Player Matchup

Hun Batz
Hun Batz
Degorian
Hun Batz
Level 109
God Stats
26W - 25L
1,500 SR
Queue Stats
116W - 120L
1,471 Elo+
Solo
Raijin
Raijin
Hezminator
Raijin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,493 Elo+
Solo
Hou Yi
Hou Yi
Kokx98
Hou Yi
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 160L
1,511 Elo+
Solo
Aphrodite
Aphrodite
mrspectres
Aphrodite
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,500 Elo+
Solo
Bellona
Bellona
rezakone
Bellona
Level 78
God Stats
23W - 18L
1,487 SR
Queue Stats
196W - 196L
1,452 Elo+
Solo
Team Averages
Level 85
1,497 SR
1,486 Elo+

VS

Team Averages
Level 80
1,443 SR
1,356 Elo+
Ra
Ra
AC-BLOODS
Ra
Level 91
God Stats
15W - 5L
1,469 SR
Queue Stats
24W - 21L
1,457 Elo+
Party 1
Xbalanque
Xbalanque
Sandzo_87
Xbalanque
Level 18
God Stats
2W - 0L
1,519 SR
Queue Stats
33W - 42L
1,174 Elo+
Party 1
Bakasura
Bakasura
cowhow
Bakasura
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 10L
1,657 Elo+
Solo
Anubis
Anubis
ducky156
Anubis
Level 69
God Stats
15W - 8L
1,648 SR
Queue Stats
51W - 39L
1,574 Elo+
Solo
Hercules
Hercules
sarbaz7000
Hercules
Level 100
God Stats
1W - 1L
1,077 SR
Queue Stats
29W - 44L
918 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Degorian
Hun Batz
18
1 / 2 / 1
9,288
516
3,004
15,669
6,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Raijin
Hezminator
Raijin
11
2 / 3 / 1
7,407
412
5,569
8,665
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Kokx98
Hou Yi
15
1 / 3 / 2
8,398
467
4,626
11,388
5,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
mrspectres
Aphrodite
15
1 / 2 / 2
8,590
477
6,844
11,181
6,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bellona
rezakone
Bellona
16
2 / 3 / 1
9,780
543
12,856
20,134
22,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 4
9,263
515
7,050
11,863
6,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Sandzo_87
Xbalanque
15
2 / 3 / 1
9,054
503
6,659
10,171
4,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
cowhow
Bakasura
16
4 / 1 / 2
9,502
528
9,991
14,236
7,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
ducky156
Anubis
18
7 / 2 / 1
10,961
609
12,700
10,912
6,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
sarbaz7000
Hercules
14
0 / 0 / 4
8,571
476
2,745
7,152
5,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
13
13
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Hun Batz
Degorian
Hun Batz
1
2
1
0.75
L
Raijin
Hezminator
Raijin
2
3
1
0.83
L
Hou Yi
Kokx98
Hou Yi
1
3
2
0.67
W
Xbalanque
Sandzo_87
Xbalanque
2
3
1
0.83
W
Bakasura
cowhow
Bakasura
4
1
2
5
W
Anubis
ducky156
Anubis
7
2
1
3.75
L
Aphrodite
mrspectres
Aphrodite
1
2
2
1
L
Bellona
rezakone
Bellona
2
3
1
0.83
W
Hercules
sarbaz7000
Hercules
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,899
Damage
39,145
67,037
Taken
54,334
43,015
Mitigated
29,581
25,846
Healing
20,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,050
665
1,740
7,634
11,863
6,137
503
838
11,025
75,020
0
L
Hun Batz
Degorian
Hun Batz
3,004
444
0
7,321
15,669
6,460
453
4,307
11,222
0
93,522
L
Raijin
Hezminator
Raijin
5,569
469
0
1,575
8,665
2,124
80
4,965
3,215
38,857
718
L
Hou Yi
Kokx98
Hou Yi
4,626
1,464
0
2,038
11,388
5,100
0
743
10,576
0
58,368
W
Xbalanque
Sandzo_87
Xbalanque
6,659
3,512
0
250
10,171
4,286
1,290
2,224
7,947
0
70,546
W
Bakasura
cowhow
Bakasura
9,991
5,888
0
2,374
14,236
7,520
1,347
2,752
11,484
0
39,846
W
Anubis
ducky156
Anubis
12,700
551
0
6,392
10,912
6,136
2,702
4,592
6,320
97,130
1,429
L
Aphrodite
mrspectres
Aphrodite
6,844
491
2,232
6,625
11,181
6,819
0
1,803
8,879
49,909
0
L
Bellona
rezakone
Bellona
12,856
3,394
0
6,055
20,134
22,512
0
7,415
10,890
0
82,801
W
Hercules
sarbaz7000
Hercules
2,745
452
195
2,374
7,152
5,502
224
1,864
5,288
0
13,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,463
Gold Earned
47,351
514
Minions Killed
497
0
Camps Cleared
0
1,529,765
Distance Traveled
1,695,117
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,263
515
127
7
0
257,065
1
L
Hun Batz
9,288
516
164
9
0
359,329
2
L
Raijin
7,407
412
65
4
0
235,429
0
L
Hou Yi
8,398
467
100
6
0
307,538
2
W
Xbalanque
9,054
503
121
7
0
327,080
0
W
Bakasura
9,502
528
96
5
0
411,584
0
W
Anubis
10,961
609
131
7
0
317,531
9
L
Aphrodite
8,590
477
73
4
0
323,951
4
L
Bellona
9,780
543
112
6
0
303,518
0
W
Hercules
8,571
476
22
1
0
381,857
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role