Player Matchup

Scylla
Scylla
DizzyDVS
Scylla
Level 66
God Stats
2W - 0L
1,695 SR
Queue Stats
49W - 26L
1,635 Elo+
Solo
Nike
Nike
Luisito24AGS
Nike
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 69L
1,619 Elo+
Party 1
Anhur
Anhur
Tj Asim
Anhur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,538 Elo+
Party 1
Awilix
Awilix
YungTony20
Awilix
Level 123
God Stats
7W - 7L
1,169 SR
Queue Stats
41W - 39L
1,507 Elo+
Solo
Geb
Geb
Zagreo04
Geb
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 64L
1,626 Elo+
Party 1
Team Averages
Level 95
1,473 SR
1,585 Elo+

VS

Team Averages
Level 112
1,538 SR
1,458 Elo+
Osiris
Osiris
AeGlow
Osiris
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 61L
1,497 Elo+
Solo
Da Ji
Da Ji
Exsillik
Da Ji
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,305 Elo+
Solo
Izanami
Izanami
Lockness559
Izanami
Level 106
God Stats
229W - 213L
1,525 SR
Queue Stats
316W - 300L
1,488 Elo+
Solo
Ymir
Ymir
Nangaki
Ymir
Level 105
God Stats
1W - 2L
1,301 SR
Queue Stats
91W - 89L
1,474 Elo+
Solo
Janus
Janus
goshx
Janus
Level 129
God Stats
5W - 3L
1,862 SR
Queue Stats
130W - 131L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DizzyDVS
Scylla
14
3 / 3 / 5
8,645
540
4,664
6,978
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 0 / 2
9,065
567
8,553
15,358
18,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
Tj Asim
Anhur
15
0 / 4 / 6
8,538
534
4,075
10,841
4,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
YungTony20
Awilix
17
10 / 0 / 4
10,136
634
11,921
11,354
5,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 1 / 9
9,024
564
6,489
13,989
11,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AeGlow
Osiris
15
0 / 1 / 0
9,105
569
10,624
14,110
14,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Exsillik
Da Ji
12
2 / 3 / 1
7,369
461
4,540
13,027
6,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Lockness559
Izanami
14
2 / 4 / 2
8,563
535
6,445
9,696
4,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Nangaki
Ymir
11
2 / 3 / 1
7,218
451
4,848
15,226
13,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
goshx
Janus
14
1 / 6 / 3
8,162
510
7,333
10,343
3,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
17
Kills
7
8
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
AeGlow
Osiris
0
1
0
0
W
Scylla
DizzyDVS
Scylla
3
3
5
1.83
L
Da Ji
Exsillik
Da Ji
2
3
1
0.83
L
Izanami
Lockness559
Izanami
2
4
2
0.75
W
0
0
2
1
L
Ymir
Nangaki
Ymir
2
3
1
0.83
W
Anhur
Tj Asim
Anhur
0
4
6
0.75
W
Awilix
YungTony20
Awilix
10
0
4
12
W
4
1
9
8.5
L
Janus
goshx
Janus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,702
Damage
33,790
58,520
Taken
62,402
43,010
Mitigated
42,563
10,035
Healing
9,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AeGlow
Osiris
10,624
3,462
0
3,292
14,110
14,511
0
0
12,934
0
85,602
W
Scylla
DizzyDVS
Scylla
4,664
613
0
675
6,978
2,748
181
2,436
4,400
59,563
0
L
Da Ji
Exsillik
Da Ji
4,540
1,221
0
584
13,027
6,262
0
1,353
11,674
0
59,344
L
Izanami
Lockness559
Izanami
6,445
4,711
0
2,428
9,696
4,101
2,137
2,244
7,452
0
73,551
W
8,553
2,311
0
1,932
15,358
18,291
0
0
13,957
0
68,853
L
Ymir
Nangaki
Ymir
4,848
741
155
2,016
15,226
13,885
0
4,821
10,405
23,945
0
W
Anhur
Tj Asim
Anhur
4,075
2,122
0
3,018
10,841
4,378
798
2,470
8,277
0
74,624
W
Awilix
YungTony20
Awilix
11,921
4,302
0
250
11,354
5,863
0
2,015
9,209
0
88,835
W
6,489
1,066
0
4,160
13,989
11,730
0
5,374
8,495
27,087
0
L
Janus
goshx
Janus
7,333
546
0
760
10,343
3,804
462
2,735
7,608
60,410
316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,408
Gold Earned
40,417
485
Minions Killed
479
0
Camps Cleared
0
1,662,790
Distance Traveled
1,472,073
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,105
569
135
8
0
305,231
4
W
Scylla
8,645
540
85
5
0
312,447
3
L
Da Ji
7,369
461
76
5
0
372,346
0
L
Izanami
8,563
535
131
8
0
254,252
0
W
Nike
9,065
567
141
9
0
313,031
0
L
Ymir
7,218
451
31
2
0
250,199
0
W
Anhur
8,538
534
106
7
0
297,328
0
W
Awilix
10,136
634
124
8
0
400,766
0
W
Geb
9,024
564
29
2
0
339,218
5
L
Janus
8,162
510
106
7
0
290,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role