Player Matchup

Gilgamesh
Gilgamesh
Delawn
Gilgamesh
Level 58
God Stats
11W - 9L
1,742 SR
Queue Stats
13W - 12L
1,546 Elo+
Solo
Thanatos
Thanatos
DiegoSibCor
Thanatos
Level 106
God Stats
0W - 3L
1,271 SR
Queue Stats
25W - 30L
1,354 Elo+
Party 1
Yu Huang
Yu Huang
alan55
Yu Huang
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 17L
1,300 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rajja-24
Morgan Le Fay
Level 155
God Stats
54W - 72L
1,320 SR
Queue Stats
2,143W - 2,274L
1,492 Elo+
Solo
Loki
Loki
tsm-santino98
Loki
Level 112
God Stats
0W - 3L
1,297 SR
Queue Stats
54W - 42L
1,633 Elo+
Party 1
Team Averages
Level 107
1,426 SR
1,465 Elo+

VS

Team Averages
Level 110
1,388 SR
1,475 Elo+
Vulcan
Vulcan
Azmalad972
Vulcan
Level 138
God Stats
352W - 399L
1,450 SR
Queue Stats
417W - 464L
1,458 Elo+
Solo
Nu Wa
Nu Wa
DeVannon
Nu Wa
Level 143
God Stats
92W - 89L
1,339 SR
Queue Stats
153W - 153L
1,421 Elo+
Solo
Fenrir
Fenrir
MrWhite0734
Fenrir
Level 89
God Stats
113W - 112L
1,488 SR
Queue Stats
117W - 120L
1,497 Elo+
Solo
Maui
Maui
bmclees10
Maui
Level 83
God Stats
3W - 0L
1,166 SR
Queue Stats
14W - 16L
1,527 Elo+
Solo
Heimdallr
Heimdallr
juank1o2
Heimdallr
Level 95
God Stats
9W - 5L
1,500 SR
Queue Stats
655W - 724L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Delawn
Gilgamesh
10
0 / 0 / 0
4,576
763
0
351
123
Thanatos
DiegoSibCor
Thanatos
11
0 / 5 / 0
6,520
1,087
4,208
10,517
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
alan55
Yu Huang
11
0 / 4 / 0
6,556
1,093
1,383
5,730
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
rajja-24
Morgan Le Fay
11
0 / 2 / 0
6,628
1,105
6,094
5,403
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 0
7,123
1,187
2,215
6,806
2,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

254

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Azmalad972
Vulcan
13
0 / 0 / 9
7,360
1,227
3,070
2,523
846
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
DeVannon
Nu Wa
13
2 / 0 / 8
7,658
1,276
6,490
1,061
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
13
5 / 0 / 4
7,952
1,325
9,362
6,085
3,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
13
0 / 0 / 10
7,880
1,313
3,244
4,773
3,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
juank1o2
Heimdallr
13
5 / 0 / 5
8,490
1,415
3,217
2,348
1,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
12
12
Deaths
0
0
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Azmalad972
Vulcan
0
0
9
4.5
W
Nu Wa
DeVannon
Nu Wa
2
0
8
6
L
Gilgamesh
Delawn
Gilgamesh
0
0
0
0
L
Thanatos
DiegoSibCor
Thanatos
0
5
0
0
W
Fenrir
5
0
4
7
L
Yu Huang
alan55
Yu Huang
0
4
0
0
W
Maui
0
0
10
5
W
Heimdallr
juank1o2
Heimdallr
5
0
5
7.5
L
Morgan Le Fay
rajja-24
Morgan Le Fay
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,900
Damage
25,383
28,807
Taken
16,790
10,310
Mitigated
9,385
2,320
Healing
4,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Azmalad972
Vulcan
3,070
946
104
1,609
2,523
846
0
1,521
1,002
27,296
0
W
Nu Wa
DeVannon
Nu Wa
6,490
4,061
112
201
1,061
350
0
388
673
14,205
0
L
Gilgamesh
Delawn
Gilgamesh
0
0
0
0
351
123
0
289
0
0
0
L
Thanatos
DiegoSibCor
Thanatos
4,208
549
0
1,911
10,517
3,505
0
4,810
5,321
0
13,042
W
Fenrir
9,362
1,367
0
902
6,085
3,254
0
1,982
4,103
0
14,489
L
Yu Huang
alan55
Yu Huang
1,383
345
0
0
5,730
2,191
0
2,778
2,704
7,071
277
W
Maui
3,244
573
0
672
4,773
3,876
0
2,450
2,323
5,742
0
W
Heimdallr
juank1o2
Heimdallr
3,217
1,025
144
293
2,348
1,059
0
814
1,534
0
25,335
L
Morgan Le Fay
rajja-24
Morgan Le Fay
6,094
0
0
0
5,403
2,159
0
2,496
2,763
19,602
492
L
2,215
104
0
409
6,806
2,332
0
1,935
4,625
0
32,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,403
Gold Earned
39,340
125
Minions Killed
157
4
Camps Cleared
8
488,948
Distance Traveled
719,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,360
1,227
58
10
2
148,427
0
W
Nu Wa
7,658
1,276
20
3
3
134,392
0
L
Gilgamesh
4,576
763
0
0
0
0
0
L
Thanatos
6,520
1,087
19
3
2
127,531
0
W
Fenrir
7,952
1,325
8
1
1
168,770
0
L
Yu Huang
6,556
1,093
11
2
1
80,603
0
W
Maui
7,880
1,313
8
1
1
138,475
0
W
Heimdallr
8,490
1,415
63
11
1
129,844
0
L
Morgan Le Fay
6,628
1,105
28
5
0
135,841
0
L
Loki
7,123
1,187
67
11
1
144,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role