Player Matchup

Kukulkan
Kukulkan
Chronic Exhale
Kukulkan
Level 96
God Stats
95W - 75L
1,650 SR
Queue Stats
99W - 82L
1,622 Elo+
Solo
Chiron
Chiron
codylions
Chiron
Level 106
God Stats
9W - 15L
1,405 SR
Queue Stats
117W - 123L
1,420 Elo+
Solo
King Arthur
King Arthur
mooricefreeze
King Arthur
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,534 Elo+
Solo
Team Averages
Level 105
1,518 SR
1,525 Elo+

VS

Team Averages
Level 112
1,380 SR
1,391 Elo+
Baron Samedi
Baron Samedi
LIlkasper12986
Baron Samedi
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 15L
1,281 Elo+
Solo
Hercules
Hercules
ZacTooClutch
Hercules
Level 103
God Stats
1W - 5L
1,290 SR
Queue Stats
224W - 217L
1,434 Elo+
Party 1
Ne Zha
Ne Zha
x704vertigo
Ne Zha
Level 126
God Stats
26W - 27L
1,348 SR
Queue Stats
263W - 266L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 3 / 1
6,304
630
7,022
7,175
2,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chiron
codylions
Chiron
11
1 / 3 / 1
6,734
673
9,411
9,381
3,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
mooricefreeze
King Arthur
11
1 / 1 / 1
6,637
664
5,040
12,797
6,330
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LIlkasper12986
Baron Samedi
12
1 / 0 / 3
6,933
693
9,171
7,289
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
ZacTooClutch
Hercules
12
2 / 1 / 2
7,218
722
6,049
12,485
11,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
12
4 / 1 / 3
7,978
798
10,361
8,241
5,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
7
7
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
3
1
0.17
W
Baron Samedi
LIlkasper12986
Baron Samedi
1
0
3
2.5
W
Hercules
ZacTooClutch
Hercules
2
1
2
3
L
Chiron
codylions
Chiron
1
3
1
0.5
L
King Arthur
mooricefreeze
King Arthur
1
1
1
1.5
W
Ne Zha
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,473
Damage
25,581
29,353
Taken
28,015
12,436
Mitigated
19,667
5,930
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,022
489
238
485
7,175
2,765
52
2,033
4,863
25,038
382
W
Baron Samedi
LIlkasper12986
Baron Samedi
9,171
904
1,528
2,387
7,289
3,301
0
2,366
4,923
21,346
0
W
Hercules
ZacTooClutch
Hercules
6,049
909
85
1,942
12,485
11,222
176
3,755
8,730
0
17,775
L
Chiron
codylions
Chiron
9,411
2,453
484
1,080
9,381
3,341
0
2,316
6,642
0
21,628
L
King Arthur
mooricefreeze
King Arthur
5,040
437
0
3,643
12,797
6,330
30
4,874
7,557
0
10,336
W
Ne Zha
10,361
1,142
0
1,954
8,241
5,144
0
799
7,442
0
30,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,675
Gold Earned
22,129
75
Minions Killed
101
0
Camps Cleared
0
564,400
Distance Traveled
585,896
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,304
630
39
4
0
180,913
0
W
Baron Samedi
6,933
693
28
3
0
192,208
1
W
Hercules
7,218
722
32
3
0
202,229
0
L
Chiron
6,734
673
27
3
0
185,290
0
L
King Arthur
6,637
664
9
1
0
198,197
0
W
Ne Zha
7,978
798
41
4
0
191,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role