Player Matchup

Ishtar
Ishtar
Bronze III
FwJosiasBruh
Ishtar
Bronze III
Level 66
God Stats
0W - 3L
1,441 SR
Queue Stats
3W - 5L
1,399 MMR
Party 4
Kukulkan
Kukulkan
Gold III
KronicZike
Kukulkan
Gold III
Level 141
God Stats
43W - 30L
1,584 SR
Queue Stats
960W - 973L
1,612 MMR
Party 3
Mercury
Mercury
Silver V
LeooHaHa
Mercury
Silver V
Level 147
God Stats
0W - 1L
1,722 SR
Queue Stats
8W - 14L
1,369 MMR
Party 4
Sun Wukong
Sun Wukong
Silver I
Solo-Effect
Sun Wukong
Silver I
Level 129
God Stats
1W - 5L
1,285 SR
Queue Stats
238W - 251L
1,404 MMR
Solo
Hercules
Hercules
Silver II
llQew
Hercules
Silver II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 157L
1,223 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,506 SR
1,402 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,509 SR
1,404 MMR
Agni
Agni
Bronze III
GoD Smouk
Agni
Bronze III
Level 156
God Stats
22W - 19L
1,285 SR
Queue Stats
130W - 132L
1,363 MMR
Party 1
Bacchus
Bacchus
Gold IV
Sainoh
Bacchus
Gold IV
Level 103
God Stats
13W - 7L
1,535 SR
Queue Stats
64W - 65L
1,352 MMR
Party 2
Tyr
Tyr
Gold V
Tessla75
Tyr
Gold V
Level 126
God Stats
5W - 8L
1,688 SR
Queue Stats
137W - 141L
1,453 MMR
Party 1
Hachiman
Hachiman
Gold III
XxEagleFire41xX
Hachiman
Gold III
Level 116
God Stats
24W - 18L
1,539 SR
Queue Stats
67W - 73L
1,482 MMR
Party 2
Susano
Susano
Bronze III
silkypeppa
Susano
Bronze III
Level 206
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 8L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
3 / 5 / 0
8,143
509
6,892
13,962
4,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
KronicZike
Kukulkan
15
0 / 4 / 0
8,599
537
4,800
8,206
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mercury
LeooHaHa
Mercury
14
3 / 8 / 1
8,545
534
3,176
17,107
7,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Solo-Effect
Sun Wukong
14
1 / 4 / 1
8,687
543
9,941
19,039
16,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
llQew
Hercules
11
0 / 5 / 1
7,136
446
6,394
19,012
14,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AchillesGebBake Kujira

VS

Bans
ThanatosThorAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
3 / 2 / 7
8,849
553
8,720
9,196
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Sainoh
Bacchus
16
4 / 1 / 10
9,825
614
11,208
15,546
19,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 1 / 3
10,701
669
11,981
16,908
18,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
16
3 / 2 / 7
9,518
595
8,639
11,639
5,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
silkypeppa
Susano
17
13 / 1 / 4
10,337
646
15,331
11,826
5,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
7
Kills
26
26
Deaths
7
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ishtar
3
5
0
0.6
W
Agni
3
2
7
3.25
L
Kukulkan
KronicZike
Kukulkan
0
4
0
0
L
Mercury
LeooHaHa
Mercury
3
8
1
0.44
W
Bacchus
Sainoh
Bacchus
4
1
10
9
L
Sun Wukong
Solo-Effect
Sun Wukong
1
4
1
0.38
W
3
1
3
4.5
W
Hachiman
3
2
7
3.25
L
Hercules
llQew
Hercules
0
5
1
0.1
W
Susano
silkypeppa
Susano
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,203
Damage
55,879
77,326
Taken
65,115
46,368
Mitigated
53,162
14,287
Healing
24,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
6,892
3,734
0
3,244
13,962
4,967
0
2,975
10,987
0
59,258
W
Agni
8,720
751
0
1,927
9,196
4,012
0
2,069
7,127
66,955
1,728
L
Kukulkan
KronicZike
Kukulkan
4,800
306
0
586
8,206
3,657
532
3,165
5,041
85,562
0
L
Mercury
LeooHaHa
Mercury
3,176
1,535
0
1,099
17,107
7,154
0
5,372
11,735
0
51,174
W
Bacchus
Sainoh
Bacchus
11,208
1,806
0
4,285
15,546
19,898
0
1,834
13,712
55,581
302
L
Sun Wukong
Solo-Effect
Sun Wukong
9,941
2,265
0
6,127
19,039
16,001
0
1,444
17,595
0
66,240
W
11,981
1,735
0
8,281
16,908
18,341
0
0
16,908
0
92,072
W
Hachiman
8,639
5,423
0
4,626
11,639
5,282
3,258
0
11,639
0
76,002
L
Hercules
llQew
Hercules
6,394
2,019
0
3,231
19,012
14,589
0
6,812
12,200
0
24,588
W
Susano
silkypeppa
Susano
15,331
4,685
0
5,328
11,826
5,629
264
897
10,929
0
72,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,110
Gold Earned
49,230
496
Minions Killed
576
0
Camps Cleared
0
1,622,436
Distance Traveled
1,682,819
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,143
509
93
6
0
308,355
2
W
Agni
8,849
553
113
7
0
307,185
2
L
Kukulkan
8,599
537
154
10
0
296,979
2
L
Mercury
8,545
534
84
5
0
353,739
0
W
Bacchus
9,825
614
50
3
0
349,728
2
L
Sun Wukong
8,687
543
124
8
0
319,404
5
W
Tyr
10,701
669
161
10
0
303,202
1
W
Hachiman
9,518
595
140
9
0
320,961
2
L
Hercules
7,136
446
41
3
0
343,959
2
W
Susano
10,337
646
112
7
0
401,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role