8,837
0
11,485
L
Skadi
Mopan14
Skadi
14,263
5,176
893
1,023
11,903
5,782
0
3,287
8,616
0
35,389
L
Ne Zha
9,155
1,454
0
1,057
11,855
6,074
0
3,393
8,462
0
16,665
W
9,751
421
3,447
4,362
15,065
19,334
36
2,200
12,865
0
15,393
W
Bacchus
Xerces911
Bacchus
7,117
434
0
1,964
10,318
16,443
431
1,310
9,008
16,424
0
W
Rama
17,628
9,183
739
4,127
8,735
4,757
1,354
1,219
7,516
0
44,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,782
Gold Earned
45,558
139
Minions Killed
123
0
Camps Cleared
0
1,132,978
Distance Traveled
1,117,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,273
713
35
3
0
231,432
0
W
Hun Batz
9,545
734
21
2
0
225,270
0
W
Ymir
9,956
766
22
2
0
193,860
0
L
Pele
9,049
696
15
1
0
217,787
0
L
Fenrir
9,096
700
14
1
0
229,826
0
L
Skadi
9,504
731
39
3
0
227,623
0
L
Ne Zha
8,636
664
20
2
0
210,520
0
W
Tyr
10,174
783
13
1
0
245,677
0
W
Bacchus
10,544
811
19
1
0
256,507
0
W
Rama
11,563
889
64
5
0
211,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role